SHA256
1
0
forked from pool/rpcs3
rpcs3/rpcs3.obsinfo
Duarte Pousa bd22da8523 Accepting request 963013 from home:xenonpk
- Update to version v0.0.21~git20220314:
  * Build on Monterey and set target to 11.6
  * Low Power Mode detection
- Update to version v0.0.21~git20220312:
  * cellMic: remove cellMicRead error spam
  * rsx: Unconditionally set MSAA flags if MSAA is active
  * rsx: Clean up surface cache routines around RTT invalidate
  * Use simpler C00 unlock EDAT check in GUI
  * rsx: Fix msvc build
  * rsx: Fix clang build
  * rsx: Reduce the performance impact of enabling the profiling timer
  * rsx: Avoid calling slow functions every draw call
  * rsx: Fully process texture if surface cache configuration changed
  * rsx: Fix build
  * rsx: Optimize metrics a bit
  * rsx: Fix surface write coherency when MSAA is active
  * cellMusic/Decode: add SelectContents functions
- Update to version v0.0.21~git20220306:
  * cellMusic: fix qt music handler resume
- Update to version v0.0.21~git20220305:
  * cellMusicDecode: initial implementation
  * Fix macOS CI Qt path
  * Fix some enumeration warnings
  * cellMusic: implement qt music handler
  * vk: Encode image type when caching resources
  * Revert "rsx: Downgrade depth-1 3D images to 2D (#11593)"
  * rsx: Downgrade depth-1 3D images to 2D (#11593)
  * rpcs3_version: Bump to 0.0.21
  * Qt: store pad settings state and remove max size
- Update to version v0.0.20~git20220227:
  * Round macOS icon
  * Set min macOS version to 11.6
  * gui/themes: YoRHa by Ani (r2) (#10785)
  * vk: Do not enable passthrough DMA unconditionally (yet)
  * Flush dma offloader on texture read sema
  * Qt: show time of day in 'last played' game info, log current time when RPCS3 boots (#11220)
  * Disable passthrough DMA for proprietary intel driver
  * vk: Drain the label queue before using the CPU fallback to avoid out-of-order signals
  * rsx: Remove leftover dprints
  * vk/rsx: Tuning and optimization for host labels
  * rsx: Add the option to the advanced tab
  * rsx: Implement host GPU sync labels
  * Qt: set organization name
  * shortcuts: add some logging, fix shortcut path
  * update_manager: add some logging
  * Drop redundant declaration
  * Fix build
  * vk: Remove unused variables
  * vk: Remove hardcoded command buffer list length
  * vk: Remove pointless function (VKGSRender::open_command_buffer)
  * vk: Move renderer types to a separate file
  * vk: Rewrite command buffer chains
  * macOS: Implement shortcuts
  * Fix macOS builds
  * windows: fix windows shortcut paths
  * linux: fix shortcut icon aspect ratio
  * Unbreak macOS builds
  * cellSearch: fix cellSearchStartListSearch
  * Qt: create rpcs3 shortcuts
  * Qt: properly hide metal sempahore if not apple
  * cellSearch: more logging
  * rsx: add boost mode shortcut
  * Add MoltenVK Semaphore setting
- Update to version v0.0.20~git20220219:
  * cellSearch: log audio and video metadata
  * cellSearch: silence irrelevant log error
  * cellMusic: fix cellMusicSetVolume log messages
  * RSX: Fix rsx capture stop
  * Fixes some unchecked derefs in sceNp logging
  * Fix sys_fs_close FD state logging
  * vk/dma: Initialize COW DMA block contents to avoid leaks
  * Bump vulkan headers requirement
  * cellSaveData: Check filename format of savedata files (#11502)
  * gl: Harmonize format conversion values
  * vk: Drop unused native format ABGR8
  * gl: Remove pointless assert
  * qt: Add translation resources
  * qt: Update tooltips
  * vk: Per work-queue scratch resources
  * vk: Ignore queue transfer stuff when using 'fast' mode
  * Fix linux build
  * vk: Spec-compliant async compute
- Update to version v0.0.20~git20220212:
  * Terminate headless rpcs3 if nothing was booted
  * Use RPCS3/asmjit fork
  * Input: multithreaded handlers
  * rsx: End the current frame before performing cache cleanup to release in-flight data
  * vk: Rewrite resource management
  * vk: Fix up multiple resource allocation routines
  * Rename CallAfter to CallFromMainThread
  * rsx: Lower performance warnings to 'warn' level instead of 'error' level to avoid causing panic for users
  * rsx: Fix memory tagging and add some security checks
- Update to version v0.0.20~git20220206:
  * Fix IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP
  * vk: Speed up cached image search a bit
  * vk: Fix WCB crash
  * vk: Silence compiler warnings
  * vk: Use image hot-cache for faster allocation times
  * Qt: save settings dialog window state
  * Add overlay animations
  * Qt: make patch manager dialog resizable
  * Qt: make about dialog resizable
  * Qt: add scrollbar to settings dialog
  * Qt: adjust wording for updates
  * Implement Emulator::GracefulShutdown()
  * rpcn: add cookie impl to tickets
- Update to version v0.0.20~git20220201:
  * Qt: fix compat download abort
  * input: add enumeration threads for each hid_pad_handler
  * input: add missing nullptr checks for pad
  * Audio: prevent click at play/pause
  * XAudio: fix deinitialization order
  * SoundTouch resampler integration
  * Fix linkage error on debug build with clang-13
  * SPU LLVM: Add relaxed xfloat option - This new setting is on by default - It's active when approximate default is disabled - Approximate xfloat is now exposed to the gui
  * rsx: Validate requested images before attempting to upload them
  * vk: Fix 'grow' behavior when we reach the size limit
  * vk: Fix working buffer calculation for emulated D16F operations
- Update to version v0.0.20~git20220129:
  * Implement fs::isfile (#11447)
  * macOS CI: Don't hardcode moltenVK and llvm version-specific paths
  * Windows Hotfix: Update hidapi
  * Fixup creating image path
  * Fix overlays::image_info constructor
  * Implement utils::memory_map_fd (partial)
- Update to version v0.0.20~git20220126:
  * gl: Clean up format bitcast checks and register D32F type for FORMAT_CLASS16F
  * Fix missing typeless info update
  * overlay_controls.cpp: Improve image_info ctor withstandability
  * vk: Fix float16 requirement issue
  * Add loop building utilities for ASMJIT
  * Improve JIT profiling on Linux
  * Fix abuse of fs::pending_file
  * Call avcodec_register_all in case of old ffmpeg
  * Remove built_function
  * macOS: Fix DS3 init on Monterey
  * qt: Encourage users to use better ZCULL synchronization options
  * vk: Rework format feature validation
- Update to version v0.0.20~git20220123:
  * Add a QGroupBox in RPCN password window
  * rsx: Improve coverage checking logic to handle 3D and cubemap resources
  * rsx: Take depth into account when calculating coverage
  * rsx: Fix local slice height calculation
  * vk: Only enable DCC workaround if the format features allow it
  * macOS: Implement texture swizzling for 16-bit formats
  * Initial support for Apple GPUs
  * Disable macOS swizzling workaround
  * cellVdec: constify AVInputFormat for ffmpeg >= 5.0
  * cellAVdec: constify AVCodec for ffmpeg >= 5.0
  * PPU: port FP convert instructions to Aarch64
  * PPU/simd.hpp: minor changes in DP instructions
  * PPU: rewrite MFOCRF+MFCR instructions
  * PPU: rewrite LVSL/LVSR instructions
  * Use global variable in gv_zeroupper
  * PPU: rewrite LVLX/LVRX/STVLX/STVRX instructions
  * PPU LLVM: use masked stores for STVLX/STVRX
  * vk: Avoid leaking descriptor copies
  * vk: Keep the total number of allocated samplers under control
  * PPU: fix crash on SSE41 CPU in internal builder
  * PPU: print internal interpreter build error
  * PPU: fixup for old CPU
  * PPU: refactor shift and splat instructions
  * Qt: fix RestoreDefaults crash
  * Qt: check for patch updates
  * ARM: don't calibrate TSC, use cntfrq_el0 info
  * PPU: improve interpreter codegen
  * Remove unnecessary asmjit::imm_ptr
  * PPU: refactor vector rounding instructions
  * PPU: refactor VPack instructions
  * PPU: more interpreter refactoring (VPERM)
  * Fix PPU decoder settings dialog
  * Force close socket in sys_net_bnet_close
  * Fix invalid descriptor setup if subdraw0 has broken vertex setup
  * rsx: Optimize 8-bit rounding logic a bit
  * rsx: Round up 8-bit ROP output on NVIDIA cards
  * rsx: Surface format remapping enhancements
  * PPU: Rename new ppu_use_nj_bit setting to flip it back
  * PPU Interpreter: fix accuracy flag dispatch
  * PPU LLVM: improve accuracy of VSL/VSR
  * PPU LLVM: fix VMINFP and VMAXFP accuracy
  * PPU LLVM: fix VNMSUBFP sign handling
  * PPU: restore previous NJ mode handling option
  * Qt: Fix accurateXFloat enabled state in settings dialog
  * Initial Linux Aarch64 support
  * vk: Enable shading rate hack for all GPUs
  * Revert recent file system changes (#11370)
  * Fix typos (#11361)
  * FS: use std::filesystem::u8path
  * VFS: fix missing path deliminators
  * aes.cpp: Use secured memory resetting
  * Update PPUTranslator::MTFSFI for its intention to be clearer
  * shared_ptr.cpp: Remove std::swap specialization
  * Bugfix of Emulator::Load disc path searching
  * fs: Reimplement path resolving using std::filesystem::weakly_canonical
  * WolfSSL: Use a custom UTF-8 aware fopen on Windows
  * Implement proper macOS version check (#11352)
  * macOS: Increase thread stack size to 8 MiB
  * Log maxfiles to file and stderr on *NIX
  * macOS: Set correct maxfiles (fixes shader cache and SPU LLVM)
  * macOS: Fix arrow keys
  * Update wolfssl
  * macOS: Warn if Vulkan is not supported
  * Disable OpenGL on macOS
  * rsx: Use 32 bit integers for pitch
  * cellGame: Fall back to VERSION field if APP_VER is missing from PARAM.SFO
  * More sys_uart packets (#11332)
- Update to version v0.0.20~git20220107:
  * rsx: use coverage ratio to determine when too much data is overlapping
  * rsx: Rework invalidation tagging
  * rsx: Bump surface removal threshold values
  * rsx: Add optimized version of section removal code
  * cellAudio: fix enqueued samples computation
  * rsx: Fix wrong fault report in initialization (#11323)
  * macOS CI
  * Fix macOS hidapi CMakeLists
  * Fcntl 0xc0000007, 0xc0000015, 0xc000001c
  * USB: Improve SingStar emulation
  * llvm: Update to latest submodule commit (#11325)
  * Add multi-config generator build support for Windows.
  * hidapi CMakeLists.txt fix
  * Rebase hidapi to 0.11.0
  * SPU: Use REP MOVSB in do_dma_transfer - Try to use REP MOVSB when the size of the transfer is above a certain threshold - This threshold is determined by the ERMS and FSRM cpuid flags - The threshold values are (roughly) taken from GLIBC - A threshold of 0xFFFFFFFF indicates that the cpu has neither flag
  * HLE: fix some types
  * gl: Fully drop alignment restriction for compressed textures
  * rpcs3_version: Bump to 0.0.20 (#11318)
  * Update ASMJIT (new upstream API)
  * GDB: Rework to_hex/hex_to functions
  * Handle SYS_NET_IPPROTO_IP get/setsockopt Improve net logging.
  * Fix builds on additional platforms
  * Update LLVM commit
  * Add an error check in JITAnnouncer event listener
  * LLVM: enable some JIT events (Intel, Perf)
  * rsx_methods.cpp: optimize compile time (120s to 10s)
  * copy_data_swap_u32: build AVX-512 path
  * Disable built_function on __APPLE__
  * BufferUtils: remove dead code (vertex streaming)
  * Re-refactor copy_data_swap_u32 again
  * Don't use vm::preallocated flag in patch enclave allocs
- Update to version v0.0.19~git20211226:
  * rsx: Fix zclip w scaling
  * Fedora (35): Adjust to Pipewire adoption ++QT deps
  * sys_rsx: Outlaw mapping sys_vm memory to RSX IO address-space
  * macOS: Implement texture converter for Metal (2) (#11289)
  * rsx: Remove noisy debug print
  * rsx: Exercise caution when testing for overlaps in invalidated sections
  * Drop libwayland-client from official appimages
  * rsx: Handle floating point shenanigans
  * rsx: Enable fallback for devices without wide integer Z buffers
  * rsx: Remove zclip hackery
  * Implement "built_function" utility (runtime-generated assembly)
  * Use PAUSE in vk::query_pool_manager::get_query_result
  * Use aligned stores in write_index_array_data_to_buffer
  * BufferUtils: refactoring
  * Fix remap_vector redefinition on macOS (#11271)
  * TSX: enable same data optimization for PUTLLC
  * TSX: refactoring M
  * TSX/PPU: fix conditional store regression
- Update to version v0.0.19~git20211217:
  * Input: fix min stick input of keyboard pad handler
  * Input: implement stick multipliers for keyboard
- Update to version v0.0.19~git20211215:
  * Add missing virtual destructors to some base class
  * cellSaveData: prevent some potential crashes due to corrupt files
  * macOS moltenVK support and SIGBUS handling (#11252)
- Update to version v0.0.19~git20211210:
  * SPU LLVM: Disable affineqb shufb paths temporarilly
  * Qt: fix screenshot path creation
  * Debug SPRX check
  * cellAudio: Recover XAudio on failed initialization
  * cellAudio: relax FAudio error handling
  * cellAudio: recover Cubeb on failed initialization
  * cellAudio: move some stuff to cpp
  * cellAudio: use members instead of config values
  * Remove unnecessary define
  * rsx: Avoid skipping input mask checks due to static flow control
  * rsx: Improve image aspect tests
  * PPU LLVM: fix bitcast usage to enable constant folding
  * LLVM DSL: print some debug info in get_const_vector<v128>
  * Introduce coroutine support (util/coro.hpp)
  * Put std::hash specialization out of std
  * cellVideoOutConfigure: treat unknown aspect as AUTO
  * Update README.md
  * SPU LLVM: Fix vgf2p8affineqb usage - Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0.
- Update to version v0.0.19~git20211205:
  * logging: Tell apart PPU access violation caused by executing unmapped memory
  * PPU LLVM: rewrite and optimize saturation bit
  * PPU LLVM: inline remaining vector instructions
  * PPU LLVM: modernize most vector instructions
  * PPU LLVM: allow to drop setting SAT flag (optimization, module-wide)
  * PPU LLVM: rewrite more packing instructions
  * PPU LLVM: rewrite some packing instructions
  * PPU LLVM: modernize some code with new DSL
  * [rsx] reduce size of config structs
  * [Config] Use std::less<> for std::map<...> Reduces amount of string copies [Utilities] fmt::replace_all: avoid creation of temporary strings
  * sys_spu_thread: Removed unused field access
  * Fixed debug build compilation errors const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions
  * [Utilities] Fixed area_base operator* scalar type
  * rsx: Add some sensible fallbacks (#11219)
  * sys_spu: Implement SPU image segment info checks (#11211)
  * rsx: Simplify unconstrained aspect ratio conversion
  * rsx: default initialize RsxDisplayInfo
  * cellAvconfExt: add some trivial param checks
  * avconf: Add const to fxo references
  * rsx: Fix image scaling
  * VK/GL: honor game's aspect ratio when scaling
  * fs::file: always use strict reading mode for large reads (#11206)
  * CI: switch FreeBSD to Clang/libc++ 13 (#11214)
  * Update xxHash to version 0.8.1
  * Update glslang to version 11.7.1
  * Update FAudio to version 21.11
  * CellAudio fixes
- Update to version v0.0.19~git20211128:
  * vk: Fix incorrect mixed transfer modes for mipmapped VTC
  * rsx: Fix sloppy format matching test
  * sys_usbd improvements (#11202)
  * Ignore Log subsection for config obsolete check
  * Impl sys_usbd_get_device_location
  * Emulated v406 usio
  * Audio backend improvements
  * rpcs3: Fix the DATADIR path for AppImage
  * Unused var
  * rsx: Roll back some optimizations
  * rsx: Fix handling of scaling requests for packed formats
  * gl: Enable handling of X16 blit targets
  * rsx: Update sampler format class when inheriting mipmap slices/sections
  * Stub uvc camera init
  * vk: Remove lavapipe workaround
  * sys_usbd: make emulated turntable interrupt transfer as fast as possible
  * cmake: Use GNUInstalldirs
  * sys_fs: Place all path-format checks upfront, implement more checks
  * Debugger: Show PPU reservation data
  * lv2: Add missing reservation disowning in lv2_obj::yield
  * Input: Log path on hid_open_path error
- Update to version v0.0.19~git20211120:
  * cellSaveData: always log setList and setBuf
  * improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT
  * Qt: simplify callbacks.resolve_path
  * overlays: simplify backup icon copy procedure
  * Memory Searcher: Peek full string in log, fix case-insensitive search
  * GUI: Rename memory string searching tool to "Memory Searcher"
  * Update LLVM commit (fixup)
  * Update SpuTest to v1.1.2
  * Qt: only show prefix for fatal messages
  * Properly recognize triggers and axes for evdev pads.
  * Implement sceNpManagerGetPsHandle (#11164)
- Update to version v0.0.19~git20211116:
  * Update LLVM commit
  * VK: fix NVIDIA driverVersion check
  * rsx: fix possible segfault
  * cellKbCnvRawCode: use proper constants
  * cellRtcGetDaysInMonth: fix param check
  * Some typo/warning fixes
  * Qt: Fix log prefix in log_frame
  * overlays: add stick input to native dialogs
  * overlays: add R3, L3 and PS buttons
  * input: add made up CELL_PAD_CTRL_PS enum
  * cellGem: add comment about hack
  * overlays: add system sounds
  * rsx: Properly implement immediate mode rendering
  * rsx: Clear some leaking register state between runs
  * Fix headless mode
  * Account empty EDAT (#11146)
  * sys_event: Fix PPU queue forced uproot of waiters (#11147)
  * Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. (#11118)
  * Qt: fix initial pad settings dialog size and position
  * Update OpenSUSE Qt5 dependencies (#11135)
  * Curl: fix --verbose-curl option
  * SPU LLVM: Optimize branch following ORX - test the input of ORX directly for zeroes, instead of the result
  * Fixes rpcn_client.h func ptr comparison warning
  * Add HAVE_SNI definition to curl build for wolfssl
  * curl: add verbose logging
  * Special nullptr optParam->cbFunc case fix
  * NP: add signaling_handler wakeup on connect queue
  * rsx: Fix texture state propagation between unrelated draw calls
  * NP: Implement sceNpMatching2DeleteServerContext
  * NP: Implement sceNpBasicGetFriendListEntry
  * NP: Cache Manager + improvements
  * rpcn: new allocator + refactoring of np_handler
  * rpcn: extra changes
  * The Velocity Improvements: RoomData/RoomMemberData commands & fixes
  * llvm: Add AVX-512 detection for Alderlake (#11121)
- Update to version v0.0.19~git20211106:
  * SPU LLVM: Hook up 128 bit spu verification - Also fix FMA enablement for sapphirerapids
  * Qt: fix initial TSX selection
  * vk: make upscaler dynamic
  * Qt: improve fsr tooltip area
  * rsx: Restore shader disassembler to working state
  * Qt: Consider TSX-FA in settings dialog
  * Specify the compiler for llvm_build (#11110)
  * fix npDrmIsAvailable
  * Fixes of PS3 filesystem EDAT/SDAT handling
  * vk: Do not clip region using renderpass renderarea, we have scissor for that
  * SPU/SYSINFO: Disable TSX by default for TSX-FA cpus (#11105)
  * CPUTranslator: Enable FMA for alderlake CPUs (#11106)
  * rsx: Configure pitch correctly for pitch-zero textures (1D)
  * LLVM 13
  * SPU ASMJIT: Disable 512 wide spu verification - Apparantly this crashes every game.
  * rsx: Fixate time stamp of VBLANK
  * rsx: Fix typo in VBLANK processing regarding emulation pause
  * rsx: Implement NTSC fixup mode, improve VBLANK accuracy
  * rpcs3_version: Bump to 0.0.19
  * GUI: Always show thread name for fatal messages (#11090)
  * rsx: Fix sampling in X when 0 pitch is given
  * overlays: fix graph offset error after applying new config
  * overlays: fix offset of right edge oriented graphs when detail level is none
  * Add more logging for Emulator Stop events
- Update to version v0.0.18~git20211030:
  * overlays: fix trophy notification sound in queue
  * Qt: multithreaded trophy icon refresh
  * Qt: fix missing vfs mount
  * SPU DisAsm: Force decimal point insertion for constant floats
  * PS3 String Searcher: Implement instruction searching in embedded SPU images
  * overlays: add optional sound to trophy popup
  * overlays: add fade to trophy notification pop-ups
  * overlays: fix trophy notification pop-up locations
  * Emu: Move VFS mount to Init
  * SPU DisAsm: Print SPU floats
  * Qt: fix QSvg deployment
  * Qt: Use svg instead of png
  * rsx: Do not reuse/destroy sections that have references held
  * gl: Use real image dimensions when decoding compressed textures
  * gl: Disable shader interpreter if hardware does not support bindless textures
  * gl: Fix decoding of wide, swizzled textures
  * Correct channel order
  * Lower some log spam
  * Qt: add sound-effect to screenshots
  * cellCamera: fix qt handler crash if object is destroyed from another thread
  * cellGem: hook up camera
  * Screenshot: add Title ID to filename

OBS-URL: https://build.opensuse.org/request/show/963013
OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=35
2022-03-19 09:33:47 +00:00

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name: rpcs3
version: v0.0.21~git20220314
mtime: 1647242882
commit: f3a325fe1af75aed7758b0ba8db9f4b032b3f044