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forked from pool/vkquake
2021-11-27 22:42:32 +00:00
committed by Git OBS Bridge
4 changed files with 24 additions and 5 deletions

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version https://git-lfs.github.com/spec/v1
oid sha256:c0dafb1b0b9392a1fdda60531e60d2e719cad772e56ee913ac5c72e0146cbee7
size 13372232

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vkQuake-1.12.1.tar.gz Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:8adbc27dd46962cd69165e84559b7bda8515ade381f22ba775c333440f2a2f32
size 13430306

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-------------------------------------------------------------------
Fri Nov 26 16:42:03 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Fix source url
-------------------------------------------------------------------
Fri Nov 26 08:57:22 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.12.1
* Bugfix release
-------------------------------------------------------------------
Thu Nov 25 22:40:02 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.12.0
* Support for scriptable particles ported from QuakeSpasm-Spiked
(e.g. for Arcane Dimensions). If vanilla behavior is wanted
they can be diabled with r_fteparticles 0
-------------------------------------------------------------------
Mon Oct 25 18:38:17 UTC 2021 - Martin Hauke <mardnh@gmx.de>

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Name: vkquake
Version: 1.11.1
Version: 1.12.1
Release: 0
Summary: Quake 1 port using Vulkan instead of OpenGL for rendering
License: GPL-2.0-or-later
Group: Amusements/Games/3D/Shoot
URL: https://github.com/Novum/vkQuake
Source: https://github.com/Novum/vkQuake/archive/%{version}/vkQuake-%{version}.tar.gz
Source: https://github.com/Novum/vkQuake/archive/refs/tags/%{version}.tar.gz#/vkQuake-%{version}.tar.gz
Source99: %{name}.changes
Source100: appdata.xml
Source101: %{name}.desktop