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docs: Move the GSocketConnection SECTION
Move it to the struct docs. Signed-off-by: Philip Withnall <philip@tecnocode.co.uk> Helps: #3037
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@ -40,27 +40,24 @@
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/**
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* SECTION:gsocketconnection
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* @short_description: A socket connection
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* @include: gio/gio.h
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* @see_also: #GIOStream, #GSocketClient, #GSocketListener
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* GSocketConnection:
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*
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* #GSocketConnection is a #GIOStream for a connected socket. They
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* can be created either by #GSocketClient when connecting to a host,
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* or by #GSocketListener when accepting a new client.
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* `GSocketConnection` is a [class@Gio.IOStream] for a connected socket. They
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* can be created either by [class@Gio.SocketClient] when connecting to a host,
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* or by [class@Gio.SocketListener] when accepting a new client.
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*
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* The type of the #GSocketConnection object returned from these calls
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* The type of the `GSocketConnection` object returned from these calls
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* depends on the type of the underlying socket that is in use. For
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* instance, for a TCP/IP connection it will be a #GTcpConnection.
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* instance, for a TCP/IP connection it will be a [class@Gio.TcpConnection].
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*
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* Choosing what type of object to construct is done with the socket
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* connection factory, and it is possible for 3rd parties to register
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* connection factory, and it is possible for third parties to register
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* custom socket connection types for specific combination of socket
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* family/type/protocol using g_socket_connection_factory_register_type().
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* family/type/protocol using [func@Gio.SocketConnection.factory_register_type].
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*
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* To close a #GSocketConnection, use g_io_stream_close(). Closing both
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* substreams of the #GIOStream separately will not close the underlying
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* #GSocket.
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* To close a `GSocketConnection`, use [method@Gio.IOStream.close]. Closing both
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* substreams of the [class@Gio.IOStream] separately will not close the
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* underlying [class@Gio.Socket].
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*
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* Since: 2.22
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*/
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