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278 lines
9.4 KiB
Plaintext
278 lines
9.4 KiB
Plaintext
====== Gala Contribute ======
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====== Testing the latest build ======
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Get daily builds on Launchpad for Ubuntu 12.04 and later.
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https://launchpad.net/~elementary-os/+archive/daily
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====== Join IRC chat rooms ======
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Join #elementary-dev on Freenode (irc.freenode.net).
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====== Contribute without touching code ======
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Go through problem reports and check unconfirmed bugs or those lacking
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information and mark any duplicates you spot.
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https://github.com/elementary/gala/issues
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Help getting Gala translated in your language!
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https://l10n.elementary.io/projects/desktop/gala/
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Answer questions.
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https://elementaryos.stackexchange.com/questions/tagged/gala
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====== Check out the sources ======
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git clone https://github.com/elementary/gala.git
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The development trunk (master, tip) is the latest iteration of the next
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release. Browse it online and look for other branches at:
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https://github.com/elementary/gala
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====== Build the code ======
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Prepare the source and compile:
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meson --prefix=/usr build
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ninja -C build
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sudo ninja -C build install
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Run Gala:
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./build/src/gala --replace
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For more detailed instructions, please see the INSTALL file.
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===== Debugging Code ======
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Debugging a window manager is not as easy as debugging any window application.
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When the window manager processes crashes, it is stopped by gdb, so all your
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windows will get stuck. Instead, run gdb from a different tty by pressing
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Ctrl+Alt+F6 for example and executing
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gdb gala
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# once inside gdb
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run -d :0 --replace
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Now, you can switch back to your X session, which will probably be on tty7,
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which would be Ctrl+Alt+F7. You can then get program to crash as you usually
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would and switch back to tty6 as above and you have full access to all gdb
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features like "bt" for getting a backtrace. See the end of the
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"If something goes wrong" section if you have troubles starting gala a second
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time from gdb.
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===== If something goes wrong =====
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If gala crashes, you'll usually find yourself in a pretty bad position, as you
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can't give focus to a window anymore by clicking on it, so you can't enter text
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either. To get things back running, switch to tty6 by pressing ctrl+alt+f6 and
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execute
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gala -d :0 --replace
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which will start gala on display :0, which typically is the display you'll be
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running. The "--replace" is most probably not required when gala crashed.
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You might experience some weirdnesses if you you try to restart gala again from
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a tty. The first launch will usually be somehow ignored. If that's the case,
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just hit ctrl+c, and start it again. Now it should be running just fine.
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===== Gala is a mutter plugin? =====
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Mutter works with plugins, although they are not implemented in the way you
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would maybe expect. In fact, you should better only load a single plugin at a
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time. This plugin will then be queried by mutter for animating windows or
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workspaces and defining a few other things. The plugin also has the oppurtinity
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to add arbitrary ClutterActors to the stage or registring handlers for shortcuts.
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===== Adding a new shell component ====
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Shell components are typically placed in the src/Widgets/ folder. They usually derive
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from ClutterActor, so they can be added to the stage the wm runs in directly. Once
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you defined your actor, you can go to src/Plugins.vala and add a new instance of it
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to the stage in the Plugin's start() method. You can register shortcuts for invoking
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your view in that function as well. To get input events on your actor, you'll have to
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call plugin.begin_modal(), which puts the stage in a mode where only the custom actors
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receive events and the windows are unaccessible. When your view is closed, call
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plugin.end_modal() to make the windows accessible again. A last option to have elements
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like a panel receive clicks, even when not being in modal mode, is to have a look at the
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Utils.set_input_region() method. Currently, you'll have to hack your area into it
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manually, it is planned to have automatic areas for actors that request it as well later
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on as we need it.
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====== Important: Keep fixes for different bugs in different branches ======
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Branches that contain patches to fix more than one bug will be rejected, and
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you will be asked to supply a separate branch for every bug fix. However,
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this doesn't apply to patches that are indivisible by nature, and that
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fix multiple bugs.
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The reasons to work in this way are the following:
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If one of the bugs targeted by your branch is correctly fixed, but one of the
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other bugs is incorrectly fixed or needs corrections, the branch won't be
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accepted until everything looks ok for all bugs. This causes an unnecessary
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delay for the bugs that where fixed correctly.
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Suppose your branch was accepted for merging in the main one. Later, it is
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discovered that your branch introduces faulty behavior. The standard course of
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action for these situations is to revert the merge that introduced that faulty
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behavior. This will cause that all of your fixes are reverted (even the ones
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that didn't cause problems) because there was no way of discriminating between
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them. If a separate branch for each bug fixed existed, only the offending one
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would have been reverted, and not all of them.
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Be sure to understand this, and avoid a headache later!
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====== Coding style ======
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Gala's source code in general follows the K&R "One True Brace Style" (1TBS),
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with a caveat: spaces are inserted before opening parenthesis.
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For indenting the source code only tabs are used!
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Tabs should be 4 spaces wide for code to look good.
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Consider the following snippet as an example:
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int test_check ()
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{
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if (x < 0) {
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message ("Negative");
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negative (x);
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} else {
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message ("Non-negative");
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nonnegative (x);
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}
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return 0;
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}
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Of course the best example is the current source code itself.
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You can also have a look at this doc for some parts:
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https://elementary.io/docs/code/reference#code-style
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Keep in mind that neither the indentation rules or curly
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bracket positions mentioned there apply for Gala.
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====== Committing code ======
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On Github, you should fork the Gala repo and then clone your fork.
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Make a branch which will contain your changes for fixing bug 123456:
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git branch fix-123456
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git checkout fix-123456
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Tell Git your name and email if you haven't yet:
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git config --global user.name "Real Name"
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git config --global user.email email@address
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See what you did so far:
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git diff
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Get an overview of changed and new files:
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git status
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Add new files, move/ rename or delete:
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git add FILENAME
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git mv OLDFILENAME NEWFILENAME
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git rm FILENAME
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Note: 'git add' should be used when a file has been changed to add it to the commit.
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After making your changes, you need to commit your work as a new revision.
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git commit
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Git will open the default text editor (in most systems, nano) where you
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will write the commit message, save the document, and close it. Git will
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use the commit message as commentary for the new revision, so it should be
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a concise summary of what you did.
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To change Git's text editor:
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git config --global core.editor your_text_editor_here
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For example:
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git config --global core.editor emacs
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Commit your changes in small increments. It is better to keep different
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changes in different commits.
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To see the last 5 revisions in the current branch:
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git log -5
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In the case you added something wrong or want to ammend it:
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git reset HEAD file
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If you want to revert all the changes made after the last revision:
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git checkout -- *
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Remember to keep your branch updated:
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git remote add upstream https://github.com/elementary/gala.git
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git fetch upstream
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git pull upstream master
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As a general rule of thumb, 'man git COMMAND' gives you an explanation of any
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command and 'git help' lists all available commands.
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====== Push proposed changes ======
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After you have commited your patch(es), just push it to your fork
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on Github and you can propose it for merging into master by creating a pull request. This will
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automatically request a review from other developers who can then comment on
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it and provide feedback.
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git push --set-upstream origin fix-123456
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If a commit fixes a reported bug on Github, it is useful to make a
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reference to that bug report in the pull request
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On Github, you will be able to propose it for merging into master.
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Your branch will be reviewed by another developer. At this stage, you may be
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notified that changes need to be made to your branch, so keep an eye on your
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email inbox!
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After the branch is approved by the reviewer, it will get merged into the main
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project's source code.
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What happens to all the branches?
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Leave the branches alone, approved branches will be removed after they
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have been merged.
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For larger feature branches, you can add collaborators on Github to allow other
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developers to work on the code with you.
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What if I want to help out on an existing merge request that I can't push to?
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Similarly to with master you can create pull requests to other branches on Github,
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if the pull request is from a fork you will have to clone that fork first however.
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Updating a branch that may be out of sync with trunk:
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git pull
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git: Automatic merge failed; fix conflicts and then commit the result.
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# Hand-edit conflicting changes
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git add FILENAME
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# If any conflicts remain continue fixing
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git commit -m 'Merge master into fix-123456'
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====== License ======
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This document and the Gala project are licensed under the
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GPL Version 3.
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