* Fixed initialization of selected layers (#2719)
* Fixed stamp action shortcuts not being configurable (#2684)
* Fixed the tileset view to respect the 'wheel zooms by default' preference
* Fixed insertion position when using drag-n-drop to rearrange layers
* Fixed displayed layer data format in Properties
* Fixed repeating of export when map is saved by a custom command (#2709)
* Fixed issue when multiple worlds are loaded that use pattern matching
* Issues view can now be hidden by clicking the status bar counters
* macOS: Fixed black toolbar when enabling OpenGL rendering (#1839)
* Windows: Fixed context menus activating first item on release (#2693)
* Windows installer: Include the 'defoldcollection' plugin (#2677)
* libtiled: Avoid inheriting Properties from QVariantMap (#2679)
* docs: Added some notes to Python and JavaScript pages (#2725)
* Updated Qt from 5.12.5 to 5.12.6
* Updated Finnish translation (by Tuomas Lähteenmäki and odamite)
* Updated part of Italian translation (by Katia Piazza)
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=44
* Added reloading of object types when changed externally (by Jacob Coughenour, #2674)
* Added a status bar to the startup screen
* Made the shortcuts for the tools configurable (#2666)
* Made Undo/Redo shortcuts configurable (#2669)
* Fixed importing of keyboard settings (.kms files) (#2671)
* Fixed small window showing up on startup for a split second
* Windows: Fixed the shipped version of OpenSSL (fixes new version notification)
* Tiled Quick: Don't compile/install by default (#2673)
- Remove tiled-1.3.0-disable-quick.patch: upstreamed
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=42
* Added support for extending Tiled with JavaScript (#949)
* Added error and warning counts to the status bar
* Added Issues view where you can see warnings and errors and interact with them
* Added configuration of keyboard shortcuts (#215)
* Added status bar notification on new releases (replacing Sparkle and WinSparkle)
* Added option to show tile collision shapes on the map (#799)
* Added switching current layer with Ctrl + Right Click in map view
* Added search filter to the Objects view (#1467)
* Added icons to objects in the Objects view
* Added dynamic wrapping mode to the tileset view (#1241)
* Added a *.world file filter when opening a world file
* Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067)
* Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087)
* Added actions to show/hide and lock/unlock the selected layers
* Added toggle button for "Highlight Current Layer" action
* Added custom output chunk size option to map properties (by Markus, #2130)
* Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888)
* Added option to minimize output on export (#944)
* Added export to Defold .collection files (by CodeSpartan, #2084)
* Added a warning when custom file properties point to non-existing files (#2080)
* Added shortcuts for next/previous tileset (#1238)
* Added saving of the last export target and format in the map/tileset file (#1610)
* Added option to repeat the last export on save (#1610)
* Added Fit Map in View action (by Mateo de Mayo, #2206)
* Tile Collision Editor: Added objects list view
* Changed the Type property from a text box to an editable combo box (#823)
* Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050)
* Changed the shortcut for AutoMap from A to Ctrl+M
* AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141)
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
* Fixed view boundaries to take into account layer offsets
* Fixed map size when switching infinite off
* Fixed the image cache to check file modification time
* Fixed updating a few things when changing tileset drawing offset
* Fixed position of tile object outline on isometric maps
* Fixed saving of tile stamps when using the Shape Fill Tool
* tBIN plugin: Fixed loading of some tilesets on Linux
* tBIN plugin: Fixed possible crash when images can't be found
* Python plugin: Disable this plugin by default, to avoid crashes on startup
* JSON plugin: Fixed writing of position for objects without ID
* Added Swedish translation
Changelog from 1.2.3:
* Fixed cut/copy in Tile Collision Editor
* Fixed crash when trying to add Wang colors without a selected Wang set
* tBIN plugin: Fixed hang when locating missing tileset image
* CSV plugin: Fixed exporting of grouped tile layers
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=39
* Added 'json1' plugin that exports to the old JSON format (#2058)
* Enable the adding of point objects in Tile Collision Editor (#2043)
* Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997)
* Fixed remembering of last used export filter
* Fixed label color to update when object layer color is changed (by Justin Zheng, #1976)
* Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996)
* Fixed misbehavior when trying to open non-existing files
* Fixed mini-map bounds when layer offsets are used in combination with group layers
* Fixed Templates view missing from the Views menu (#2054)
* Fixed Copy Path / Open Folder actions for embedded tilesets (#2059)
* Python plugin: Made the API more complete (#1867)
* Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=37
* Fixed JSON templates not being visible in Templates view (#2009[1])
* Fixed Maps view to show all readable map formats
* Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014[2])
* Fixed crash after a world file failed to load
* Fixed Select None action to be enabled when there is any selection
* Fixed disappearing of tile types on export/import of a tileset (#2023[3])
* Fixed tool shortcuts when using Spanish translation
* Fixed saving of the "Justify" alignment option for text objects (#2026[4])
* Changed Cut, Copy and Delete actions to apply based on selected layer types
* Updated Russian translation (by Rafael Osipov, #2017[5
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=35
* Added multi-layer selection, including multi-layer tile layer editing
* Added support for multi-map worlds (#1669[1])
* Added ability to extend existing polylines (with Ketan Gupta, #1683[2])
* Added option to highlight the hovered object (#1190[3])
* Added news from website to the status bar (#1898[4])
* Added option to show object labels for hovered objects
* Added option to embed tilesets on export (#1850[5])
* Added option to detach templates on export (#1850[5])
* Added option to resolve object types and properties on export (#1850[5])
* Added Escape for switching to the Select Objects tool and for clearing the selection
* Added Escape to cancel the current action in all object layer tools
* Added double-click on polygon objects to switch to Edit Polygons tool
* Added interaction with segments for polygons, for selection and dragging
* Added double-clicking a polygon segment for inserting a new point at that location
* Added action to lock/unlock all other layers (by kralle333, #1883[6])
* Added --export-tileset command line argument (by Josh Bramlett, #1872[7])
* Added unique persistent layer IDs (#1892[8])
* Added 'version' and 'tiledversion' to external tileset files
* Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9])
* Create Object Tools: Show preview already on hover (#537[10])
* Objects view: Only center view on object on press or activation
* Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11])
* Unified the Create Polygon and Create Polyline tools
* JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12])
* Tile Collision Editor: Allowed using object templates
* Templates view: Don't allow hiding the template object
* Python plugin: Updated to Python 3 (by Samuli Tuomola)
* Python plugin: Fixed startup messages not appearing in debug console
* Python plugin: Fixed file change watching for main script files
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=33
* Fixed Terrain Brush issue on staggered isometric maps (#1951)
* Fixed objects to stay selected when moving them between layers
* Fixed small tab bar rendering issue on high DPI displays
* Fixed rendering of arrows on scroll bar buttons
* Fixed object labels to adjust properly to the font DPI
* Fixed resize handle locations for multiple zero-sized objects
* Fixed handling of arrow keys on focused layer combo box (#1973)
* Tile Collision Editor: Fixed handling of tile offset (#1955)
* Tile Collision Editor: Fixed potential crash on Undo (#1965)
* Python plugin: Added some missing API to the Cell class
* Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=31
* Fixed erasing mode of the Terrain Brush
* Fixed crash after editing a template
* Fixed rendering of eye/lock icons in Layers view
* Fixed object index when undoing Move Object to Layer action (#1932[1])
* Fixed shortcuts for flipping and rotating objects (#1926[2])
* Fixed dynamic retranslation of tools and tool actions
* Fixed possible crash when undoing/redoing Wang color changes
* Fixed handling of sub-properties in Object Type Editor (#1936[3])
* Fixed crash when deleting an object right before dragging it (#1933[4])
* Adjust Wang tile data when tileset column count changes (#1851[5])
* Improved fill behavior in case of selection on infinite map (#1921[6])
* Removed ability to hide tile collision objects (#1929[7])
* Remove tile collision layer along with the last object (#1230[8])
* JSON plugin: Made the reader more strict about object types (#1922[9])
* JSON plugin: Added support for Wang sets
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=29
* Fixed exporting of external tilesets to JSON or TSX formats
* Fixed problem with embedding or exporting tilesets with Wang sets
* Fixed tiles placed by the terrain tool being considered different (#1913[1])
* Fixed text alignment values appearing at random in Properties view (#1767[2])
* Re-enabled Space for toggling layer visibility
* Migrate properties set on tile collision layer to the tile (#1912[3])
* Don't reset stamp brush state when pressing Alt
* Automapping: Apply rules to selected area when there is one
* Windows and Linux: Updated builds to Qt 5.10.1
* Linux: Indicate Tiled can open multiple files at once in desktop file
* Lowered the minimum supported version of Qt to 5.5
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=27
* Fixed crash when removing a tileset referenced by multiple objects
* Fixed crash on paste when it introduced more than one new tileset
* Fixed Invert Selection for non-infinite maps
* Fixed Select All to not select objects on locked layers
* Fixed logic determining the tilesets used by a tile layer
* Fixed copy/paste changing object order (#1896[1])
* Fixed tileset getting loaded twice when used by the map and a template
* Fixed repainting issues on undo/redo for new maps (#1887[2])
* JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3])
* Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=25
* Fixed possible crash while editing polygons
* Fixed hang when loading map file with empty compressed layer data
* Fixed selection of tile stamp to work on mouse click
* Fixed tools not being up to date on modifier keys after activation
* Fixed "Offset Map" action for infinite maps (#1866)
* Templates view: Keep template centered when resizing view
* Tile Collision Editor: Keep tile centered when resizing view
* Tile Collision Editor: Display tool info text in status bar
* JSON plugin: Fixed reading of infinite maps (#1858)
* libtiled-java: Fixed some bugs (by Henry Wang, #1840)
* libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)
- Remove upstreamed tiled-1.1.0-empty-return.patch
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=23
* Added support for infinite maps (by Ketan Gupta, #260)
* Added support for Wang tiles and related tools (by Benjamin Trotter)
* Added support for reusable object templates (by Mohamed Thabet)
* Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
* Added ability to reorder terrain types (by Justin Jacobs, #1603)
* Added support for custom input formats and TMX output to the --export-map command-line option
* Added island RPG example based on Beach tileset by finalbossblues
* Added file-related context menu actions to tileset tabs
* Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
* Improved polygon node handles and drag behavior
* Fixed %executablepath variable for executables found in PATH (#1648)
* Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
* Fixed crash when saving two new maps using the same file name (#1734)
* Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
* Fixed potential crash after deleting object or group layers
* Automapping: Don't fail if an input/inputnot layer isn't found
* Automapping: Added a "StrictEmpty" flag to input layers
* GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
* GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
* tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
* libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
* libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
* Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
* plugin: Various changes (by Justin Jacobs, #1781)
* TMW plugin: Removed since it is no longer needed
* Updated translations
- Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function'
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=20
* Fixed crash on reload map (#1659[1], #1694[2])
* Fixed possible crash on undo/redo in collision editor (#1695[3])
* Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4])
* Fixed the display of the image source property for tilesets
* Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
* JSON plugin: Fixed reading of tileset column count
* JSON plugin: Fixed reading of custom properties on tile collision object group
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=18
* Added support for editing external tilesets (#242)
* Added a text object with configurable font and wrapping (#1429)
* Added layer grouping (#1038)
* Added Tile.type and inherit tile object properties from the tile (#436, #1248)
* Added a start page
* Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
* Added an option to disable safe writing of files (#1402, #1404)
* Added invert selection action (by Leon Moctezuma, #1423)
* Added support for isometric terrain overlays and tile collision objects (#419, #757)
* Added 180-degree symmetry mode to terrain brush with Alt modifier
* Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
* Added Swap Tiles action (by Alexander Münch, #866)
* Added tileset background color property (#227)
* Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
* Added a check for duplicates when adding tiles (by Simião, #1227)
* Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
* Added custom shortcuts for commands (by Ketan Gupta, #1456)
* Added optional ID and Position columns to objects view (by i-ka, #1462)
* Added an executable picker for custom commands (by Ketan Gupta, #942)
* Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
* Added all open tilesets to the Tilesets view
* Added auto-show/hide all views (Clear View) action (by erem2k, #563)
* Added minimap in the resizing dialog (by Yuriy, #1516)
* Added drag-n-drop support in Layers view (#178)
* Added support for storing object type definitions in JSON format (#1313)
* Added cut/copy/paste actions for custom properties (#515)
* Allow changing the tile of tile objects (by Mohamed Thabet, #409)
* Allow selecting a folder to fix multiple broken links at once
* Added support for dragging external tilesets into the Tilesets dock
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=16
- Update to 1.0.0:
* Added support for editing external tilesets (#242)
* Added a text object with configurable font and wrapping (#1429)
* Added layer grouping (#1038)
* Added Tile.type and inherit tile object properties from the tile (#436, #1248)
* Added a start page
* Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
* Added an option to disable safe writing of files (#1402, #1404)
* Added invert selection action (by Leon Moctezuma, #1423)
* Added support for isometric terrain overlays and tile collision objects (#419, #757)
* Added 180-degree symmetry mode to terrain brush with Alt modifier
* Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
* Added Swap Tiles action (by Alexander Münch, #866)
* Added tileset background color property (#227)
* Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
* Added a check for duplicates when adding tiles (by Simião, #1227)
* Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
* Added custom shortcuts for commands (by Ketan Gupta, #1456)
* Added optional ID and Position columns to objects view (by i-ka, #1462)
* Added an executable picker for custom commands (by Ketan Gupta, #942)
* Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
* Added all open tilesets to the Tilesets view
* Added auto-show/hide all views (Clear View) action (by erem2k, #563)
* Added minimap in the resizing dialog (by Yuriy, #1516)
* Added drag-n-drop support in Layers view (#178)
* Added support for storing object type definitions in JSON format (#1313)
* Added cut/copy/paste actions for custom properties (#515)
* Allow changing the tile of tile objects (by Mohamed Thabet, #409)
* Allow selecting a folder to fix multiple broken links at once
* Added support for dragging external tilesets into the Tilesets dock
OBS-URL: https://build.opensuse.org/request/show/498515
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=15
- Update to 0.18.2:
* Fixed crash when deleting multiple selected objects
* Fixed crash when moving multiple selected objects to another object layer
* Fixed updating of values displayed in Objects and Layers views
* GmxPlugin: Added support for image collection tilesets
* Object Types Editor: Improved behavior when adding new types
* Linux: Fixed shipping of image format plugins in AppImage releases
OBS-URL: https://build.opensuse.org/request/show/477487
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=13
- Update to 0.18.1:
* Fixed terrain brush for isometric staggered maps (by Clyde)
* Fixed crash when resizing map causes objects to get removed
* Fixed crash when duplicating an object layer
* Fixed position of image layer after Resize or Offset Map
* Fixed the quality of the minimap on HiDpi displays
* Fixed Alt-drag behavior to not override resize handles
* When adding a new layer, insert it above the current one
* GmxPlugin: Fixed positioning for non-tile objects and support scaling
* GmxPlugin: Export tile objects without a type as tiles
* GmxPlugin: Support horizontal and vertical flipping
* Updated Chinese translation (by Clyde)
OBS-URL: https://build.opensuse.org/request/show/452911
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=9
- Fix plugin detection:
We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and
doesn't look relative to the executables path.
Without this exporting to lua, json etc never worked.
- Update to version 0.18.0:
* Added Layer via Copy/Cut actions
* Added support for Paste in Place action for tile layers
* Added context menu to change custom property type (by Dmitry Hrabrov)
* Added support for higher precision for custom floating point properties
* Added %mappath variable to commands (by Jack Roper)
* Added snapping to pixels (by Mamed Ibrahimov)
* Added right-click to clear the tile selection
* Added a context menu action to reset the size of tile objects
* Added exporter for Game Maker Studio room files (by Jones Blunt)
* Added Move Up/Down buttons to Objects view (by iskolbin)
* Added pixel coordinates to status bar for object tools (by iskolbin)
* Added Sticker Knight platformer example (by Ponywolf)
* tmxrasterizer: Added --size argument and support local file URLs
* tmxrasterizer: Use smooth pixmap transform by default
* Linux: Register tmxrasterizer as thumbnail generator for TMX files
* Allow scrolling past map edges with mouse wheel
* Enabled HiDpi scaling and improved the quality of some icons
* Reversed the order of the objects in the Objects view
* JSON plugin: Added Node.js support to the JavaScript export
* Updated TMX schema definition (by assofohdz)
* Fixed unfinished objects getting saved
* Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
* Fixed Remove and Rename actions for predefined properties
* Windows: Fixed console output
OBS-URL: https://build.opensuse.org/request/show/447206
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=7