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vtk/0001-Allow-compilation-on-GLES-platforms.patch

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From 2d5a68b91f9d638aa408285d1608bc5d70060602 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
Date: Fri, 1 Sep 2017 02:11:37 +0200
Subject: [PATCH] Allow compilation on GLES platforms
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
On GLES 2.0 platforms (more specifically, for Qt5 "opengl es2" builds),
QOpenGLFunctions_3_2_Core does not exist. Since Qt 5.7,
QOpenGlFramebufferObject has a static wrapper method for framebuffer
blitting, which in worst case is a noop.
Signed-off-by: Stefan Brüns <stefan.bruens@rwth-aachen.de>
---
GUISupport/Qt/QVTKOpenGLWidget.cxx | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/GUISupport/Qt/QVTKOpenGLWidget.cxx b/GUISupport/Qt/QVTKOpenGLWidget.cxx
index a1676e8..16e255f 100644
--- a/GUISupport/Qt/QVTKOpenGLWidget.cxx
+++ b/GUISupport/Qt/QVTKOpenGLWidget.cxx
@@ -421,10 +421,15 @@ void QVTKOpenGLWidget::paintGL()
// blit from this->FBO to QOpenGLWidget's FBO.
vtkQVTKOpenGLWidgetDebugMacro("paintGL::blit-to-defaultFBO");
+#if QT_VERSION < 0x050700
QOpenGLFunctions_3_2_Core* f =
QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_3_2_Core>();
+#else
+ QOpenGLFunctions* f = QOpenGLContext::currentContext()->functions();
+#endif
if (f)
{
+#if QT_VERSION < 0x050700
f->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, this->defaultFramebufferObject());
f->glDrawBuffer(GL_COLOR_ATTACHMENT0);
@@ -434,6 +439,13 @@ void QVTKOpenGLWidget::paintGL()
f->glBlitFramebuffer(0, 0, this->RenderWindow->GetSize()[0], this->RenderWindow->GetSize()[1],
0, 0, this->RenderWindow->GetSize()[0], this->RenderWindow->GetSize()[1], GL_COLOR_BUFFER_BIT,
GL_NEAREST);
+#else
+ f->glDisable(GL_SCISSOR_TEST); // Scissor affects glBindFramebuffer.
+ QRect rect(0, 0, this->RenderWindow->GetSize()[0], this->RenderWindow->GetSize()[1]);
+ QOpenGLFramebufferObject::blitFramebuffer(0 /* binds to default framebuffer */, rect,
+ this->FBO, rect, GL_COLOR_BUFFER_BIT, GL_NEAREST, GL_COLOR_ATTACHMENT0,
+ GL_COLOR_ATTACHMENT0, QOpenGLFramebufferObject::DontRestoreFramebufferBinding);
+#endif
// now clear alpha otherwise we end up blending the rendering with
// background windows in certain cases. It happens on OsX
--
2.14.1