Accepting request 498653 from home:xenonpk

Source Update & Versioning fix

OBS-URL: https://build.opensuse.org/request/show/498653
OBS-URL: https://build.opensuse.org/package/show/Emulators/ppsspp?expand=0&rev=9
This commit is contained in:
Klaus Kämpf 2017-05-29 06:46:59 +00:00 committed by Git OBS Bridge
parent 505f3cbdd8
commit cd68ac3144
6 changed files with 74 additions and 6 deletions

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<param name="url">https://github.com/hrydgard/ppsspp.git</param>
<param name="filename">ppsspp</param>
<param name="versionformat">@PARENT_TAG@.0~git%cd</param>
<param name="versionformat">@PARENT_TAG@~git%cd</param>
<param name="versionrewrite-pattern">v(.*)</param>
<param name="changesgenerate">enable</param>
<param name="exclude">dx9sdk</param>

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-------------------------------------------------------------------
Sat May 27 12:51:23 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.2.0~git20170527:
* added ps1controller mapping in gamecontrollerdb for Linux
* Remove the Mipmap setting. One step forward for #8171
* Remove "Always Depth Write" setting. One step forward for #8171
* Make extra sure that asserts arrive in the Android log.
* Show the Android "board name" in system information.
* Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708
* Buildfix
* Update README for 1.4.2
* Strncpy doesn't terminate correctly, switch to truncate_cpy.
* Switch strncpy to truncate_cpy in a bunch of places.
* Buildfix, oops
* Should probably stick to the old way here.
* SoftGPU: Correct mipmaps for points.
* SoftGPU: Support UVGen for points and lines.
* SoftGPU: Stop calling bufw pixels bytes.
* GPU: Cleanup some gstate accesses.
* Slightly speed up booting when there are symbols to load.
* Update to v1.4.2
-------------------------------------------------------------------
Thu May 25 08:21:25 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.1.0~git20170524:
* SoftGPU: Make sure transformunit.buf is properly aligned. Helps part of #9718
* Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
* Fix crash when pressing F12 in software mode.
* thin3d gles: Unbind buffers after drawing. Fixes #9715
* Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).
* Throw in a few more checks in ElfReader
* Reset (through renaming) and hide the software rendering setting on Android. Only show it if it's already enabled.
* Typo fix, MOBILE_DEVICE
-------------------------------------------------------------------
Wed May 24 08:16:46 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.1.0~git20170524:
* Init rtcBaseTime.tv_usec to 0
* D3D9: Correct half-pixel offset.
-------------------------------------------------------------------
Tue May 23 17:59:44 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.1.0~git20170523:
* Update readme for 1.4.1, which will be released soon
* README: Add mention of framebuffer blit fix
* Update version to 1.4.1
-------------------------------------------------------------------
Mon May 22 07:59:04 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170521:
* Add sceKernelLoadExec_28D0D249.
* Don't use partial-restart unless debugger is present.
-------------------------------------------------------------------
Sun May 21 14:09:37 UTC 2017 - pousaduarte@gmail.com
- Update to version 1.4.0~git20170521:
* Quick hack to enable analog stick sensitivity on non-windows platforms.
* Make sure the analog sensitivity defaults correctly on non-Windows
* Windows: Avoid input race condition on GPU switch.
* SoftGPU: Use vertexjit for submitted primitives.
* SoftGPU: Fix rendering when using Direct3D 9.
-------------------------------------------------------------------
Fri May 19 11:58:12 UTC 2017 - pousaduarte@gmail.com

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Name: ppsspp
Version: 1.4.0~git20170519
Version: 1.4.2~git20170527
Release: 0
Summary: PlayStation Portable Emulator
License: GPL-2.0+