Accepting request 498653 from home:xenonpk
Source Update & Versioning fix OBS-URL: https://build.opensuse.org/request/show/498653 OBS-URL: https://build.opensuse.org/package/show/Emulators/ppsspp?expand=0&rev=9
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<param name="scm">git</param>
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<param name="url">https://github.com/hrydgard/ppsspp.git</param>
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<param name="filename">ppsspp</param>
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<param name="versionformat">@PARENT_TAG@.0~git%cd</param>
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<param name="versionformat">@PARENT_TAG@~git%cd</param>
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<param name="versionrewrite-pattern">v(.*)</param>
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<param name="changesgenerate">enable</param>
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<param name="exclude">dx9sdk</param>
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@ -1,4 +1,4 @@
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<servicedata>
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<service name="tar_scm">
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<param name="url">https://github.com/hrydgard/ppsspp.git</param>
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<param name="changesrevision">66dc0ea62fc721eebe6b380aec3b659a8b2f0a8f</param></service></servicedata>
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<param name="changesrevision">86df05555b7089ef6257a9287d8509edd6baf9c4</param></service></servicedata>
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:d7a6c6f6ac4d2cf943e572903754ac5f18a160e681ce1eea3e222ec8507c01af
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size 161643832
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3
ppsspp-1.4.2~git20170527.tar.xz
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ppsspp-1.4.2~git20170527.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:020d175d142e864d80947aad152e3d32992e73dd007eb699f030959e1cd79b92
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size 161648600
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@ -1,3 +1,71 @@
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-------------------------------------------------------------------
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Sat May 27 12:51:23 UTC 2017 - pousaduarte@gmail.com
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- Update to version 1.4.2.0~git20170527:
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* added ps1controller mapping in gamecontrollerdb for Linux
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* Remove the Mipmap setting. One step forward for #8171
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* Remove "Always Depth Write" setting. One step forward for #8171
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* Make extra sure that asserts arrive in the Android log.
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* Show the Android "board name" in system information.
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* Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708
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* Buildfix
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* Update README for 1.4.2
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* Strncpy doesn't terminate correctly, switch to truncate_cpy.
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* Switch strncpy to truncate_cpy in a bunch of places.
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* Buildfix, oops
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* Should probably stick to the old way here.
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* SoftGPU: Correct mipmaps for points.
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* SoftGPU: Support UVGen for points and lines.
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* SoftGPU: Stop calling bufw pixels bytes.
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* GPU: Cleanup some gstate accesses.
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* Slightly speed up booting when there are symbols to load.
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* Update to v1.4.2
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-------------------------------------------------------------------
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Thu May 25 08:21:25 UTC 2017 - pousaduarte@gmail.com
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- Update to version 1.4.1.0~git20170524:
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* SoftGPU: Make sure transformunit.buf is properly aligned. Helps part of #9718
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* Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
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* Fix crash when pressing F12 in software mode.
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* thin3d gles: Unbind buffers after drawing. Fixes #9715
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* Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).
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* Throw in a few more checks in ElfReader
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* Reset (through renaming) and hide the software rendering setting on Android. Only show it if it's already enabled.
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* Typo fix, MOBILE_DEVICE
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-------------------------------------------------------------------
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Wed May 24 08:16:46 UTC 2017 - pousaduarte@gmail.com
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- Update to version 1.4.1.0~git20170524:
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* Init rtcBaseTime.tv_usec to 0
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* D3D9: Correct half-pixel offset.
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-------------------------------------------------------------------
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Tue May 23 17:59:44 UTC 2017 - pousaduarte@gmail.com
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- Update to version 1.4.1.0~git20170523:
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* Update readme for 1.4.1, which will be released soon
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* README: Add mention of framebuffer blit fix
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* Update version to 1.4.1
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-------------------------------------------------------------------
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Mon May 22 07:59:04 UTC 2017 - pousaduarte@gmail.com
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- Update to version 1.4.0~git20170521:
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* Add sceKernelLoadExec_28D0D249.
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* Don't use partial-restart unless debugger is present.
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-------------------------------------------------------------------
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Sun May 21 14:09:37 UTC 2017 - pousaduarte@gmail.com
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- Update to version 1.4.0~git20170521:
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* Quick hack to enable analog stick sensitivity on non-windows platforms.
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* Make sure the analog sensitivity defaults correctly on non-Windows
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* Windows: Avoid input race condition on GPU switch.
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* SoftGPU: Use vertexjit for submitted primitives.
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* SoftGPU: Fix rendering when using Direct3D 9.
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-------------------------------------------------------------------
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Fri May 19 11:58:12 UTC 2017 - pousaduarte@gmail.com
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@ -17,7 +17,7 @@
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Name: ppsspp
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Version: 1.4.0~git20170519
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Version: 1.4.2~git20170527
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Release: 0
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Summary: PlayStation Portable Emulator
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License: GPL-2.0+
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