107 Commits

Author SHA256 Message Date
Ana Guerrero
4df0fc7906 Accepting request 1251654 from games:tools
OBS-URL: https://build.opensuse.org/request/show/1251654
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=45
2025-03-10 18:28:13 +00:00
14903b5a3d - Add fixed-compile-against-qt-6_8_2.patch
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=102
2025-03-10 07:34:39 +00:00
Ana Guerrero
82eb8e38fc Accepting request 1240822 from games:tools
- Update to 1.11.2:
  * YY plugin: Fixed compatibility with GameMaker 2024 (#4132)
  * Fixed crash while handling file reloads without any files opened
  * Fixed crash when closing the last file with multiple custom properties selected

OBS-URL: https://build.opensuse.org/request/show/1240822
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=44
2025-01-28 16:20:04 +00:00
a9b33acfc1 - Update to 1.11.2:
* YY plugin: Fixed compatibility with GameMaker 2024 (#4132)
  * Fixed crash while handling file reloads without any files opened
  * Fixed crash when closing the last file with multiple custom properties selected

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=100
2025-01-28 13:04:00 +00:00
Ana Guerrero
118746d4f0 Accepting request 1237060 from games:tools
- Update to 1.11.1:
  * Releases now ship with support for loading Aseprite images (#4109)
  * Scripting: Added FileFormat.nameFilter
  * Scripting: Added MapEditor.currentBrushChanged signal
  * Scripting: Added tiled.cursor to create mouse cursor values
  * Scripting: Added Tileset.transformationFlags (#3753)
  * Scripting: Added Dialog.addRadioButtonGroup for selecting one of a list of mutually exclusive options (#4107)
  * Scripting: Made currentWangSet and currentWangColorIndex properties writeable (#4105)
  * AutoMapping: Ignore rules with empty input or output regions (#3834)
  * Fixed saving/loading of custom properties set on worlds (#4025)
  * Fixed issue with placing tile objects after switching maps (#3497)
  * Fixed crash when accessing a world through a symlink (#4042)
  * Fixed performance issue when tinting tiles from large tilesets
  * Fixed error reporting when exporting on the command-line (by Shuhei Nagasawa, #4015)
  * Fixed updating of object label when text changes without changing size
  * Fixed minimum value of spinbox in Tile Animation Editor
  * Fixed loading of custom property types in tilesets referenced by tile stamps (#4044)
  * Fixed compile against Qt 6.8
- Drop fix_compile_against_qt_6_8.patch contained in release

OBS-URL: https://build.opensuse.org/request/show/1237060
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=43
2025-01-12 10:22:50 +00:00
d4d246b2c4 - Drop fix_compile_against_qt_6_8.patch contained in release
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=98
2025-01-11 16:54:02 +00:00
c8e70132ee - Update to 1.11.1:
* Releases now ship with support for loading Aseprite images (#4109)
  * Scripting: Added FileFormat.nameFilter
  * Scripting: Added MapEditor.currentBrushChanged signal
  * Scripting: Added tiled.cursor to create mouse cursor values
  * Scripting: Added Tileset.transformationFlags (#3753)
  * Scripting: Added Dialog.addRadioButtonGroup for selecting one of a list of mutually exclusive options (#4107)
  * Scripting: Made currentWangSet and currentWangColorIndex properties writeable (#4105)
  * AutoMapping: Ignore rules with empty input or output regions (#3834)
  * Fixed saving/loading of custom properties set on worlds (#4025)
  * Fixed issue with placing tile objects after switching maps (#3497)
  * Fixed crash when accessing a world through a symlink (#4042)
  * Fixed performance issue when tinting tiles from large tilesets
  * Fixed error reporting when exporting on the command-line (by Shuhei Nagasawa, #4015)
  * Fixed updating of object label when text changes without changing size
  * Fixed minimum value of spinbox in Tile Animation Editor
  * Fixed loading of custom property types in tilesets referenced by tile stamps (#4044)
  * Fixed compile against Qt 6.8

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=97
2025-01-11 16:48:12 +00:00
Ana Guerrero
2e0aa05298 Accepting request 1226201 from games:tools
OBS-URL: https://build.opensuse.org/request/show/1226201
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=42
2024-11-25 22:21:56 +00:00
0a98a646bd - Don't harcode the g++ version
- Add fix_compile_against_qt_6_8.patch

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=95
2024-11-25 08:25:46 +00:00
Ana Guerrero
d678ad5ef8 Accepting request 1183721 from games:tools
- Update to 1.11.0:
  * Added --project command-line parameter for use when exporting (#3797)
  * Added group layer names in "Move Object to Layer" menu (#3454)
  * Added lock icon to open tabs for which the file is read-only
  * Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
  * Made adding "Copy" when duplicating optional and disabled by default (#3917)
  * Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
  * Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
  * Scripting: Added API for working with worlds (#3539)
  * Scripting: Added Object.setProperty overload for setting nested values
  * Scripting: Added Tile.image for accessing a tile's image data
  * Scripting: Added Image.copy overload that takes a rectangle
  * Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
  * Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
  * Scripting: Added tiled.color to create color values
  * Scripting: Made Tileset.margin and Tileset.tileSpacing writable
  * Scripting: Restored compatibility for MapObject.polygon (#3845)
  * Scripting: Fixed issues with editing properties after setting class values from script
  * Scripting: Fixed setting/getting object reference values when nested as a class member
  * TMX format: Embedded images are now also supported on tilesets and image layers
  * JSON format: Fixed tile order when loading a tileset using the old format
  * Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615)
  * Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895)
  * Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862)
  * GameMaker 2 plugin: Fixed positioning of objects on isometric maps
  * Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857)
  * Python plugin: Raised minimum Python version to 3.8
  * Python plugin: Now built against Python 3.12 for Windows 10+
  * tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819)
  * tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868)

OBS-URL: https://build.opensuse.org/request/show/1183721
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=41
2024-06-28 13:47:38 +00:00
80c2d7aa21 - Update to 1.11.0:
* Added --project command-line parameter for use when exporting (#3797)
  * Added group layer names in "Move Object to Layer" menu (#3454)
  * Added lock icon to open tabs for which the file is read-only
  * Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
  * Made adding "Copy" when duplicating optional and disabled by default (#3917)
  * Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
  * Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
  * Scripting: Added API for working with worlds (#3539)
  * Scripting: Added Object.setProperty overload for setting nested values
  * Scripting: Added Tile.image for accessing a tile's image data
  * Scripting: Added Image.copy overload that takes a rectangle
  * Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
  * Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
  * Scripting: Added tiled.color to create color values
  * Scripting: Made Tileset.margin and Tileset.tileSpacing writable
  * Scripting: Restored compatibility for MapObject.polygon (#3845)
  * Scripting: Fixed issues with editing properties after setting class values from script
  * Scripting: Fixed setting/getting object reference values when nested as a class member
  * TMX format: Embedded images are now also supported on tilesets and image layers
  * JSON format: Fixed tile order when loading a tileset using the old format
  * Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615)
  * Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895)
  * Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862)
  * GameMaker 2 plugin: Fixed positioning of objects on isometric maps
  * Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857)
  * Python plugin: Raised minimum Python version to 3.8
  * Python plugin: Now built against Python 3.12 for Windows 10+
  * tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819)
  * tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=93
2024-06-28 05:31:11 +00:00
959c1d73c2 Accepting request 1102413 from games:tools
- Update to 1.10.2:
  * Added support for setting custom properties on the project (with dogboydog, #2903)
  * Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
  * Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
  * Display the image base name for unnamed tile objects referring to single images
  * Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
  * Scripting: Added file dialog API (with dogboydog, #3782)
  * Scripting: Support erasing tiles in Tool.preview and TileMap.merge
  * Scripting: Added Geometry interface with line and ellipse helpers
  * Scripting: Added WangSet.effectiveTypeForColor
  * Fixed crash when changing file property of custom class (#3783)
  * Fixed loading of invalid color properties (#3793)
  * Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
  * Fixed object preview position with parallax factor on group layer (#3669)
  * Fixed hover highlight rendering with active parallax factor (#3669)
  * Fixed updating of object selection outlines when changing parallax factor (#3669)
  * Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
  * Fixed several issues with drawing ellipses (#3776)
  * Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
  * Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
  * AppImage: Updated to Sentry 0.6.5
  * Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)

OBS-URL: https://build.opensuse.org/request/show/1102413
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=40
2023-08-05 10:55:20 +00:00
fa1a2e86f4 - Update to 1.10.2:
* Added support for setting custom properties on the project (with dogboydog, #2903)
  * Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
  * Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
  * Display the image base name for unnamed tile objects referring to single images
  * Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
  * Scripting: Added file dialog API (with dogboydog, #3782)
  * Scripting: Support erasing tiles in Tool.preview and TileMap.merge
  * Scripting: Added Geometry interface with line and ellipse helpers
  * Scripting: Added WangSet.effectiveTypeForColor
  * Fixed crash when changing file property of custom class (#3783)
  * Fixed loading of invalid color properties (#3793)
  * Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
  * Fixed object preview position with parallax factor on group layer (#3669)
  * Fixed hover highlight rendering with active parallax factor (#3669)
  * Fixed updating of object selection outlines when changing parallax factor (#3669)
  * Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
  * Fixed several issues with drawing ellipses (#3776)
  * Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
  * Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
  * AppImage: Updated to Sentry 0.6.5
  * Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=91
2023-08-04 16:12:10 +00:00
54bf9fb134 Accepting request 1077211 from games:tools
- Update to 1.10.1:
  * Make panning with Space require pressing a mouse button as well (#3626)
  * Scripting: Added read-only access to Project properties (by dogboydog, #3622)
  * Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)
  * Fixed object labels to adjust to application font changes
  * Fixed grid rendering for odd Hex Side Length values (#3623)
  * Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
  * JSON plugin: Fixed loading of empty tilesets created by script (#3542)
  * Godot 4 plugin: Removed depth limit for .godot project file (#3612)
  * Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
  * Removed "Add Folder to Project" button from the startup page
  * Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
  * Qt 6 / Linux: Fixed long startup time for some icon themes
  * snap: Updated from core20 to core22 (now uses Qt 5.15)
  * Qbs: Added projects.Tiled.libDir option (#3613)
- Remove tiled-1.10.0-lib.patch

OBS-URL: https://build.opensuse.org/request/show/1077211
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=39
2023-04-04 19:27:11 +00:00
084d3927d5 - Update to 1.10.1:
* Make panning with Space require pressing a mouse button as well (#3626)
  * Scripting: Added read-only access to Project properties (by dogboydog, #3622)
  * Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)
  * Fixed object labels to adjust to application font changes
  * Fixed grid rendering for odd Hex Side Length values (#3623)
  * Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
  * JSON plugin: Fixed loading of empty tilesets created by script (#3542)
  * Godot 4 plugin: Removed depth limit for .godot project file (#3612)
  * Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
  * Removed "Add Folder to Project" button from the startup page
  * Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
  * Qt 6 / Linux: Fixed long startup time for some icon themes
  * snap: Updated from core20 to core22 (now uses Qt 5.15)
  * Qbs: Added projects.Tiled.libDir option (#3613)
- Remove tiled-1.10.0-lib.patch

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=89
2023-04-04 13:06:00 +00:00
c0b6e1273d Accepting request 1075354 from games:tools
OBS-URL: https://build.opensuse.org/request/show/1075354
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=38
2023-03-30 20:51:20 +00:00
94760b34da Accepting request 1075323 from home:iznogood:branches:games:tools
- Bump qbs setup-toolchains call to gcc++-13 now that we are using
  gcc13 as default compiler. Fixes build in Tumbleweed.

OBS-URL: https://build.opensuse.org/request/show/1075323
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=87
2023-03-29 21:14:16 +00:00
d667def225 Accepting request 1072096 from games:tools
- Add tiled-1.10.0-lib.patch:
  Move so files into corresponding directories

- Update to 1.10.0:
  * Restored Tiled 1.8 file format compatibility by default (#3560)
  * Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)
  * Added Godot 4 export plugin (by Rick Yorgason, #3550)
  * Added file system actions also for tileset image based tilesets (#3448)
  * Added custom class option to disable drawing fill for objects (with dogboydog, #3312)
  * Added option to choose a custom interface font (#3589)
  * Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)
  * Fixed new layer names to be always unique (by Logan Higinbotham, #3452)
  * Fixed broken tile images after importing/exporting a tileset
  * AutoMapping: Added support for output set probability (#3179)
  * AutoMapping: When input regions are defined, match in order by default (#3559)
  * AutoMapping: Skip locked layers when applying rules (#3544)
  * AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)
  * AutoMapping: Fixed automatic output regions for object output (#3473)
  * AutoMapping: Fixed crash on undo when output layers have properties
  * Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)
  * Scripting: Added tiled.projectFilePath
  * Scripting: Added tiled.versionLessThan
  * Scripting: Added TileMap.toImage (#3519)
  * Scripting: Added Tool.targetLayerType (#3248)
  * Scripting: Added region.contiguousRegions() (#3576)
  * Scripting: Added tiled.compress and tiled.decompress (#3153)
  * Scripting: Added Base64 encoding and decoding API (#3153)
  * Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)
  * Scripting: Allow changing the items in a combo box added to a dialog
  * Scripting: Fixed painting issues after changing TileLayer size (#3481)

OBS-URL: https://build.opensuse.org/request/show/1072096
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=37
2023-03-15 17:54:31 +00:00
1e8495e80c Move so files into corresponding directories
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=85
2023-03-15 12:15:03 +00:00
a711798545 - Add tiled-1.10.0-lib.patch:
Put so files into /usr/lib/64 directories

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=84
2023-03-15 12:01:49 +00:00
871985601e OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=83 2023-03-14 18:30:42 +00:00
55c45af09e OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=82 2023-03-14 14:24:56 +00:00
7e8e2266ed OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=81 2023-03-14 12:41:27 +00:00
4116a20e98 - Update to 1.10.0:
* Restored Tiled 1.8 file format compatibility by default (#3560)
  * Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)
  * Added Godot 4 export plugin (by Rick Yorgason, #3550)
  * Added file system actions also for tileset image based tilesets (#3448)
  * Added custom class option to disable drawing fill for objects (with dogboydog, #3312)
  * Added option to choose a custom interface font (#3589)
  * Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)
  * Fixed new layer names to be always unique (by Logan Higinbotham, #3452)
  * Fixed broken tile images after importing/exporting a tileset
  * AutoMapping: Added support for output set probability (#3179)
  * AutoMapping: When input regions are defined, match in order by default (#3559)
  * AutoMapping: Skip locked layers when applying rules (#3544)
  * AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)
  * AutoMapping: Fixed automatic output regions for object output (#3473)
  * AutoMapping: Fixed crash on undo when output layers have properties
  * Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)
  * Scripting: Added tiled.projectFilePath
  * Scripting: Added tiled.versionLessThan
  * Scripting: Added TileMap.toImage (#3519)
  * Scripting: Added Tool.targetLayerType (#3248)
  * Scripting: Added region.contiguousRegions() (#3576)
  * Scripting: Added tiled.compress and tiled.decompress (#3153)
  * Scripting: Added Base64 encoding and decoding API (#3153)
  * Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)
  * Scripting: Allow changing the items in a combo box added to a dialog
  * Scripting: Fixed painting issues after changing TileLayer size (#3481)
  * Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)
  * Defold plugin: Allow overriding z value also when exporting to .collection (#3214)
  * Qt 6: Fixed invisible tileset tabs when only a single tileset is open

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=80
2023-03-11 06:34:31 +00:00
f403d252b1 - Update to 1.9.2:
* Allow adding maps to image collection tilesets (#3447)
  * Auto-detect JSON file format when importing custom types (#3472)
  * Added file system actions to the tile context menu (#3448)
  * Fixed possible crash in Custom Types Editor (#3465)
  * Fixed display of overridden values from a nested class
  * Fixed ability to reset nested string and file properties (#3409)
  * Fixed changing nested property values for multiple objects (#3344)
  * Fixed resolving of class properties on export to affect all data types (#3470)
  * Fixed possible duplication of Automapping Rules Tileset (#3462)
  * Fixed case where object labels could become visible for hidden layer (#3442)
  * Fixed updating of custom property colors when changing style
  * Scripting: Added Tileset.findTile
  * AutoMapping: Fixed applying of rule probability (#3425)
  * Defold plugin: Assign incrementing z values and allow specifying tile_set (#3214)
  * Updates to German translation

- Update to 1.9.1:
  * Fixed properties-related crash when having no project loaded
  * Fixed loading of custom tile image rectangles (#3405)
  * Fixed loading of member values for nested classes (#3414)
  * Fixed visibility of "Move Object to Layer" sub-menu (#3417)
  * Fixed shadow offset for other maps in a world (#3429)
  * Fixed class dropdown to update immediately when changing custom types (#3398)
  * Fixed deleting an overridden property to not make it disappear (#3409)
  * Scripting: Added TilesetsView.currentTilesetChanged
  * JSON plugin: Fixed loading image layer "repeatx/y" properties #3428)
  * snap: Fixed startup error due to missing libQt5Concurrent.so.5 (#3408)
  * AppImage: Use custom AppRun that can call all binaries (#3415)
  * AppImage: Updated to Sentry 0.5.0

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=79
2022-09-18 11:45:02 +00:00
e770834877 Accepting request 982737 from games:tools
- Update to 1.8.6:
  * Keep references between objects when copy/pasting or duplicating (#3361)
  * Improved default translation used in case of multiple options
  * Terrain Brush: Update preview on mouse release (#3381)
  * Fixed 'Add Variation' action in Tile Stamps context menu (#3362)
  * Fixed importing of removed shortcuts (#3367)
  * Fixed breaking of alternative shortcuts on import or reset (#3367)
  * Fixed conflict detection to handle alternative shortcuts (#3368)
  * Fixed locking up UI on property type name conflict (#3380)
  * Scripting: Fixed possible crash when accessing Layer.map
  * Defold plugins: Added support for rotated tiles (#3369)
  * Updates to German translation

OBS-URL: https://build.opensuse.org/request/show/982737
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=36
2022-06-16 16:20:27 +00:00
46e517f0af - Update to 1.8.6:
* Keep references between objects when copy/pasting or duplicating (#3361)
  * Improved default translation used in case of multiple options
  * Terrain Brush: Update preview on mouse release (#3381)
  * Fixed 'Add Variation' action in Tile Stamps context menu (#3362)
  * Fixed importing of removed shortcuts (#3367)
  * Fixed breaking of alternative shortcuts on import or reset (#3367)
  * Fixed conflict detection to handle alternative shortcuts (#3368)
  * Fixed locking up UI on property type name conflict (#3380)
  * Scripting: Fixed possible crash when accessing Layer.map
  * Defold plugins: Added support for rotated tiles (#3369)
  * Updates to German translation

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=77
2022-06-15 08:50:02 +00:00
d642101162 Accepting request 978937 from games:tools
- Update to 1.8.5:
  * Made expanded group layers persistent (#3282)
  * Improved snapping behavior for scalable objects on staggered maps
  * Allow setting a shortcut on the 'Edit Tileset' action
  * Always select first entry while using the Open File in Project action
  * Improved Add Property dialog layout in case of long type names (#3302)
  * Fixed restoring of window layout when maximized (#590)
  * Fixed snapping when dragging templates into a map (#3326)
  * Fixed map selection rectangle in world for infinite maps (#3340)
  * Fixed 'Merge Layer Down' action for infinite maps
  * Fixed several small issues in the image color picker (#3348)
  * Fixed missing name for undo commands that add/remove maps from world
  * Fixed selection issues for tile objects with a non-zero tile offset
  * Fixed hover indicator sometimes overlapping selection indicator
  * Fixed removal of terrain info when removing tiles from a collection
  * Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
  * Scripting: Layer.tintColor is now #ffffff when not set
  * Updated Chinese (Simplified) and Portuguese (Portugal) translations

OBS-URL: https://build.opensuse.org/request/show/978937
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=35
2022-05-24 18:31:53 +00:00
3ca1af72a2 - Update to 1.8.5:
* Made expanded group layers persistent (#3282)
  * Improved snapping behavior for scalable objects on staggered maps
  * Allow setting a shortcut on the 'Edit Tileset' action
  * Always select first entry while using the Open File in Project action
  * Improved Add Property dialog layout in case of long type names (#3302)
  * Fixed restoring of window layout when maximized (#590)
  * Fixed snapping when dragging templates into a map (#3326)
  * Fixed map selection rectangle in world for infinite maps (#3340)
  * Fixed 'Merge Layer Down' action for infinite maps
  * Fixed several small issues in the image color picker (#3348)
  * Fixed missing name for undo commands that add/remove maps from world
  * Fixed selection issues for tile objects with a non-zero tile offset
  * Fixed hover indicator sometimes overlapping selection indicator
  * Fixed removal of terrain info when removing tiles from a collection
  * Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
  * Scripting: Layer.tintColor is now #ffffff when not set
  * Updated Chinese (Simplified) and Portuguese (Portugal) translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=75
2022-05-24 08:01:22 +00:00
579f5b3028 Accepting request 966434 from games:tools
- Update to 1.8.4:
  * Fixed crash when trying to create an object
  * Fixed handling of deleted session file

OBS-URL: https://build.opensuse.org/request/show/966434
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=34
2022-04-01 19:36:49 +00:00
7344a3699b - Update to 1.8.4:
* Fixed crash when trying to create an object
  * Fixed handling of deleted session file

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=73
2022-04-01 13:30:11 +00:00
a5d1b25acc Accepting request 955917 from games:tools
- Update to 1.8.2:
  * Fixed deactivating of tools when no layer is selected (avoids crash)
  * Fixed ability to reset custom 'color' and 'object' properties (#3270)
  * Fixed updating of layer positions when changing parallax factor of a group (#3175)
  * Scripting: Fixed crash when assigning null to the MapObject.tile property
  * Scripting: Fixed adding of tilesets when adding layers to a loaded map (#3268)
  * JSON format: Fixed layer locked status not getting saved (#2877)

- Update to 1.8.1
  * Fixed pasted objects not getting selected if a tile layer was also copied
  * Fixed possible crash when trying to determine whether OpenGL is used
  * Fixed possible crash when using the Insert Tile tool
  * Fixed possible crash in tile stamp preview
  * AutoMapping: Fixed crash when an input layer does not exist (#3269)
  * Scripting: Automatically add tilesets to the map where needed (#3268)
  * snap: Updated from core18 to core20 (now uses Qt 5.12)
  * AppImage: Updated to Sentry 0.4.15

OBS-URL: https://build.opensuse.org/request/show/955917
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=33
2022-02-18 22:03:09 +00:00
54b9bada70 - Update to 1.8.2:
* Fixed deactivating of tools when no layer is selected (avoids crash)
  * Fixed ability to reset custom 'color' and 'object' properties (#3270)
  * Fixed updating of layer positions when changing parallax factor of a group (#3175)
  * Scripting: Fixed crash when assigning null to the MapObject.tile property
  * Scripting: Fixed adding of tilesets when adding layers to a loaded map (#3268)
  * JSON format: Fixed layer locked status not getting saved (#2877)

- Update to 1.8.1
  * Fixed pasted objects not getting selected if a tile layer was also copied
  * Fixed possible crash when trying to determine whether OpenGL is used
  * Fixed possible crash when using the Insert Tile tool
  * Fixed possible crash in tile stamp preview
  * AutoMapping: Fixed crash when an input layer does not exist (#3269)
  * Scripting: Automatically add tilesets to the map where needed (#3268)
  * snap: Updated from core18 to core20 (now uses Qt 5.12)
  * AppImage: Updated to Sentry 0.4.15

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=72
2022-02-18 16:02:46 +00:00
88a7a68022 Accepting request 953371 from games:tools
- Update to 1.8.0:
  * Added support for custom enum properties (with svipal, #2941)
  * Added support for custom class properties (#489)
  * Added parallax origin property to the map (with krukai, #3209)
  * Added Repeat X/Y properties to Image Layers (with krukai, #3205)
  * Added an action for selecting all layers (Ctrl+Alt+A) (#3081)
  * Added actions to select or add tilesets to Project view context menu
  * Added cut/copy/paste actions to Tile Animation Editor
  * Improved undo behavior by merging sequential edits to the same property (#3103)
  * Improved multi-layer painting behavior (#3094)
  * Separated the X and Y components of the major grid option (#3208)
  * Added automatic fading out of the grid when zooming out a lot
  * AutoMapping: Made it find layers within groups (#1771)
  * AutoMapping: regions layer can now be used alongside region_input/output layers
  * AutoMapping: Recognize "//" layer name prefix for ignoring layers (#3262)
  * AutoMapping: Allow setting a rule map as project rules file (#3221)
  * Tweaked focus behavior in the Template Editor
  * Changed the default Terrain Brush shortcut back to T
  * Reset tile animations when disabling playback and when exporting as image
  * Don't require saving maps upon creation (#1902)
  * Apply transformation actions to the preview while placing tiles (#3091)
  * Allow using object context menu in object creation tools
  * Reduced the step size for the parallax factor property
  * Improved the logic for automatically switching tools (#2807)
  * Ignore selection changes when marking a file as modified (#3194)
  * Use the tileset background color in the collision editor (with Benja Appel, #3163)
  * Show the read error when using --export-map/tileset
  * Avoid deselecting all layers when clicking empty area in Layers view (#2806)
  * Scripting: Added File API
  * Scripting: Added support for loading JavaScript .mjs modules (#3261)

OBS-URL: https://build.opensuse.org/request/show/953371
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=32
2022-02-11 22:07:42 +00:00
ccc456abe8 - Update to 1.8.0:
* Added support for custom enum properties (with svipal, #2941)
  * Added support for custom class properties (#489)
  * Added parallax origin property to the map (with krukai, #3209)
  * Added Repeat X/Y properties to Image Layers (with krukai, #3205)
  * Added an action for selecting all layers (Ctrl+Alt+A) (#3081)
  * Added actions to select or add tilesets to Project view context menu
  * Added cut/copy/paste actions to Tile Animation Editor
  * Improved undo behavior by merging sequential edits to the same property (#3103)
  * Improved multi-layer painting behavior (#3094)
  * Separated the X and Y components of the major grid option (#3208)
  * Added automatic fading out of the grid when zooming out a lot
  * AutoMapping: Made it find layers within groups (#1771)
  * AutoMapping: regions layer can now be used alongside region_input/output layers
  * AutoMapping: Recognize "//" layer name prefix for ignoring layers (#3262)
  * AutoMapping: Allow setting a rule map as project rules file (#3221)
  * Tweaked focus behavior in the Template Editor
  * Changed the default Terrain Brush shortcut back to T
  * Reset tile animations when disabling playback and when exporting as image
  * Don't require saving maps upon creation (#1902)
  * Apply transformation actions to the preview while placing tiles (#3091)
  * Allow using object context menu in object creation tools
  * Reduced the step size for the parallax factor property
  * Improved the logic for automatically switching tools (#2807)
  * Ignore selection changes when marking a file as modified (#3194)
  * Use the tileset background color in the collision editor (with Benja Appel, #3163)
  * Show the read error when using --export-map/tileset
  * Avoid deselecting all layers when clicking empty area in Layers view (#2806)
  * Scripting: Added File API
  * Scripting: Added support for loading JavaScript .mjs modules (#3261)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=71
2022-02-11 07:31:01 +00:00
Richard Brown
25bccb3d30 Accepting request 912348 from games:tools
- Update to 1.7.2:
  * Avoid automatically replacing external tilesets with "similar" ones
  * Fixed copying and capturing stamps on staggered maps (#2874)
  * Fixed possible crash in Tile Animation Editor
  * Fixed data loss when saving maps with tilesets that failed to load (#3106)
  * Fixed creating multi-layer tile stamp from selection (#2899)
  * Scripting: Automatically reset object ID when adding to avoid duplicate IDs
  * Linux: Possible workaround for crash in clipboard manager
  * Updated to Sentry 0.4.12
  * Updated Italian translation

OBS-URL: https://build.opensuse.org/request/show/912348
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=31
2021-08-18 06:55:44 +00:00
29d8dbcfc8 - Update to 1.7.2:
* Avoid automatically replacing external tilesets with "similar" ones
  * Fixed copying and capturing stamps on staggered maps (#2874)
  * Fixed possible crash in Tile Animation Editor
  * Fixed data loss when saving maps with tilesets that failed to load (#3106)
  * Fixed creating multi-layer tile stamp from selection (#2899)
  * Scripting: Automatically reset object ID when adding to avoid duplicate IDs
  * Linux: Possible workaround for crash in clipboard manager
  * Updated to Sentry 0.4.12
  * Updated Italian translation

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=70
2021-08-16 06:52:16 +00:00
c3cfbafb79 Accepting request 905772 from games:tools
- Update to 1.7.1:
  * Don't save export target and format to exported files
  * Fixed crashes resulting from the Tile Animation Editor
  * Fixed possible crash when pasting multi-layer stamp (#3097)
  * Fixed possible crash when restoring expanded layers in Objects view
  * Fixed parallax factor getting lost when layer is cloned (#3077)
  * Fixed an issue with synchronizing selected tiles to current stamp (#3095)
  * Commands: Fixed possible crash in Edit Commands window
  * Commands: Automatically quote the command executable
  * Commands: Improved starting directory for executable file chooser
  * Commands: Fixed the 'Clear' button to reset the shortcut
  * Updated to Sentry 0.4.11
  * Updated French translation

OBS-URL: https://build.opensuse.org/request/show/905772
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=30
2021-07-12 19:40:22 +00:00
df05d134cf - Update to 1.7.1:
* Don't save export target and format to exported files
  * Fixed crashes resulting from the Tile Animation Editor
  * Fixed possible crash when pasting multi-layer stamp (#3097)
  * Fixed possible crash when restoring expanded layers in Objects view
  * Fixed parallax factor getting lost when layer is cloned (#3077)
  * Fixed an issue with synchronizing selected tiles to current stamp (#3095)
  * Commands: Fixed possible crash in Edit Commands window
  * Commands: Automatically quote the command executable
  * Commands: Improved starting directory for executable file chooser
  * Commands: Fixed the 'Clear' button to reset the shortcut
  * Updated to Sentry 0.4.11
  * Updated French translation

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=69
2021-07-12 07:03:26 +00:00
10143c8f4f Accepting request 898174 from games:tools
- Update to 1.7.0:
  * Added basic "major grid" option with stronger lines (with Ilya Arkhanhelsky, #3032)
  * Added ability to rearrange tiles in a tileset (with José Miguel Sánchez García, #2983)
  * Added option to choose background fade color (with SchmidtWC, #3031)
  * Added portable mode, enabled when a "tiled.ini" is detected alongside the Tiled executable (#2945)
  * Disable project extensions by default, for security reasons (#3058)
  * Render selection preview and hovered item highlight above labels (#3036)
  * Changed the donation reminder to be non-modal
  * docs: Generate scripting API documentation using TypeDoc (with Erik Schilling (#2965) and MrMasterplan (#3040, #3041, #3045))
  * QMake/Qbs: Added a way to disable DBus support (with Dmitry Marakasov, #3039)
  * Scripting: Fixed 'mouseLeft' callback for scripted tools (#3050)
  * Scripting: Fixed loading of icons with explicit "ext:" prefix (#3048)
  * Scripting: Made TileMap coordinate conversion functions always work (#3054)
  * tBIN plugin: Convert 'color', 'object' and 'file' properties on save
  * Python plugin: Added Layer.offset and Layer.setOffset (with sverx, #3073)
  * Python plugin: Linux AppImage now supports Python 3.6 instead of 3.5
  * Fixed possible crash in Properties view when switching files
  * Fixed watching/unwatching of folders when adding/removing from project (#3035)
  * Fixed determining desired file format by extension on export
  * Fixed compilation issue with GCC 10 (#3037)
  * Updated Bulgarian, Portuguese (Portugal), Russian and Turkish translations
- Remove tiled-endl.patch: upstreamed

OBS-URL: https://build.opensuse.org/request/show/898174
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=29
2021-06-07 20:44:59 +00:00
a816e142f1 - Remove tiled-endl.patch: upstreamed
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=67
2021-06-07 18:20:19 +00:00
5b0bd53f18 - Update to 1.7.0:
* Added basic "major grid" option with stronger lines (with Ilya Arkhanhelsky, #3032)
  * Added ability to rearrange tiles in a tileset (with José Miguel Sánchez García, #2983)
  * Added option to choose background fade color (with SchmidtWC, #3031)
  * Added portable mode, enabled when a "tiled.ini" is detected alongside the Tiled executable (#2945)
  * Disable project extensions by default, for security reasons (#3058)
  * Render selection preview and hovered item highlight above labels (#3036)
  * Changed the donation reminder to be non-modal
  * docs: Generate scripting API documentation using TypeDoc (with Erik Schilling (#2965) and MrMasterplan (#3040, #3041, #3045))
  * QMake/Qbs: Added a way to disable DBus support (with Dmitry Marakasov, #3039)
  * Scripting: Fixed 'mouseLeft' callback for scripted tools (#3050)
  * Scripting: Fixed loading of icons with explicit "ext:" prefix (#3048)
  * Scripting: Made TileMap coordinate conversion functions always work (#3054)
  * tBIN plugin: Convert 'color', 'object' and 'file' properties on save
  * Python plugin: Added Layer.offset and Layer.setOffset (with sverx, #3073)
  * Python plugin: Linux AppImage now supports Python 3.6 instead of 3.5
  * Fixed possible crash in Properties view when switching files
  * Fixed watching/unwatching of folders when adding/removing from project (#3035)
  * Fixed determining desired file format by extension on export
  * Fixed compilation issue with GCC 10 (#3037)
  * Updated Bulgarian, Portuguese (Portugal), Russian and Turkish translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=66
2021-06-07 18:19:37 +00:00
7ed61d892e Accepting request 888963 from games:tools
- Update tiled-endl.patch: 
  Update from commit 7059846dc551a5d6b3cda8c78aa990aff8a4861f
  to final one 068d0bf2e9632bf7473b40e4073eb3787f8889d1 since it
  works with more Qt versions

OBS-URL: https://build.opensuse.org/request/show/888963
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=28
2021-04-28 23:38:16 +00:00
d2f334acb7 - Update tiled-endl.patch:
Update from commit 7059846dc551a5d6b3cda8c78aa990aff8a4861f
  to final one 068d0bf2e9632bf7473b40e4073eb3787f8889d1 since it
  works with more Qt versions

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=64
2021-04-28 07:58:23 +00:00
fe82c249a4 Accepting request 888578 from games:tools
- Update to 1.6.0:
  * Added object selection preview
  * Added toggle to select enclosed rather than touched objects (#3023)
  * Added Sentry crash handler to Linux AppImage (disabled by default)
  * Added %tileid variable for custom commands on tilesets (#3026)
  * Added option to lock the position of views and tool bars
  * Added toggle to show/hide other maps in the same world (#2859)
  * Added a helpful text to Terrain Sets view when it is empty (#3015)
  * Allow opening projects from the File menu (#3000)
  * Made the terrains list in the Terrain Sets view not collapsible (#3015)
  * Automatically select the first terrain when selecting a Terrain Set (#3015)
  * When duplicating objects, place the duplicates next to the originals (#2998)
  * Tweaked selection outlines to be a little fatter and adjust to DPI
  * Write --export-formats output to stdout instead of stderr (#3002)
  * Allow hiding objects in the Tile Collision Editor
  * Scripting: Added missing Tileset.transparentColor property
  * Fixed 'Detach templates' export option to add tilesets when needed
  * Fixed Terrain Brush behavior on map edges
  * Fixed Terrain Brush behavior for sets transitioning to nothing
  * Fixed loss of edit focus when hovering tileset while assigning terrain (#3015)
  * Fixed shortcuts for flipping or rotating the current terrain pattern
  * Fixed switching to Terrain Brush when clicked terrain is already selected (#3015)
  * Fixed state of "dynamic wrapping" toggle button on startup
  * Fixed parallax layer positioning when reordering layers (#3009)
  * Windows: Fixed Swedish translation missing from installer
  * Windows: Re-enabled code signing by SignPath (was missing for Tiled 1.5)
  * snap: Added 'removable-media' plug, for accessing USB drives
  * snap: "Open Containing Folder" action now also selects the file
  * JSON plugin: Write out "version" property as string (#3033)
  * YY plugin: Fixed plugin loading issue for qmake builds

OBS-URL: https://build.opensuse.org/request/show/888578
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=27
2021-04-27 19:34:46 +00:00
549474322d - Update to 1.6.0:
* Added object selection preview
  * Added toggle to select enclosed rather than touched objects (#3023)
  * Added Sentry crash handler to Linux AppImage (disabled by default)
  * Added %tileid variable for custom commands on tilesets (#3026)
  * Added option to lock the position of views and tool bars
  * Added toggle to show/hide other maps in the same world (#2859)
  * Added a helpful text to Terrain Sets view when it is empty (#3015)
  * Allow opening projects from the File menu (#3000)
  * Made the terrains list in the Terrain Sets view not collapsible (#3015)
  * Automatically select the first terrain when selecting a Terrain Set (#3015)
  * When duplicating objects, place the duplicates next to the originals (#2998)
  * Tweaked selection outlines to be a little fatter and adjust to DPI
  * Write --export-formats output to stdout instead of stderr (#3002)
  * Allow hiding objects in the Tile Collision Editor
  * Scripting: Added missing Tileset.transparentColor property
  * Fixed 'Detach templates' export option to add tilesets when needed
  * Fixed Terrain Brush behavior on map edges
  * Fixed Terrain Brush behavior for sets transitioning to nothing
  * Fixed loss of edit focus when hovering tileset while assigning terrain (#3015)
  * Fixed shortcuts for flipping or rotating the current terrain pattern
  * Fixed switching to Terrain Brush when clicked terrain is already selected (#3015)
  * Fixed state of "dynamic wrapping" toggle button on startup
  * Fixed parallax layer positioning when reordering layers (#3009)
  * Windows: Fixed Swedish translation missing from installer
  * Windows: Re-enabled code signing by SignPath (was missing for Tiled 1.5)
  * snap: Added 'removable-media' plug, for accessing USB drives
  * snap: "Open Containing Folder" action now also selects the file
  * JSON plugin: Write out "version" property as string (#3033)
  * YY plugin: Fixed plugin loading issue for qmake builds

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=62
2021-04-26 18:11:26 +00:00
Richard Brown
2fababf3db Accepting request 881837 from games:tools
- Update to 1.5.0:
  * Unified Wang and Terrain tools (backwards incompatible change!)
  * Added support for a per-layer parallax scrolling factor (#2951[1])
  * Added export to GameMaker Studio 2.3 (#1642[2])
  * Added option to change object selection behavior (#2865[3])
  * Added Monospace option to the multi-line text editor
  * Added option to auto-scroll on middle click
  * Added smooth scrolling option for arrow keys
  * Added a 'Convert to Polygon' action for rectangle objects
  * Added support for drawing with a blob tileset
  * Added 'Duplicate Terrain Set' action
  * Added Terrain Set type (Corner, Edge or Mixed)
  * Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4])
  * Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6])
  * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7])
  * Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8])
  * Automatically add .world extension to new World files
  * Shape Fill Tool now displays the size of the current shape (#2808[9])
  * Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10])
  * Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10])
  * Tilesets view: Added "Edit Tileset" action to tab context menu
  * Tilesets view: Added "Add External Tileset" action to tilesets menu
  * Scripting: Added initial API for creating and modifying Terrain Sets
  * Scripting: Added API for working with images (#2787[11])
  * Scripting: Added API for launching other processes (#2783[12])
  * Scripting: Added MapView.center property
  * Scripting: Added missing Layer.id and Layer.parentLayer properties
  * Scripting: Enable extending most context menus
  * Scripting: Fixed reset of file formats on script reload (#2911[13])
  * Scripting: Fixed missing GroupLayer and ImageLayer constructors

OBS-URL: https://build.opensuse.org/request/show/881837
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=26
2021-04-01 12:17:03 +00:00
3e7387ac83 - Update to 1.5.0:
* Unified Wang and Terrain tools (backwards incompatible change!)
  * Added support for a per-layer parallax scrolling factor (#2951[1])
  * Added export to GameMaker Studio 2.3 (#1642[2])
  * Added option to change object selection behavior (#2865[3])
  * Added Monospace option to the multi-line text editor
  * Added option to auto-scroll on middle click
  * Added smooth scrolling option for arrow keys
  * Added a 'Convert to Polygon' action for rectangle objects
  * Added support for drawing with a blob tileset
  * Added 'Duplicate Terrain Set' action
  * Added Terrain Set type (Corner, Edge or Mixed)
  * Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4])
  * Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6])
  * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7])
  * Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8])
  * Automatically add .world extension to new World files
  * Shape Fill Tool now displays the size of the current shape (#2808[9])
  * Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10])
  * Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10])
  * Tilesets view: Added "Edit Tileset" action to tab context menu
  * Tilesets view: Added "Add External Tileset" action to tilesets menu
  * Scripting: Added initial API for creating and modifying Terrain Sets
  * Scripting: Added API for working with images (#2787[11])
  * Scripting: Added API for launching other processes (#2783[12])
  * Scripting: Added MapView.center property
  * Scripting: Added missing Layer.id and Layer.parentLayer properties
  * Scripting: Enable extending most context menus
  * Scripting: Fixed reset of file formats on script reload (#2911[13])
  * Scripting: Fixed missing GroupLayer and ImageLayer constructors

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=60
2021-03-29 11:07:56 +00:00
ab57466e02 Accepting request 849037 from games:tools
- Update to 1.4.3:
  * Improved error message when adding external tileset
  * Tile Collision Editor: Fixed invisible tile for isometric
    oriented tileset (#2892)
  * Fixed Object Alignment not getting set when reloading a tileset
  * Ignore attempts to replace a tileset with itself
  * qmake: Support linking to system Zstd on all UNIX-like systems

OBS-URL: https://build.opensuse.org/request/show/849037
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/tiled?expand=0&rev=25
2020-11-17 20:26:52 +00:00
5e942a5342 - Update to 1.4.3:
* Improved error message when adding external tileset
  * Tile Collision Editor: Fixed invisible tile for isometric
    oriented tileset (#2892)
  * Fixed Object Alignment not getting set when reloading a tileset
  * Ignore attempts to replace a tileset with itself
  * qmake: Support linking to system Zstd on all UNIX-like systems

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=58
2020-11-17 08:27:49 +00:00