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Ismail Dönmez 860978e617 Accepting request 630084 from home:xenonpk
- Update to version 0.0.5~git20180818:
  * rsx: Do not overflow the program buffer! - Some games overflow the program buffer e.g Resistance games   The observed overflow is one instruction longer, likely an engine bug with counting instructions
  * rsx: Force disable draw reordering when capturing a frame
  * fix gcc build
  * rsx: Followup to the memory inheritance hierachy patch - Tags framebuffer resources on first use (when on_write is called to verify memory) - Texture cache now selects the best match and even sorts atlas writes with memory write order to avoid older data showing over newer one
  * gl: Avoid unnecessary scissor state change every draw call.
  * gl: Reuse framebuffer resources - WIP optimizations for GL backend
  * rsx: Enable swizzled decode for all formats unless proven otherwise - Some formats are proven to ignore swizzle flag   - DXT compressed textures   - COMPRESSED_BG_GB class textures - Some applications are using swizzled wide integer formats so those are confirmed to swizzle
  * [WIP] rsx: Improve memory inheritance hierachy - Cascade memory writes by invalidating 'downstream' subsurfaces - Fixup; always resolve for overlapping surfaces before sampling (force   atlas gather test)
  * gl: Do not create secondary context if async is disabled - Some third party programs fall apart when multiple contexts are created
  * zcull: Improve the delay algorithm to be more consistent - Use proper time checking; depending on what is being done one 'tick' can   be almost a millisecond long or several nanoseconds - Avoid spamming the system timer unless necessary
  * rsx: Avoid acquiring the vm lock; deadlock evasion - A possible deadlock is still present if rsx is trying to get a super_ptr whilst the vm lock holder is in an access violation   This patch makes this scenario very unlikely since each block need only be touched once
  * rsx: Allow linear filtering when reading back GPU-resident memory
  * vulkan: Fix blit engine transfer to ARGB8 render target memory
  * vk: Fixups for type b surfaces
  * rsx: Timestamp accuracy workaround
  * rsx: Optimize hash_struct; vk cleanup
  * rsx: Refactor and fix framebuffer layout checks - Refactors shared code back into rsx core - Adds extra check to avoid contest confusion
  * Minor optimizations and fixes - FIFO: avoid multiline spam - VK: Fix program setup counter - FS: Precalculate fragment constants buffer size during analysis step
  * ZCULL: lower notice severity to avoid spam
  * zcull synchronization tweaks - Implement forced reading when calling update method to sync partial lists - Defer conditional render evaluation and use a read barrier to avoid extra work - Fix HLE gcm library when binding tiles & zcull RAM
  * rsx: Synchronization rewritten - Do not do a full sync on a texture read barrier - Avoid calling zcull sync in FIFO spin wait - Do not flush memory to cache from the renderer side; this method is now obsolete
- Update to version 0.0.5~git20180816:
  * Mark unsync textures dirty when deferred flushing
  * Refactor get_intersecting_set
  * Fix off-by-one error in get_intersecting_set
  * Fix typo in buffered_section::overlaps_page
  * sys_memory: fix default alignment flag
  * rsx-capture: unbreak
  * Fix include in log_frame.cpp
  * Fix vm regression from #4975
  * Fixup sys_vm_memory_map
  * Implement vm::find_map; improve memory allocation
  * SPU LLVM: lower some log levels
  * sys_fs_open: support split files
  * Implement fs::make_gather
  * basic mouse handler: multi monitor adjustments
  * fix cellMouse lag + fullscreen mouse
- Update to version 0.0.5~git20180813:
  * Add the accurate xfloat option to the CPU tab
  * Rsx/vm: fix base addresses
  * Rsx: rewrite address translation
- Update to version 0.0.5~git20180812:
  * Rsx: avoid invalid cmds execution
  * Rsx: fix CALL and RET cmd
  * PPU LLVM: always link syscall_## functions
  * Update supporters
  * SPU LLVM: improve xfloat precision
  * PPU: don't use transactions (test)
  * SPU LLVM: improve debugging RPCS3
  * SPU LLVM: inline WRCH (preview)
  * SPU LLVM: rewrite CGX
  * SPU LLVM: improve constant propagation
  * PPU LLVM: fix phenoms
- Update to version 0.0.5~git20180811:
  * Fix overflow in PPUThread stack frame dump
  * Fix sys_rsx_context_iounmap args
- Update to version 0.0.5~git20180811:
  * Update new LV2 names (#4886)
- Update to version 0.0.5~git20180807:
  * Readme update
  * cellCamera: Fixes
- Update to version 0.0.5~git20180802:
  * cellCamera: improvements
  * cellMusic: improvements
  * cellPad: improvements
  * cellMouse: improvements
  * cellKb: improvements
  * Fix alignment in KeyboardHandler.h
  * VS: move keyboard_pad_handler to a better filter

OBS-URL: https://build.opensuse.org/request/show/630084
OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=20
2018-08-19 08:09:52 +00:00
_service Accepting request 567884 from home:xenonpk 2018-01-23 07:55:47 +00:00
_servicedata Accepting request 630084 from home:xenonpk 2018-08-19 08:09:52 +00:00
.gitattributes Accepting request 503078 from home:xenonpk 2017-06-13 19:28:42 +00:00
.gitignore Accepting request 503078 from home:xenonpk 2017-06-13 19:28:42 +00:00
rpcs3-0.0.5~git20180818.tar.xz Accepting request 630084 from home:xenonpk 2018-08-19 08:09:52 +00:00
rpcs3.changes Accepting request 630084 from home:xenonpk 2018-08-19 08:09:52 +00:00
rpcs3.spec Accepting request 630084 from home:xenonpk 2018-08-19 08:09:52 +00:00