forked from pool/retroarch
Accepting request 619020 from home:bmanojlovic:branches:Emulators
added source this time :) - update to version 1.7.3 - AUDIO: Audio mixer supports FLAC/MP3 file types now! - COMMON: Fixed bug 'crashing in cores that don't range check retro_set_controller_type'. Some people were having crashes when device is set to RETRO_DEVICE_NONE and the cores don't check the number of ports, in VBAM's case it was overflowing and crashing. QuickNES was crashing too. - COMMON: Fixed buffer overflow in url encoding (affecting MSVC2010/2013). - COMMON: (QuickMenu) Added Configuration Override submenu. - HID: Merge new HID subsystem. - HID: Fix WaveBird support for the Wii U GCA. - HID/OSX: Fix regression with IODHIDManager - gamepads which are connected later would not be autoconfigured. - LOCALIZATION: Update Italian translation. - LOCALIZATION: Update Japanese translation. - LOCALIZATION: Update Portuguese translation. - MENU: New WIMP Qt GUI! - MENU: Audio mixer now works in the menu without any cores loaded. You have to enable the setting 'Enable menu audio' for this to work. - REMAPPING/OVERLAYS: Fix regression - overlays could no longer be remapped. - SCANNER: Add Wii Backup File WBFS support. - X11: CRT SwitchRes support for X11/Linux. - ANDROID/OPENSL: Prevent crashes when setting audio latency too low (buffer count can never be lower than 2 now). - CRT: Added CRT SwitchRes. - COMMON: Hide the 'Core delete' option if the 'Core updater' is also hidden. - COMMON: Add way to reset core association for playlist entry. - COMMON: Fix invalid long command line options causing infinite loop on Windows - COMMON: Add OSD statistics for video/audio/core. - COMMON: Added runahead system; allows you to drive down latency even further. OBS-URL: https://build.opensuse.org/request/show/619020 OBS-URL: https://build.opensuse.org/package/show/Emulators/retroarch?expand=0&rev=7
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RetroArch-1.7.3.tar.xz
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RetroArch-1.7.3.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:6c51671f7235a196c4f75e465863b733db3408bf1d34c05b33704e4e1b1a14a1
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size 184703072
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@ -1,3 +1,122 @@
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-------------------------------------------------------------------
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Sun Jun 24 16:08:03 UTC 2018 - boris@steki.net
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- update to version 1.7.3
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- AUDIO: Audio mixer supports FLAC/MP3 file types now!
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- COMMON: Fixed bug 'crashing in cores that don't range check
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retro_set_controller_type'. Some people were having crashes
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when device is set to RETRO_DEVICE_NONE and the cores don't
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check the number of ports, in VBAM's case it was overflowing
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and crashing. QuickNES was crashing too.
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- COMMON: Fixed buffer overflow in url encoding (affecting MSVC2010/2013).
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- COMMON: (QuickMenu) Added Configuration Override submenu.
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- HID: Merge new HID subsystem.
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- HID: Fix WaveBird support for the Wii U GCA.
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- HID/OSX: Fix regression with IODHIDManager - gamepads which are
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connected later would not be autoconfigured.
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- LOCALIZATION: Update Italian translation.
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- LOCALIZATION: Update Japanese translation.
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- LOCALIZATION: Update Portuguese translation.
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- MENU: New WIMP Qt GUI!
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- MENU: Audio mixer now works in the menu without any cores loaded.
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You have to enable the setting 'Enable menu audio' for this to work.
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- REMAPPING/OVERLAYS: Fix regression - overlays could no longer be remapped.
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- SCANNER: Add Wii Backup File WBFS support.
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- X11: CRT SwitchRes support for X11/Linux.
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- ANDROID/OPENSL: Prevent crashes when setting audio latency too low
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(buffer count can never be lower than 2 now).
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- CRT: Added CRT SwitchRes.
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- COMMON: Hide the 'Core delete' option if the 'Core updater' is also hidden.
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- COMMON: Add way to reset core association for playlist entry.
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- COMMON: Fix invalid long command line options causing infinite loop on Windows
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- COMMON: Add OSD statistics for video/audio/core.
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- COMMON: Added runahead system; allows you to drive down latency even further.
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- COMMON: Fix buggy behavior that could happen with ZIP file reading
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on some platforms as a result of not initializing struct.
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- CHEEVOS: Support Atari 2600, Virtual Boy, and Arcade (only Neo Geo,
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CPS-1, CPS-2 and CPS-3 and only with fbalpha core).
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- CHEEVOS: Add option to automatically take a screenshot when
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an achievement is triggered.
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- CHEEVOS: Fixed incompatibilities with Neo Geo Pocket achievement sets.
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- CHEEVOS: Store only login token, not password.
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- D3D10: Added D3D10 driver to release build. Has working shaders (Slang),
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overlay, and menu display driver support. Should be on par capabilities
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wise with D3D11 driver except for there being no hardware rendering right now.
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- D3D11: Experimental hardware renderer. Allows for libretro
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cores to use D3D11 for hardware rendering. First core to use this is PPSSPP.
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- D3D11: Increase backwards compatibility, shaders compile with Shader Model
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4.0 now, added support for more feature levels.
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- D3D10/D3D11/D3D12: Fix crashes with completely black
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or white thumbnail textures in XMB.
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- GUI: Support disabling window decorations on Windows and Linux.
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- LIBRETRO: Addition - Functions to enable and disable audio and
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video, and an environment function to query status of audio and video enables.
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- LOCALIZATION: Update Italian translation.
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- LOCALIZATION: Update Polish translation.
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- MENU: Add Rewind/Latency/Overlay settings to Quick Menu, add options
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to show/hide them (User Interface -> Views -> Quick Menu)
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- MENU/RGUI: Only show Menu Linear Filter for RGUI and only show it
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for video drivers that implement it (D3D8/9/10/11/12/GL)
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- MENU/RGUI: Add User Interface -> Appearance options.
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- MENU/RGUI: D3D8/D3D9: Hookup Menu Linear Filter
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- MENU/XMB: Disable XMB shadow icons by default for PowerPC and ARM for performance reasons.
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- MENU/XMB: Left/right thumbnails are now automatically scaled according to layout.
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- MENU/XMB: Add Left Thumbnails (additional to the right).
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- MENU/XMB: Fixed left/right tab regression.
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- MENU/XMB: Fix scaling of tall images that were cut on bottom previously.
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- MENU/XMB: Menu scale factor setting now changes texts length, image scaling and margins.
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- MENU/XMB: Mouse cursor scales correctly now.
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- MENU/XMB: Add toggle to show/hide Playlist tabs.
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- MENU/XMB: Add menu layout - can switch between Desktop, Handheld and Auto.
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- MENU/XMB: Don't load menu pipeline shaders unless XMB is
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selected (D3D10/D3D11/D3D12/GL/Vulkan)
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- MENU/VIDEO: Only show black frame insertion for the video drivers/context
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drivers that support it (so far this includes - D3D8/D3D9, OpenGL, Vulkan)
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- MENU/VIDEO: Only show max swapchain images if supported by video driver and/or context driver
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(so far this includes - DRM EGL context driver, VideoCore EGL context driver, Vulkan)
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- MENU/MaterialUI: Automatic DPI Scaling should be much improved now,
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now scales as expected at 1440p and 4K resolutions.
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- MENU/MaterialUI: Fix wrong calculation of an entry height
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causing long playlists to end up outside of screen range.
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This also could cause crashes on low DPI screens.
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- IOS: Fixed crash when opening downloaded roms from Safari or using the "Open in.." functionality.
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Added the compiler flag to support keyboard remapping to controls.
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- IOS: Fixed buffer overlap that caused a crash while trying to download GLSL shaders from the buildbot.
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- PS3: fix URLS
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- REMAPS: Mapping keyboard keys from more than one gamepad (works with dosbox)
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- REMAPS: Mapping more than one button to the same action
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- REMAPS: Unmapping buttons
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- REMAPS: Unmapping analogs
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- REMAPS: Mapping a button to trigger an analog response (tested with mupen, can
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run on SM64 with the d-pad now, triggers a full analog tilt)
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- REMAPS: Mapping an analog to another analog (having more than one
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analog mapped to the same output causes issues)
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- REMAPS: Mapping an analog to produce a button response
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- SCANNER: Should be able to scan dual-layer Wii disc images now,
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filestream code now supports files larger than 4GB.
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- SHADERS/SLANG: Slang shaders should work again on Android version
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and MSVC versions (basically all the Griffin-based versions).
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- SHADERS: If GL context is GLES2/3/Core context, Cg shaders are unavailable.
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Applies to shader list too.
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- SHADERS: Hide cg/glsl shaders from being able to be selected if
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D3D8/9/10/11/Vulkan video drivers are selected.
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- SHADERS: Hide slang shaders from being able to be selected if
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D3D8/9/OpenGL video drivers are selected.
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- SHADERS: Prevent crashes from occurring if we have the GL video driver
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in use and we try to skip to a slang shader through next/previous hotkeys
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- SHADERS: Fix shader parameter increase / decrease functions
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- SUBSYSTEM: handle savestates properly (cart1 + cart2.state0)
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- VULKAN/X11: Fix X11 Vulkan bug from Wayland driver.
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- VULKAN: Fix multi-line text spacing in menus with Vulkan driver.
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- WINDOWS XP: Add Cheevos support.
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- WINDOWS/MSVC 2003/2005/2010/2013/2015/2017: Add Cheevos support.
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- VITA: Bugfix for 'PS Vita takes many time to start to accept input' issue.
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- X11: Allow compositor disabling on X11 fullscreen through _NET_WM_BYPASS_COMPOSITOR
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- X11: Prioritize NET_WM_STATE_FULLSCREEN in true fullscreen mode
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- WIIU: Fix OOB read/write in keyboard driver.
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-------------------------------------------------------------------
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Mon Mar 26 11:19:46 UTC 2018 - igarcia@suse.com
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@ -17,14 +17,14 @@
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Name: retroarch
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Version: 1.7.1
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Version: 1.7.3
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Release: 0
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Summary: Emulator frontend
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License: GPL-3.0
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Url: http://www.retroarch.com
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Group: Emulators
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Group: System/Emulators/Other
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# From https://github.com/libretro/RetroArch/releases
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Source0: %{name}-%{version}.tar.gz
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Source0: https://github.com/libretro/RetroArch/releases/download/v%{version}/RetroArch-%{version}.tar.xz
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Source9: %{name}.desktop
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BuildRequires: gcc-c++
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BuildRequires: fdupes
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@ -134,6 +134,12 @@ install -m 644 %{SOURCE9} %{buildroot}%{_datadir}/applications/
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%config(noreplace) %{_sysconfdir}/%{name}.cfg
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%{_bindir}/%{name}
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%{_bindir}/%{name}-cg2glsl
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%dir %{_datadir}/%{name}/
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%dir %{_datadir}/%{name}/assets/
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%dir %{_datadir}/%{name}/assets/xmb/
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%dir %{_datadir}/%{name}/assets/glui/
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%{_datadir}/%{name}/assets/glui/
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%{_datadir}/%{name}/assets/xmb/
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%{_datadir}/applications/%{name}.desktop
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%{_datadir}/pixmaps/%{name}.svg
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%{_mandir}/man?/%{name}.?*
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