resources: Minor fixes to the docs

This commit is contained in:
Alexander Larsson 2012-01-31 10:51:23 +01:00
parent 8ab7ed8ffc
commit 2496c8b53e

View File

@ -50,7 +50,7 @@ G_DEFINE_BOXED_TYPE (GResource, g_resource, g_resource_ref, g_resource_unref)
* GMenu markup xml, CSS files, icons, etc. These are often shipped as files in <filename>$datadir/appname</filename>, or
* manually included as literal strings in the code.
*
* The #GResource API and the <link linkend="glib-compile-schemas">glib-compile-resources</link> program
* The #GResource API and the <link linkend="glib-compile-resources">glib-compile-resources</link> program
* provide a convenient and efficient alternative to this which has some nice properties. You
* maintain the files as normal files, so its easy to edit them, but during the build the files
* are combined into a binary bundle that is linked into the executable. This means that loading
@ -64,13 +64,13 @@ G_DEFINE_BOXED_TYPE (GResource, g_resource, g_resource_ref, g_resource_unref)
*
* Resource files can also be marked to be preprocessed, by setting the value of the
* <literal>preprocess</literal> attribute to a comma-separated list of preprocessing options.
* The only option currently supported is
* The only option currently supported is
* <literal>xml-stripblanks</literal> which will use <literal>xmllint</literal> to strip
* ignorable whitespace from the xml file. For this to work, the <envar>XMLLINT</envar>
* environment variable must be set to the full path to the xmllint executable;
* environment variable must be set to the full path to the xmllint executable;
* otherwise the preprocessing step is skipped.
*
* Resource bundles are created by the <link linkend="glib-compile-schemas">glib-compile-resources</link> program
* Resource bundles are created by the <link linkend="glib-compile-resources">glib-compile-resources</link> program
* which takes an xml file that describes the bundle, and a set of files that the xml references. These
* are combined into a binary resource bundle.
*
@ -96,7 +96,7 @@ G_DEFINE_BOXED_TYPE (GResource, g_resource, g_resource_ref, g_resource_unref)
* Note that all resources in the process share the same namespace, so use java-style
* path prefixes (like in the above example) to avoid conflicts.
*
* You can then use <link linkend="glib-compile-schemas">glib-compile-resources</link> to compile the xml to a
* You can then use <link linkend="glib-compile-resources">glib-compile-resources</link> to compile the xml to a
* binary bundle that you can load with g_resource_load(). However, its more common to use the --generate-source and
* --generate-header arguments to create a source file and header to link directly into your application.
*