SHA256
1
0
forked from pool/raylib

- Update to 5.0:

* rcore module platform-spli
  * New platform backend supported: SDL
  * New platform backend supported: Nintendo Switch 
  * New splines drawing and evaluation API
  * Pseudo-random numbers generator: rprand
  * Automation Events System API
  * For details check project changelog

OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/raylib?expand=0&rev=38
This commit is contained in:
2023-11-18 13:35:33 +00:00
committed by Git OBS Bridge
parent ba0b50348a
commit d334b6c873
6 changed files with 26 additions and 14 deletions

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@@ -1,7 +1,7 @@
<services>
<service name="obs_scm" mode="disabled">
<param name="url">https://github.com/raysan5/raylib.git</param>
<param name="revision">4.5.0</param>
<param name="revision">5.0</param>
<param name="versionformat">@PARENT_TAG@</param>
<param name="scm">git</param>
<param name="exclude">examples</param>

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@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:da81d8327ec4e8f0018a0cee261a096760708a19de2257b80e3a51307528360b
size 61059598

3
raylib-5.0.tar.xz Normal file
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@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:dfa9c6d1a0a117c034204daf2b6f65139bea51a20106083def018ba0e91e8804
size 29560808

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@@ -1,3 +1,15 @@
-------------------------------------------------------------------
Sat Nov 18 13:25:40 UTC 2023 - Michael Vetter <mvetter@suse.com>
- Update to 5.0:
* rcore module platform-spli
* New platform backend supported: SDL
* New platform backend supported: Nintendo Switch
* New splines drawing and evaluation API
* Pseudo-random numbers generator: rprand
* Automation Events System API
* For details check project changelog
-------------------------------------------------------------------
Mon Mar 20 09:23:14 UTC 2023 - Michael Vetter <mvetter@suse.com>

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@@ -1,4 +1,4 @@
name: raylib
version: 4.5.0
mtime: 1679157424
commit: fec96137e8d10ee6c88914fbe5e5429c13ee1dac
version: 5.0
mtime: 1700044250
commit: ae50bfa2cc569c0f8d5bc4315d39db64005b1b08

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@@ -17,7 +17,7 @@
Name: raylib
Version: 4.5.0
Version: 5.0
Release: 0
Summary: C library for learning video game programming
License: Zlib
@@ -43,17 +43,17 @@ raylib is inspired by the Borland BGI graphics library and by the XNA framework.
%package -n raylib-devel
Summary: Development files for %{name}
Group: Development/Libraries/C and C++
Requires: libraylib420 = %{version}
Requires: libraylib450 = %{version}
Requires: openal-soft-devel
%description -n raylib-devel
Development files and headers for %{name}.
%package -n libraylib420
%package -n libraylib450
Summary: C library for learning video game programming
Group: System/Libraries
%description -n libraylib420
%description -n libraylib450
A C library for learning video game programming.
%prep
@@ -71,10 +71,10 @@ A C library for learning video game programming.
%install
%cmake_install
%post -n libraylib420 -p /sbin/ldconfig
%postun -n libraylib420 -p /sbin/ldconfig
%post -n libraylib450 -p /sbin/ldconfig
%postun -n libraylib450 -p /sbin/ldconfig
%files -n libraylib420
%files -n libraylib450
%license LICENSE
%{_libdir}/libraylib.so.*