Accepting request 710499 from games
OBS-URL: https://build.opensuse.org/request/show/710499 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/vkquake?expand=0&rev=3
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version https://git-lfs.github.com/spec/v1
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oid sha256:b0c5420d6f5c71ed032232729fc73537588267a187bea5f29681dc2d51d8712f
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size 3404109
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3
vkQuake-1.02.1.tar.gz
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3
vkQuake-1.02.1.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:e69373146114f399854a43bce3c33cd757e053cb49721c2afe17f42ec1292026
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size 3468997
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-------------------------------------------------------------------
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Mon Jun 17 19:34:23 UTC 2019 - Martin Hauke <mardnh@gmx.de>
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- Update to version 1.02.0
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+ Frame rates over 72 Hz don't break physics anymore (from
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QuakeSpasm spiked)
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+ Default maximum frame rate raised to 200 Hz.
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+ Fix crashes with some Intel drivers and anti aliasing
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+ Fix crash "out of dynamic vertex buffer space" in some very
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large custom maps
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+ Fix gun position being different than in QuakeSpasm when status
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bar alpha is 0
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+ Other minor Vulkan fixes
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- Update to version 1.01.0
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+ Extremely large textures should now work
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+ Fixed alpha blending issue in some maps
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(e.g. xmasjam2018_bloodshot)
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+ Partial support for r_showTris (world and particles)
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+ Update to latest QuakeSpasm code
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-------------------------------------------------------------------
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Sun Oct 14 06:16:10 UTC 2018 - sean@suspend.net
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#
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# spec file for package vkquake
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#
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# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
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# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
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# Copyright (c) 2017 Luke Jones <luke.nukem.jones@gmail.com>
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#
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# All modifications and additions to the file contributed by third parties
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Name: vkquake
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Version: 1.00.0
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Version: 1.02.1
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Release: 0
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Summary: Quake 1 port using Vulkan instead of OpenGL for rendering
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# FIXME: Select a correct license from https://github.com/openSUSE/spec-cleaner#spdx-licenses
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