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forked from pool/rpcs3

Accepting request 512799 from home:xenonpk

Source update

OBS-URL: https://build.opensuse.org/request/show/512799
OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=4
This commit is contained in:
Klaus Kämpf 2017-07-30 10:51:38 +00:00 committed by Git OBS Bridge
parent 80beb15493
commit 17f20922f8
5 changed files with 301 additions and 10 deletions

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-------------------------------------------------------------------
Wed Jul 26 20:23:39 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.3~git20170726:
* Fix sys_rwlock_wlock
* Fix sys_rwlock_wunlock
* Restore hook static functions
* IPC support for lv2 sync objects
* cellRec: fix vm::bptr
* Update tooltips
* Delete make_fself.cmd
* Add supporters
* Fix sys_semaphore_wait (on timeout)
-------------------------------------------------------------------
Wed Jul 26 18:12:49 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.3~git20170726:
* Linux evdev joystick support (#2885)
-------------------------------------------------------------------
Wed Jul 26 17:54:23 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.3~git20170726:
* settings_dialog: make size consistent
* settings_dialog: enable LLE List multiselection
* settings_dialog.ui: just LINUX things
* game_list: enable stepless icon sizes
* Stub cellRec functions
* Stub some cellGameExec and cellResc functions
* Mixed minor changes
* Stub some cellSysutilAvc2 functions
* Fix issue #2788
* Refactor setsockopt for better cross-platform-ness
-------------------------------------------------------------------
Tue Jul 25 22:05:08 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.3~git20170725:
* Restore timeBeginPeriod
* PPU LLVM: simplify module loading
* Patch system improved
* Patch: add floating point support
* Fixes for save_op_get_list_item
* settings_dialog: get rid of string duplication
* Implements deadzone for xinput
* debugger_frame fixerinno
* main_window fixerinno
* Minor sceNpBasicGetEvent Fix
* rsx/vk: Optimize framebuffer lifetime management - Significant gains due to avoiding aggressive create-delete cycles every frame
* asmjit: Minimal locking when reading, also only lock when actually writing to the db
* spu: Implement concurrent instruction execution watchdog for wrch
* vk/rsx: Bug fixes and improvements - Improvements to framebuffer usage; Avoid creating new resources every frame - Handle null fragment program properly - Collect vertex upload statistics
* spu: Add polling loop detection and clean up channel access contention code - spus run a tight gpu-style kernel with no multitasking on the cores themselves -- this does not map well to PC processor cores because they never sleep even when doing nothing -- the poll detection hack tries to find a good place to insert a scheduler yield -- RdDec is a good spot as it signifies the spu kernel is waiting on a timer
* fix build; restore asmjit reader_lock for now
* spu: Simplify watchdog design (PC is purely HLE and occupies SPU code kernel space only, max 256K)
* rsx: Surface cache bug fixes - Properly handle data 'transfer' when recycling frame buffer images - Clear 'recycled' surfaces before use
* spu: Clean up asmjit - avoid touching the shared db whenever possible - Gets around the locking issues when fetching from the shared db
* Enable optimizations on travis
* Correct typo
* Improve CPU feature check
* Use RTM instructions (skylake+)
* SPU recompiler: minor optimization
* Travis: do not zip
* Version 0.0.3
* Missing function names (HLE) and small fixes (#3038)
* vulkan hotfix (#3046)
* sys_timer: Fix initial timer state
* rsx: Fix vertex decompiler to support 2 arg destination
* Scroll fix
* Splitter fix
* cg_disasm: fixerinno
* gs_frame: fix the mysterious "second boot crash"
* Merge pull request #3 from RipleyTom/OpenGLFix
* main_window: adjust toolbar size to prevent blurry icons
* gs_frame: fix event
* Save Data Note (#3054)
* Fix illegal instruction message
* cellGame: minor refactoring
* Set LLVM recompiler as default
* Stub some SPU syscalls
* PPU LLVM: minor bitcast avoidance
* Force recompiling liblv2.sprx
* LLVM: Add error message
* sys_rwlock_runlock fixed
* Log marking. Useful for knowing when time based things happen in log.
* xinput config file
* Add Q_EMITs and clean up a couple signals.
* rsx: More aggressive thread scheduling for vertex processing - Significantly helps vertex performance - Not recommended as more threads will harm performance if the PC does not have the cores for it
* lower mt upload threshold to something useful
* vulkan; Add a weak vertex cache with single frame validity
* rsx: Fix remainder/iteration computations in BufferUtils
* vulkan: Avoid cache miss whenever possible if WCB is enabled
* gl: Fix framebuffer validity checks
* vulkan: Avoid double flushing if a texture is externally synchronized
* Settings Overhaul
* Update Framelimiter Tooltip
* gamelist: scroll fix (workaround)
* Fix PARAM.SFO filename case (#3081)
* Allow overlapping ranges in cellGcmMapEaIoAdress with coherency check (#3070)
* Linux builds now link LLVM statically, fixed Qt libpng issue, moved to single AppImage
* Fixes #3063
* game_list: fix sort and scroll
-------------------------------------------------------------------
Mon Jul 17 15:12:02 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170716:
* Improve Save Manager (#2951)
* Remove "#pragma once" directive in a cpp file
* Add cellHttp* functions
* Add sceNp* functions
* Add sceNp2* functions
* Fix cmdline start
* Improved sprx boot (for devs only)
* Rearrange /dev_bdvd mounting logic
* Fix various typos and capitalisation inconsistencies.
* Small main_window refactoring. Fixed one of the guiconfig crashes too somehow.
* For the Neko
* Murdering a wx zombie
* game_list_frame: add method colorizedIcons
* gui_settings: add tool icon color
* settings_dialog: add color picker for main window tool icons
* main_window: repaint tool icons
* settings_dialog: add color picker for gamelist tool icons
* gui_settings: add gamelist tool icon color
* game_list_frame: repaint tool icons
* Icons (blue): fix inconsistent colors
* move colorizedIcon to gui_settings
* settings_dialog: add icon hints to color buttons
* Settings: fix cameraBox
* rename controls to keyboard
* Add game window resize on boot (#3000)
* Add version to install firmware dialog (#2958)
* Fix bug with std::stof being locale-dependant (#3012)
* GUI: minor figgcess (#3010)
* Fix PIE being on by default
* add system_info.h (#2985)
* Minor changes for save data utility (#3005)
-------------------------------------------------------------------
Thu Jul 13 15:37:09 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170713:
* PPU LLVM: unuse FP_SAT_OP
* Store sys_spu_image value
* vm: decommit by exec_addr
* PPU: free prx segments
* PPU: load only libsysmodule.sprx
* GUI: add supporters
* PPU LLVM: reuse loaded executables
* Do not load sprx twice
* Implemented _sys_memchr
* Force HLE for net-related libraries
* GUI: Disable poorly designed limitations
* Cleaning after PoorRequest
* Improve booting disc games
* Fill game list from all locations
* GUI: fix recent entry duplication
* sys_lwmutex_locker aux class
* _lv2prx mutex implemented
* Fix moving game dir
* Refresh game list after booting
* minor menu fix
* PPU: clean linkage info
* fixz (#2996)
* Fixes pkg overwriting files without the PKG_FILE_ENTRY_OVERWRITE flag
* game_list: enable deselection + fix entry selection
* clean up some unused / redundant includes
-------------------------------------------------------------------
Wed Jul 12 07:37:50 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170712:
* debugger_frame: remove pause button
* debugger_frame: transfer capture button from main_window menu
* Add ui_*.h to gitignore
* Fix a couple crashes
* Add $(EmulatorDir) to VFS dialog
* Disable remove custom config if no custom config exists.
* Search for threads.
-------------------------------------------------------------------
Mon Jul 10 15:55:32 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170710:
* spu: dma tweaks
* rsx: Implement skip draw. Also, start working on MT vertex upload
* rsx/gl/vk: Enable frame skipping
* rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared
* vk: Fix layout transitions
* rsx: Fix some fp bugs
* rsx: Minor bug fixes - vk: Do not select first available format when choosing a swapchain format - gl/vk: Ignore rendering zero sized framebuffers/scissors - fp: Re-enable range clamp on fp16 registers; fix fx12 clamping [-2, 2]
* spu: Reimplement FCGT and FCMGT to handle corner cases (such as comparisons against infinites and denormals) - Also optimize FMA/FMS/FNMS for recompiler
* Add Stretch to Display Area option (#2961)
* Dagimon rookie level
* Dagimon champion level
* Dagimon ultra level
* Dagimon mega level
* Dagimon super mega level
* Fix VFS default button (#2975)
* Check if the pth is a valid directory before to look for icons.
* Fix Stswi instruction
-------------------------------------------------------------------
Fri Jul 07 12:21:41 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170707:
* msg_dialog_frame: hidpi fixes for m_dialog
* msg_dialog_frame: hidpi fixes for osk_dialog
-------------------------------------------------------------------
Wed Jul 05 10:22:36 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170704:
* Finalize AppImage build
-------------------------------------------------------------------
Tue Jul 04 16:45:44 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170704:
* REF 57 plus FREF fix
* GUI fixes + log stacking (#2897)
* vk: add "add_signed" in blend op.
* Basic Save Manager (#2924)
* qt: relax dependency to qt 5.7
* README: relax qt5 version requirement to 5.7
* README: add fedora instructions
* Fix CMake build instructions on Linux (#2946)
* remove invalid comment
* Fix akiba with cell cancel
* Change default selection button to select entry instead of cancel.
* bf_t: fix warning
* PPU LLVM: relocation support
* Fix Miku OP video
* Implements sys_fs_disk_free
-------------------------------------------------------------------
Fri Jun 30 11:07:45 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170629:
* dx12: Fix error reporting
* rsx: Emulated index buffers are based on vertex 0 with no disjoint ranges - Drop the 'first' argument as it is unused for now
* rsx: Initialize declared but unset varying variables to all ones
* rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup.
* cellVideoOut: Enable 59.94 Hz required for some games
* gl: Fix legacy ring buffer address alignment - Should always return a base address aligned to the buffers alignment. - Fixes renderdoc crashes when capturing
* vk: Fix mapping of output colors to render target ranges
* gl: Avoid creating surface copies when strict mode is disabled.
* rsx: Avoid using push_back/emplace_back on empty STL containers - Reckless management of STL containers causes significant slowdown - Also reorders vertex compare steps to fail quickly on simpler checks
* rsx/fp: Do not swizzle shadow lookups
* rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead
* umulh64, mulh64 moved; added ror8/16/32
* Removed unnecessary code
* PPU: VREFP, VRSQRTEFP changed
* PPU LLVM: some passes disabled
* PPU LLVM: less trash, fix crash
* PPU: MTOCRF optimization
* PPU LLVM: new mptr/cptr format
* PPU LLVM: minor fix
* PPU LLVM: SSA reordering
-------------------------------------------------------------------
Mon Jun 26 18:09:32 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170626:
* FREFS/weak imports and VREFS 4 and 6
* Fix #ifdef style
* LLVM: fix cancellation
* PPU LLVM: MFCR optimized
* PPU LLVM: v2, simplification (no allocas)
* PPU LLVM: remove unnecessary code
* PPU LLVM: disable unnecessary passes
* ppu_syscall_code type added (for fmt)
* PPU LLVM: Improve FlushRegisters
* PPU: preparations (no fixes)
-------------------------------------------------------------------
Mon Jun 26 08:12:15 UTC 2017 - pousaduarte@gmail.com
- Update to version 0.0.2~git20170626:
* qt: Update about dlg
* wxFuneral
* Fix tabs
* qt: Remove emit
* qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
* PPU LLVM: multithread compilation
* Reenable Home and Audio/Video interactions
* add "Other" category include all categories to list and filters
* disable compat for non ps3 games
* fix image load log message
* dialog fixes for multithreading (#2913)
-------------------------------------------------------------------
Sat Jun 24 11:23:24 UTC 2017 - pousaduarte@gmail.com

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@ -17,7 +17,7 @@
Name: rpcs3
Version: 0.0.2~git20170624
Version: 0.0.3~git20170726
Release: 0
Summary: PS3 emulator/debugger
License: GPL-2.0
@ -63,7 +63,7 @@ An open-source PlayStation 3 emulator/debugger written in C++.
%prep
%setup -q
#Exclude -lLLVM from linker flags and fix Qt5 version limitations
sed -i -e 's|set(LLVM_LIBS LLVM)|set(LLVM_LIBS)|g' -e 's|Qt5 5.8|Qt5|g' -e 's|VERSION_LESS 5.8.0|VERSION_LESS 5.7.1|g' %{name}/CMakeLists.txt
#sed -i -e 's|set(LLVM_LIBS LLVM)|set(LLVM_LIBS)|g' -e 's|Qt5 5.8|Qt5|g' -e 's|VERSION_LESS 5.8.0|VERSION_LESS 5.7.1|g' %{name}/CMakeLists.txt
%build
cmake . \
@ -75,9 +75,9 @@ cmake . \
-DCMAKE_INSTALL_LIBEXEC="%{_libexecdir}" \
-DCMAKE_C_FLAGS="%{optflags}" \
-DCMAKE_CXX_FLAGS="%{optflags}" \
-DCMAKE_BUILD_TYPE="RelWithDebugInfo" \
-DCMAKE_BUILD_TYPE="RelWithDebInfo" \
-DCMAKE_SKIP_RPATH="YES" \
-DCMAKE_EXE_LINKER_FLAGS="-image-base=0x10000 $(llvm-config --libs mcjit vectorize ipo x86codegen x86disassembler)"
-DCMAKE_EXE_LINKER_FLAGS="$(llvm-config --libs mcjit vectorize ipo x86codegen x86disassembler)"
%make_jobs
@ -90,8 +90,6 @@ cmake . \
%icon_theme_cache_postun
%install
#move compiled binary to expected folder
mv %{name}/%{name} bin/%{name}
%make_install
%files