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forked from pool/rpcs3

- Update to version 0.0.32~git20240507:

* Move cache dir code to utils
  * Adust vsh cache dir criteria
  * Qt: disable vsh removal options if vsh is running
  * Qt: allow to remove vsh cache in context menu
  * Qt: allow to batch remove vsh cache
  * VSH: move cache to /cache/vsh/
  * merge qt_music_error_handler into qt_music_handler
  * merge qt_camera_error_handler into qt_camera_handler
  * Qt: replace m_progress_dialog_timer with setMinimumDuration
  * Qt: properly hide and show progress indicator
  * Qt: remove seemingly obsolete processEvents
  * Qt: Keep progress dialog alive to fix rare segfaults
  * Savestates: Fix avconf serialization
  * Savestates: Fixup file write
  * cellVideoOutGetDeviceInfo: Fix Interlace typo for 1080p
  * Rename enum values to be more precise
  * Hide interlaced resolutions from the settings dialog
  * cellVideoOut: support interlaced scan modes
  * Remove p from resolution strings. The Param.sfo doesn't specificy progressive/interlaced
  * Allow any 1080p selection if the game supports 1080p
  * sys: force resolution to 720p if the game does not support the configuration
  * Qt: Replace custom config resolution string logic with enum values
  * HLE: use original filename for media exports
  * Qt/Logs: Fixing spaces, optimize string to html conversion
  * Add SPRX booting option
  * Add logging of exported SPRX functions on dummy load
  * Logging fix
  * Avoid calling std::vector::data() if empty
  * Fix some warnings

OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=112
This commit is contained in:
Yunhe Guo 2024-05-08 14:37:23 +00:00 committed by Git OBS Bridge
parent cab239137b
commit 10ce18d164
6 changed files with 78 additions and 7 deletions

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-------------------------------------------------------------------
Wed May 08 12:52:39 UTC 2024 - i@guoyunhe.me
- Update to version 0.0.32~git20240507:
* Move cache dir code to utils
* Adust vsh cache dir criteria
* Qt: disable vsh removal options if vsh is running
* Qt: allow to remove vsh cache in context menu
* Qt: allow to batch remove vsh cache
* VSH: move cache to /cache/vsh/
* merge qt_music_error_handler into qt_music_handler
* merge qt_camera_error_handler into qt_camera_handler
* Qt: replace m_progress_dialog_timer with setMinimumDuration
* Qt: properly hide and show progress indicator
* Qt: remove seemingly obsolete processEvents
* Qt: Keep progress dialog alive to fix rare segfaults
* Savestates: Fix avconf serialization
* Savestates: Fixup file write
* cellVideoOutGetDeviceInfo: Fix Interlace typo for 1080p
* Rename enum values to be more precise
* Hide interlaced resolutions from the settings dialog
* cellVideoOut: support interlaced scan modes
* Remove p from resolution strings. The Param.sfo doesn't specificy progressive/interlaced
* Allow any 1080p selection if the game supports 1080p
* sys: force resolution to 720p if the game does not support the configuration
* Qt: Replace custom config resolution string logic with enum values
* HLE: use original filename for media exports
* Qt/Logs: Fixing spaces, optimize string to html conversion
* Add SPRX booting option
* Add logging of exported SPRX functions on dummy load
* Logging fix
* Avoid calling std::vector::data() if empty
* Fix some warnings
* Thread.cpp: Prevent repeatedly halting the debugger
* llvm_calli fix
* Win32: Fix deadlock on std::cerr usage
* Savestates: Fix rare race
* Fixup SPU Profiler
* USB: Allow UsbPspCm passthrough
* rpcs3_version: Bump to 0.0.32
* USB: Update GameTablet
* USB: GunCon 3 emulation
* USB: Update GameTablet
* syscall: Register syscall 149 sys_time_get_system_time
* Clamp spu_fi results
* SPU LLVM: Remove wrong zero sign fixup
* Camera: optimize some loops
* cellRtc: review fixes
* sys_time: review fixes
* cellRtc: set to HLE by default
* cellRtc: replace vm::check_addr() with sys_memory_get_page_attribute()
* cellRtc: improvements
* lv2: stub sys_time syscalls, add error code to sys_ss
* Revert "Split normal sockets and p2p sockets handling"
* input: use keyboard consumers to seperate cell and overlay logic
* Logging improvements
* PPU LLVM: Do not crash on linkage of garbage code
* Split normal sockets and p2p sockets handling
* rsx: optimize some loops
* Compile AUDIT on release builds
* simplify template code like std::invoke_result<T>::type
* simplify template code like std::is_same<T>::value
* Don't crash the game if only a LDD controller is present
* Fix include on linux
* Don't create perf map files in linux unless enabled
* Move freopen to console.h
* cellRtc: implement remaining parsers, improve formatters (#15451)
* Update spurs_test.self
* Warning cleanup
* cellMusic
-------------------------------------------------------------------
Sat Apr 20 04:41:58 UTC 2024 - i@guoyunhe.me

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@ -17,7 +17,7 @@
Name: rpcs3
Version: 0.0.31~git20240420
Version: 0.0.32~git20240507
Release: 0
Summary: PS3 emulator/debugger
License: GPL-2.0-only