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forked from pool/soundtouch

Accepting request 586073 from home:avindra

- Update to version 2.0.0
  * Added functions to get initial processing latency, duration
    ratio between the original input and processed output tracks,
    and clarified reporting of input/output batch sizes
  * Fixed issue that added brief sequence of silence to beginning
    of output audio
  * Adjusted algorithm parameters to reduce reverberating effect
    at tempo slowdown
  * Bugfix: Fixed a glitch that could cause negative array indexing
    in quick seek algorithm
  * Bugfix: flush() didn't properly flush final samples from the
    pipeline on 2nd time in case that soundtouch object instance
    was recycled and used for processing a second audio stream.
  * Bugfix: Pi value had incorrect 9th/10th decimals
  * Added C# example application that uses SoundTouch dll library
    for processing MP3 files
- includes 1.9.2:
  * Fix in GNU package configuration
- includes 1.9.1:
  * Improved SoundTouch::flush() function so that it returns
    precisely the desired amount of samples for exact output
    duration control
  * Redesigned quickseek algorithm for improved sound quality when
    using the quickseek mode. The new quickseek algorithm can find
    99% as good results as the default full-scan mode, while the
    quickseek algorithm is remarkable less CPU intensive.
  * Added adaptive integer divider scaling for improved sound
    quality when using integer processing algorithm
- includes 1.9:
  * Added support for parallel computation support via OpenMP
    primitives for better performance in multicore systems.
    Benchmarks show that achieved parallel processing speedup
    improvement typically range from +30% (x86 dual-core) to +180%
    (ARM quad-core). The OpenMP optimizations are disabled by
    default, see OpenMP notes above in this readme file how to
    enabled these optimizations.
  * Android: Added support for Android devices featuring X86 and
    MIPS CPUs, in addition to ARM CPUs.
  * Android: More versatile Android example application that
    processes WAV audio files with SoundTouch library
  * Replaced Windows-like 'BOOL' types with native 'bool'
  * Changed documentation token to "dist_doc_DATA" in Makefile.am
  * Miscellaneous small fixes and improvements
- cleanup with spec-cleaner
- other spec fixes:
  * switch to https
  * link directly to man page taken from debian, and refresh it
  * macroify sover, bump from 0 to 1

OBS-URL: https://build.opensuse.org/request/show/586073
OBS-URL: https://build.opensuse.org/package/show/multimedia:libs/soundtouch?expand=0&rev=25
This commit is contained in:
Tomáš Chvátal 2018-03-13 07:12:29 +00:00 committed by Git OBS Bridge
parent 5bb2d8a32b
commit 1857084f2c
6 changed files with 84 additions and 35 deletions

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@ -1 +1 @@
libSoundTouch0
libSoundTouch1

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:3d4161d74ca25c5a98c69dbb8ea10fd2be409ba1a3a0bf81db407c4c261f166b
size 106229

3
soundtouch-2.0.0.tar.gz Normal file
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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:d224f7d1421b5f8e74a74c85741345bd9802618a40ae30ce5b427a5705c89d25
size 455148

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@ -1,3 +1,55 @@
-------------------------------------------------------------------
Sun Feb 18 06:38:58 UTC 2018 - avindra@opensuse.org
- Update to version 2.0.0
* Added functions to get initial processing latency, duration
ratio between the original input and processed output tracks,
and clarified reporting of input/output batch sizes
* Fixed issue that added brief sequence of silence to beginning
of output audio
* Adjusted algorithm parameters to reduce reverberating effect
at tempo slowdown
* Bugfix: Fixed a glitch that could cause negative array indexing
in quick seek algorithm
* Bugfix: flush() didn't properly flush final samples from the
pipeline on 2nd time in case that soundtouch object instance
was recycled and used for processing a second audio stream.
* Bugfix: Pi value had incorrect 9th/10th decimals
* Added C# example application that uses SoundTouch dll library
for processing MP3 files
- includes 1.9.2:
* Fix in GNU package configuration
- includes 1.9.1:
* Improved SoundTouch::flush() function so that it returns
precisely the desired amount of samples for exact output
duration control
* Redesigned quickseek algorithm for improved sound quality when
using the quickseek mode. The new quickseek algorithm can find
99% as good results as the default full-scan mode, while the
quickseek algorithm is remarkable less CPU intensive.
* Added adaptive integer divider scaling for improved sound
quality when using integer processing algorithm
- includes 1.9:
* Added support for parallel computation support via OpenMP
primitives for better performance in multicore systems.
Benchmarks show that achieved parallel processing speedup
improvement typically range from +30% (x86 dual-core) to +180%
(ARM quad-core). The OpenMP optimizations are disabled by
default, see OpenMP notes above in this readme file how to
enabled these optimizations.
* Android: Added support for Android devices featuring X86 and
MIPS CPUs, in addition to ARM CPUs.
* Android: More versatile Android example application that
processes WAV audio files with SoundTouch library
* Replaced Windows-like 'BOOL' types with native 'bool'
* Changed documentation token to "dist_doc_DATA" in Makefile.am
* Miscellaneous small fixes and improvements
- cleanup with spec-cleaner
- other spec fixes:
* switch to https
* link directly to man page taken from debian, and refresh it
* macroify sover, bump from 0 to 1
-------------------------------------------------------------------
Sun Apr 5 18:18:28 UTC 2015 - p.drouand@gmail.com

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@ -1,7 +1,7 @@
#
# spec file for package soundtouch
#
# Copyright (c) 2015 SUSE LINUX Products GmbH, Nuernberg, Germany.
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -16,23 +16,22 @@
#
%define sover 1
Name: soundtouch
Url: http://www.surina.net/soundtouch
Summary: Audio Processing Library
License: LGPL-2.1+
Group: Productivity/Multimedia/Sound/Editors and Convertors
Version: 1.8.0
Version: 2.0.0
Release: 0
Summary: Audio Processing Library
License: LGPL-2.1-or-later
Group: Productivity/Multimedia/Sound/Editors and Convertors
Url: https://www.surina.net/soundtouch
Source: https://www.surina.net/soundtouch/%{name}-%{version}.tar.gz
Source1: https://salsa.debian.org/multimedia-team/soundtouch/raw/master/debian/soundstretch.1
Source99: baselibs.conf
BuildRequires: autoconf
BuildRequires: automake
BuildRequires: gcc-c++
BuildRequires: libtool
BuildRequires: pkg-config
Source: http://www.surina.net/soundtouch/%{name}-%{version}.tar.gz
# From http://ftp.debian.org/debian/pool/main/s/soundtouch/soundtouch_1.6.0-3.debian.tar.gz
Source1: soundstretch.1
Source99: baselibs.conf
BuildRoot: %{_tmppath}/%{name}-%{version}-build
BuildRequires: pkgconfig
%description
SoundTouch is an open source audio processing library that allows
@ -52,11 +51,11 @@ independently from each other.
for Intel x86 compatible processors, offering several times increase
in the processing performance.
%package -n libSoundTouch0
%package -n libSoundTouch%{sover}
Summary: Audio Processing Library
Group: System/Libraries
%description -n libSoundTouch0
%description -n libSoundTouch%{sover}
SoundTouch is an open source audio processing library that allows
changing the sound tempo, pitch and playback rate parameters
independently from each other.
@ -64,8 +63,8 @@ independently from each other.
%package devel
Summary: Audio Processing Library
Group: Development/Languages/C and C++
Requires: libSoundTouch0 = %{version}
Requires: glibc-devel
Requires: libSoundTouch%{sover} = %{version}
%description devel
SoundTouch is an open-source audio processing library that allows
@ -80,36 +79,34 @@ mv README.html~ README.html
%build
./bootstrap
%configure\
--enable-shared\
%configure \
--enable-shared \
--disable-static
make %{?_smp_mflags} pkgdocdir=%{_docdir}/%{name}
make %{?_smp_mflags}
%install
%makeinstall pkgdocdir=%{_docdir}/%{name}
rm -f $RPM_BUILD_ROOT%{_libdir}/lib*.la
%make_install
find %{buildroot} -type f -name "*.la" -delete -print
# Add man page for soundstretch generated by help2man
mkdir -p %{buildroot}%{_mandir}/man1
cp %{S:1} %{buildroot}%{_mandir}/man1
cp %{SOURCE1} %{buildroot}%{_mandir}/man1
%post -n libSoundTouch0 -p /sbin/ldconfig
rm -fr %{buildroot}%{_datadir}/doc/%{name}
%postun -n libSoundTouch0 -p /sbin/ldconfig
%post -n libSoundTouch%{sover} -p /sbin/ldconfig
%postun -n libSoundTouch%{sover} -p /sbin/ldconfig
%files
%defattr(-,root,root)
%doc %{_docdir}/%{name}
%{_bindir}/*
%{_mandir}/man1/*
%files -n libSoundTouch0
%defattr(-,root,root)
%{_libdir}/libSoundTouch.so.0*
%files -n libSoundTouch%{sover}
%license COPYING.TXT
%{_libdir}/libSoundTouch.so.%{sover}*
%files devel
%defattr(-,root,root)
%{_datadir}/aclocal/*.m4
%{_includedir}/soundtouch
%{_includedir}/%{name}
%{_libdir}/pkgconfig/*.pc
%{_libdir}/*.so