Accepting request 177947 from games

- Update to 1.6.0
  * New Games:
    - Added support for 3 Skulls of the Toltecs.
    - Added support for Eye of the Beholder.
    - Added support for Eye of the Beholder II: The Legend of Darkmoon.
    - Added support for Hopkins FBI.
    - Added support for Tony Tough and the Night of Roasted Moths.
    - Added support for The Journeyman Project: Pegasus Prime.
    - Added support for the Macintosh version of Discworld 1.
  * General:
    - Added a new save/load chooser based on a grid of thumbnails. This is only
      supported for resolutions bigger than 640x400. The old chooser is still
      available and used for games without thumbnail support. It is possible to
      select the old one as default too.
    - Rewrote VideoDecoder subsystem.
    - Added Galician translation.
    - Added Finnish translation.
    - Added Belarusian translation.
    - Using the mouse wheel on a slider widget now changes the value by the
      smallest possible amount. This is more predictable than the old behaviour,
      which was to change the value by "one pixel" which would sometimes not
      change it at all.
    - Updated MT-32 emulation code to latest munt project snapshot.
    - Added FluidSynth settings dialog, mainly for reverb and chorus settings.
    - Fixed crash on certain Smacker movies.
  * Cine:
    - Improved audio support for Amiga and AtariST versions of Future Wars.
      Now music fades out slowly instead of stopping immediately. Sound
      effects are now properly panned, when requested by the game.
  * CGE:

OBS-URL: https://build.opensuse.org/request/show/177947
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/scummvm?expand=0&rev=6
This commit is contained in:
Stephan Kulow 2013-06-07 08:09:12 +00:00 committed by Git OBS Bridge
commit 43fe665432
5 changed files with 100 additions and 21 deletions

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:81831cd878a8daad2976f65c92139a2102233082c7d2770579d7e425b19cea2e
size 17455085

3
scummvm-1.6.0.tar.bz2 Normal file
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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:396060da6a8f391438055c292a280048d29dc408c5b615db43256a86f0e57ec4
size 18516277

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@ -2,12 +2,8 @@ Index: ports.mk
===================================================================
--- ports.mk.orig
+++ ports.mk
@@ -8,24 +8,27 @@
#
install:
$(INSTALL) -d "$(DESTDIR)$(bindir)"
- $(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
+ $(INSTALL) -c -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
@@ -10,8 +10,10 @@ install:
$(INSTALL) -c -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
$(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
$(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6"
- $(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
@ -19,13 +15,20 @@ Index: ports.mk
$(INSTALL) -d "$(DESTDIR)$(docdir)"
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
$(INSTALL) -d "$(DESTDIR)$(datadir)"
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(datadir)/"
ifdef DYNAMIC_MODULES
$(INSTALL) -d "$(DESTDIR)$(libdir)/scummvm/"
- $(INSTALL) -c -s -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/"
+ $(INSTALL) -c -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/"
endif
@@ -26,8 +28,10 @@ install-strip:
$(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
$(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
$(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6"
- $(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
- $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
+ $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/"
+ $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/scummvm.xpm"
+ $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/"
+ $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.svg" "$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/scummvm.svg"
$(INSTALL) -d "$(DESTDIR)$(docdir)"
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
$(INSTALL) -d "$(DESTDIR)$(datadir)"
@@ -40,7 +44,8 @@ endif
uninstall:
rm -f "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
rm -f "$(DESTDIR)$(mandir)/man6/scummvm.6"

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@ -1,3 +1,79 @@
-------------------------------------------------------------------
Thu Jun 6 21:11:18 UTC 2013 - reddwarf@opensuse.org
- Update to 1.6.0
* New Games:
- Added support for 3 Skulls of the Toltecs.
- Added support for Eye of the Beholder.
- Added support for Eye of the Beholder II: The Legend of Darkmoon.
- Added support for Hopkins FBI.
- Added support for Tony Tough and the Night of Roasted Moths.
- Added support for The Journeyman Project: Pegasus Prime.
- Added support for the Macintosh version of Discworld 1.
* General:
- Added a new save/load chooser based on a grid of thumbnails. This is only
supported for resolutions bigger than 640x400. The old chooser is still
available and used for games without thumbnail support. It is possible to
select the old one as default too.
- Rewrote VideoDecoder subsystem.
- Added Galician translation.
- Added Finnish translation.
- Added Belarusian translation.
- Using the mouse wheel on a slider widget now changes the value by the
smallest possible amount. This is more predictable than the old behaviour,
which was to change the value by "one pixel" which would sometimes not
change it at all.
- Updated MT-32 emulation code to latest munt project snapshot.
- Added FluidSynth settings dialog, mainly for reverb and chorus settings.
- Fixed crash on certain Smacker movies.
* Cine:
- Improved audio support for Amiga and AtariST versions of Future Wars.
Now music fades out slowly instead of stopping immediately. Sound
effects are now properly panned, when requested by the game.
* CGE:
- Soltys contains a puzzle requiring the ALT key to be pressed while clicking
on an object. This puzzle has been disabled on devices not using this key.
* Drascula:
- Resolved multiple UI issues with the original save/load screen.
- Added advanced savegame functionality, including savegame timestamps and
thumbnails and the ability to load and delete savegames from the launcher.
It's now possible to use the ScummvM save/load dialogs.
- The F7 key (previously unmapped) now always shows the ScummVM load screen.
The F10 key displays either the original save/load screen, or the ScummVM
save screen, if the user has selected to use the ScummVM save/load
dialogs.
* Dreamweb:
- Now that the game is freeware, there is a small extra help text showing
the available commands in the in-game terminals when the player uses the
'help' command. Previously, players needed to consult the manual for the
available commands. Since this reference to the manual is a form of copy
protection, this extra line can be toggled by the ScummVM copy protection
command line option.
* Groovie:
- Simplified the movie speed options, and added a custom option for The 7th
Guest. Movie options are now "normal" and "fast", with the latter changing
the movie speed in T7G to match the faster movie speed of the iOS version.
The game entry might need to be readded in the launcher for the new setting
to appear.
* SAGA:
- Added music support for the Macintosh version of I Have No Mouth and, I
Must Scream.
* SCUMM:
- Implemented Monkey Island 2 Macintosh's audio driver. Now we properly
support its sample based audio output. The same output is also used for
the m68k Macintosh version of Indiana Jones and the Fate of Atlantis.
- Improved music support for the Macintosh version of Monkey Island 1. It
now uses the original instruments, rather than approximating them with
General MIDI instruments, and should sound a lot closer to the original.
- Added sound and music support for the Macintosh version of Loom.
- Handle double-clicking in the Macintosh version of Loom.
- Major bugfixes in INSANE (the Full Throttle bike fights).
* TOUCHE:
- Added support for Enhanced Music by James Woodcock
(http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/).
- Remove scummvm-nostrip.patch
- Add scummvm-themed_icons.patch
-------------------------------------------------------------------
Tue Oct 23 07:29:50 UTC 2012 - cfarrell@suse.com

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@ -1,7 +1,7 @@
#
# spec file for package scummvm
#
# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -20,14 +20,14 @@
%bcond_with mp3
Name: scummvm
Version: 1.5.0
Version: 1.6.0
Release: 0
Summary: Interpreter for several adventure games
License: GPL-2.0+
Group: Amusements/Games/Other
Url: http://www.scummvm.org/
Source0: http://prdownloads.sourceforge.net/scummvm/scummvm-1.5.0.tar.bz2
Patch0: scummvm-nostrip.patch
Source0: http://prdownloads.sourceforge.net/scummvm/scummvm-%{version}.tar.bz2
Patch0: scummvm-themed_icons.patch
# It's an ugly workaround but makes the sword25 engine plugin link against
# png/theora, and since we use --as-needed there are no real problems. Once the
# engine passes to the main binary the problem will dissapear.
@ -101,7 +101,7 @@ CXXFLAGS="%{optflags}" ; export CXXFLAGS ; \
--enable-plugins \
--enable-engine-dynamic=lastexpress \
--enable-engine-dynamic=sword25 \
--enable-engine-dynamic=toltecs
--enable-engine-dynamic=wintermute
# Subengines are not included even as dynamic since I don't want to touch the main engines
make %{?_smp_mflags}