The icon names are folder-documents, folder-download, folder-music,
folder-pictures, folder-publicshare, folder-templates, folder-videos.
See bug 541276.
Change the logic in g_socket_listener_add_inet_port() as per the
reasoning in the bug report.
- If the OS supports neither IPv6 or IPv4, fail.
- If the OS supports only IPv6, do that.
- If the OS supports only IPv4, do that.
- If the OS supports IPv6 and IPv6 "speaks" IPv4 then bind it
and be done.
- If the OS supports IPv6 and IPv6 doesn't "speak" IPv4 then
create an additional socket for IPv4.
- If binding any socket fails then fail the entire call.
Also, remove the ability to call this function with port == 0. This
is a useless thing to do anyway since you have no way to know what
port number was actually allocated. We should have a separate
function to deal with this.
... as g_cancellable_cancel()
Rework a g_critical() that would (rarely) trigger when _reset() was
called in a thread different from _cancel() by making _reset() wait for
the cancel function to be finished the same way
g_cancellable_disconnect() uses.
The default implementation of g_file_copy() checked the size of the file
to copy to give useful progress updates unconditionally. This can cause
long delays on 1-connection FTP servers while it tries to open a second
connection before it returns EBUSY. This patch makes this query only
happen when we actually send progress updates.
In particular, targets with weight 0 should be very UNlikely to be
selected, not very likely, as they were before. However, even ignoring
that bug in the logic, there was an additional bug (swapping list
items would cause the 0-weight items to get re-ordered incorrectly
anyway), and the code contained several fencepost errors.
This patch also adds gio/tests/srvtarget.c, which confirms that for a
sample list of targets, we now generate all possible correct random
sortings and no incorrect sortings, and the correct sortings occur in
roughly the expected proportions (though if the current code is
still wrong, those proportions may be wrong as well).
http://bugzilla.gnome.org/show_bug.cgi?id=583398
Do proper referencing and unreferencing of
GWinHttpFileInputStream::file and
GWinHttpFileInputStream::file::vfs. Implement
GWinHttpFileInputStream::close_fn.
The docs mentions a separate seekable API for the various file streams
which don't actually exists. Change this to refer to the generic
GSeekable calls.
It was possible for a signal handler to remove the last reference and
dispose the monitor. If there were remaining pending_file_changes they
tried to dereference the disposed monitor.
This patch simply calls g_object_{ref,unref} around the loop that signals
the changes.
It's a bit lame, but some of our C++ wrapping scripts expect objects to be
typedefed like:
typedef struct _FooClass FooClass;
struct {} _FooClass;
Rather than:
typedef struct {} FooClass;
Functionally they're the same, but the former makes our lives easier in the
short term
The whole protocol name thing is pretty weird. The getprotobyname functions
seem to only specify one mapping for name <-> ids, so all families/types
must use the same values. Plus the values used for the protocols are
standardized by IANA, so are always the same.
So, we drop using names for protocols, intead introducing an enum with
a few commonly availible and used protocols.
Mention g_socket_set_listen_backlog in g_socket_listen.
Explain that listen backlock needs to be set before calling
listen. Also verify this with a g_return_if_fail.
Previously we saved the location in various places which is unnecessary
and sometimes even wrong. For instance, we saved the address we bound to
which may not have the final port set.
The main error would be "not supported" which could happen for e.g.
unix domain sockets, we don't really care, as this is mainly something
for TCP to help out a bit.
This is nice for some callers so they can report an error.
It is also required to support opional address types like
abstract paths for unix domain sockets.
When you're using the threaded resolver and using a sync call
without a cancellable the resolve_sync forgot to unlock the
initial req->mutex lock, leading to a deadlock when unrefing
the request.
We want to use the protocol id for lookup in the GSocketConnection
code, so we expose it. We also make GSocket store the protocol
as an int for less memory use and to allow platform specific protocols
to be specified.
Also added g_socket_protocol_id_lookup_by_name() to allow the higher
level code to specify the name by string, and g_socket_get_protocol_name()
to get it.
We were sometimes failing in g_socket_check_pending_error because
we were not setting optlen on input and it was sometimes randomly
less than sizeof(int).
This adds:
GInitable - failable object constructor interface
GAsyncInitable - async failable object constructor interface
GSocket - Platform independent lowlevel berkely socket style object
GSocketControlMessage - For passing control messages over GSocket
GUnixFDMessage - unix fd passing socket control message
Some changes were done during the import from gnio to make things
work in glib. For instance, types were moved to other headers, header
file boiler plate were updated to glib style and gio.symbols stuff
was added.