forked from pool/rpcs3
- Update to version 0.0.29~git20231010:
* macOS CI: force install Python 3.11 * Qt: Remember last game window position and visibility * CMake: fix curl build * Update Docker to 6.5.3 * GL: check QOpenGlContext::create result * Qt 6.5.3 * Input: Fix "," key in keyboard pad handler * CMAKE: try to fix curl * IdManager.h: Savestate fix part 2 * Savestates: Fix rsxaudio * Improve savestate version mismatch message * sys_fs: Savestate fixup * macOS CI: set build timeout to 180 minutes * Improve vfs::host::rename * VFS: Fix recursive locking * sys_fs: Optimize concurrent file reads * sceNp: Cut inactive time of DrmIsAvailable in half * Improve lv2_file::file_view::read * Savestates/sys_fs: Fix file saving * Savestates: add sys_rsxaudio * IdManager.h: Savestate fix * cmake: fix libcurl compilation * SPU LLVM: Optimize GB/GBH/GBB with a GFNI path - Abuses GFNI to extract bits from bytes, from 5->2 instructions in most cases * Update curl to 8.3.0 * Add Savestate-Compatible mode * SPU LLVM: Fix savestates * Savestates: Optimize SPU pausing * Add config to the UI * Add the tiling toggle to core OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=85
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</service>
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</service>
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<service name="tar_scm">
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<service name="tar_scm">
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<param name="url">https://github.com/RPCS3/rpcs3.git</param>
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<param name="url">https://github.com/RPCS3/rpcs3.git</param>
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<param name="changesrevision">7e281a3354aaface59af02fe95836f63727e96dd</param></service></servicedata>
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<param name="changesrevision">75d239356a773b8211354049477d79006597505e</param></service></servicedata>
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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version https://git-lfs.github.com/spec/v1
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oid sha256:cdb3cc70802873bcc653438213e74a99a23e648fe421fa51a766325aa52ac425
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oid sha256:4f3641e82d955d5f2196c6223edb9b7eac5a16f738b6fbe6100dcb482216c9aa
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size 128808
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size 131444
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:fbbd6c404d2731377801d99f9de00d14fd071e136e7810fffdde08fa051a2f68
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size 53425516
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3
rpcs3-0.0.29~git20231010.tar.xz
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3
rpcs3-0.0.29~git20231010.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:4f1465cf098523417eb1679b3147a1582f4bf60e3b601abd6d01a94ff10da6e2
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size 53432204
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127
rpcs3.changes
127
rpcs3.changes
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-------------------------------------------------------------------
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Tue Oct 10 14:32:06 UTC 2023 - i@guoyunhe.me
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- Update to version 0.0.29~git20231010:
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* macOS CI: force install Python 3.11
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* Qt: Remember last game window position and visibility
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* CMake: fix curl build
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* Update Docker to 6.5.3
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* GL: check QOpenGlContext::create result
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* Qt 6.5.3
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* Input: Fix "," key in keyboard pad handler
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* CMAKE: try to fix curl
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* IdManager.h: Savestate fix part 2
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* Savestates: Fix rsxaudio
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* Improve savestate version mismatch message
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* sys_fs: Savestate fixup
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* macOS CI: set build timeout to 180 minutes
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* Improve vfs::host::rename
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* VFS: Fix recursive locking
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* sys_fs: Optimize concurrent file reads
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* sceNp: Cut inactive time of DrmIsAvailable in half
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* Improve lv2_file::file_view::read
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* Savestates/sys_fs: Fix file saving
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* Savestates: add sys_rsxaudio
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* IdManager.h: Savestate fix
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* cmake: fix libcurl compilation
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* SPU LLVM: Optimize GB/GBH/GBB with a GFNI path - Abuses GFNI to extract bits from bytes, from 5->2 instructions in most cases
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* Update curl to 8.3.0
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* Add Savestate-Compatible mode
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* SPU LLVM: Fix savestates
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* Savestates: Optimize SPU pausing
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* Add config to the UI
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* Add the tiling toggle to core
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* vk: Fix memory initialization order in RCB/RDB path
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* rsx: Fix bpp when working with DMA-only (null) memory sections
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* rsx: Skip CPU optimization if writing to tiled region
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* msvc: Tabs to spaces
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* rsx::io_buffer cleanup
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* vk: Revert more debugging code
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* vk: Remove debug visualization code
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* vk: Restore CPU fallback on the upload path
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* Fix msvc filters
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* Fix linux build
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* vk: Load DMA before decode operation
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* rsx/vk: Support ingesting pre-processed GPU data as texture input
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* rsx: Make the texture source an io-buffer
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* rsx/vk: Support mismatched pitch (padded) and fix the overscan problem
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* rsx/vk: Initial hw-accelerated tile decoder
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* rsx: Refactor out more junk from rsx::thread
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* rsx: Import, rebase and clean up the old detiling patches from 2021
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* macOS CI: reinstall jpeg-xl and other dependencies from source (#14673)
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* Debugger/PPU: Add Go-To from function pointer
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* Debugger/Logs: Allow to display thread from thread ID on log
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* Patches: Add savable breakpoints patch type
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* Add restart option to home menu
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* SPU LLVM: Optimize remaining rotate instructions which take a twos compliment value as input ROTQMBYBI looks for -7 for it's twos compliment construction
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* Add Azure Build Status back to Readme.md
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* Remove unused variable
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* Avoid log spam of CPU usage when Emu is paused
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* GUI: Add Patreon Link Button
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* Welcome Dialog: Add ability to set Dark Theme
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* PPU Analyzer: Fixup
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* gitignore: Add sublime projects
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* vk: Fix section merge calculations when using a temp resource
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* Mac build on Azure
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* cellMic: Improve cellMicGetDeviceAttr
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-------------------------------------------------------------------
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Wed Sep 13 13:50:40 UTC 2023 - i@guoyunhe.me
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- Update to version 0.0.29~git20230912:
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* Microphone enumeration: warn user if ALC_ENUMERATION_EXT is missing.
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* Update OpenAl from 1.20.1 to 1.23.1
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* FFmpeg: rebase to improve artifact creation
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* PPU: Limit concurrent OVL files processing to 2
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* Rewrite Utilitis/sema.cpp
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* PPU LLVM: Fixup pdone count
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* Fix OVL file preview loading
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* SPU LLVM: Avoid excess cache threads
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* PPU: Try to reduce wait for other threads
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* PPU LLVM: Re-add multi-threaded overlay module compilation
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* PPU Analyzer: Another fixup
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* vm_ptr.h: Fix warning
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* USIO: Support up to 4 players for Tekken Tag Tournament 2 Pair Play mode
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* PPU Analyzer: Fixup
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* Update FAudio to 23.09
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* Update SDL to 2.28.3
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* macOS CI: build jpeg-xl from source
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* progress dialog: Fix remaining time
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* asm.hpp: Compilation fixup
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* PPU/Progress Dialog: Improve remaining time approximation
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* PPU/Progress Dialog: Improve remaining time calculation
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* input: try to add tony hawk RIDE Skateboard
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* Add approximation to remaining compilation time
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* PPU LLVM: Patch unregistered BLRs
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* SPU/DisAsm: Fix constant propagation with non-GPR-writing instructions
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* PPU LLVM: Optimize branch list
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* SPU LLVM: Improve space-filling for function discovery
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* PPU LLVM: Optimize traps a bit
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* PPU Analyzer: Fixup greedy instruction search
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* Thread.cpp: Flush log and make thread context dump on exception
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* fs::utime: fallback to 01/01/1980 00:00:00 if the date is too low
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* Update build-mac.sh
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* Progress dialog: show analysing... while no files or modules are known yet.
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* SPU LLVM: Sad workaround for precompilation
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* PPU Precompilation: Fixup file counter
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* PPU: Precompile only encrypted executeables
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* Progress Dialog: Force-update counter when complete
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* Fixup spu_thread::discover_functions
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* SPU LLVM: Fill space between functions using targets (Precompilation)
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* sys_rsx: Fix local memory size reported in driver info
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* SPU LLVM: Add CRC check for cache
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* Win32/File.cpp: Avoid potential race in concurrent writes
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* SPU LLVM: Fix crashes on corrupted cache file
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* PPU Analyzer: Revert TRAP detection change
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* SPU LLVM: Try to precompile filler-sapce between functions
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* Improve spu_thread::is_exec_code
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* SPU LLVM: Initial precompilation of tail-calls
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* SPU LLVM: Another fix for Game Collection's precompilation
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* debugger_list: Fix key up/down direction
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* Debugger: Fix GOTO and intruction stepping
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* SPU: Function discovery fix
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* SPU: fix some wierd typos (may be wrong, no idea)
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* Windows: update some comments and echos in git-version-gen.cmd
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* VS: Add scripts to filters
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* Actually fix build id issue
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sat Sep 02 03:36:40 UTC 2023 - i@guoyunhe.me
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Sat Sep 02 03:36:40 UTC 2023 - i@guoyunhe.me
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@ -17,7 +17,7 @@
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Name: rpcs3
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Name: rpcs3
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Version: 0.0.29~git20230902
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Version: 0.0.29~git20231010
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Release: 0
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Release: 0
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Summary: PS3 emulator/debugger
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Summary: PS3 emulator/debugger
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License: GPL-2.0-only
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License: GPL-2.0-only
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