forked from pool/python-pygame
2876ea6de8f0188dca39f2791d763ef41836b138699c7ccc371ce39c187f48db
- Update to 2.5.0 * Wayland oh wayland, goodbye manylinux1, ciao manylinux2010 by @illume in #3841 * github: Add python 3.12-dev to the test matrix by @illume in #3847 * mixer: Testing by @illume in #3846 * Add support for keyboard grab without mouse grab (expose SDL_GetWindowKeyboardGrab) by @Yannik in #3843 * SDL 2.26.5 by @illume in #3848 * Updated event_name function to use kwargs by @jonotassia in #3854 * manylinux: Add Secret Rabbit Code for better sound quality by @illume in #3855 * base: Some of it documented by @illume in #3856 * Adding kwarg support to color.c by @jonotassia in #3858 * Add keyword argument support to display.c by @jonotassia in #3859 * color: Fix color.c from weird merge issue by @illume in #3862 * SDL2 mixer 2.6.3 by @illume in #3861 * Fix types for aliens by @illume in #3864 * types eventlist by @illume in #3865 * types midi by @illume in #3866 * types video by @illume in #3867 * examples midi: Fix some 3.10isms in the typing by @illume in #3868 * examples: types textinput by @illume in #3870 * examples: types scroll by @illume in #3869 * test mixer: Fix test_play_multiple_times to be more CI friendly by @illume in #3871 * Overhaul of README for pygame/examples by @bakkary23 in #3873 * test time: Fix for unrealistic time slice requirement by @illume in #3878 * time: Document and clean up a few functions by @illume in #3879 * Added kwarg handling to rect.c by @jonotassia in #3872 * es docs by @illume in #3884 * Add Spanish version of bufferproxy.rst by @stefpivser in #3885 * Add Spanish version of camera.rst by @stefpivser in #3886 * Add Spanish version of cursors.rst by @stefpivser in #3888 * Add Spanish version of color.rst by @stefpivser in #3889 * Add Spanish version of cdrom.rst by @stefpivser in #3890 * Spanish Version of c_api.rst by @stefpivser in #3893 * Add Spanish Version of index.rst by @stefpivser in #3894 * Add Spanish version of logos.rst by @stefpivser in #3895 * Add Spanish Version of README.md by @stefpivser in #3896 * Add Spanish Version of color_list.rst by @stefpivser in #3897 * rwobject.c: Use lseek64(3) only for GNU libc by @saper in #3898 * manylinux: Add libdecor by @illume in #3900 * examples/stars: Improve typing by @illume in #3901 * examples/dropevent: Fix typing issue by @illume in #3902 * examples/dropevent: A few minor cleanups by @illume in #3904 * examples/testsprite: Fix a few minor typing and code style issues by @illume in #3903 * examples: Remove prevent_display_stretching and fix stars typing issue by @illume in #3905 * es doc references fixups by @illume in #3909 * 2.5.0.dev2 -> 2.5.0.dev3 by @illume in #3910 * Update documentation on several events by @RyanNicoletti in #3912 * setup buildconfig github: Add PYGAME_DETECT_AVX2 to unfsk setup by @illume in #3924 * github: Bump pypa/cibuildwheel@v2.13.1 by @illume in #3925 * buildconfig: 3.12 part 2 - the cpython strikes back by @illume in #3927 * key: Allow list(get_pressed()) again by @illume in #3926 * Updating "Python Pygame Introduction" by @Ronoc21 in #3918 * Added "Contribute" section to main README.rst by @gezeebeezee in #3919 * docs: Remove linenos because it breaks github rendering by @illume in #3928 * docs: Add sphinx conf for docs/es by @illume in #3929 * Unit tests added to mixer.music test module by @LegoPCT20 in #3921 * mixer.music: Add missing unit tests by @LegoPCT20 by @illume in #3931 * alphablit: Add env var to warning message by @illume in #3935 * buildconfig: SDL 2.28.0 by @illume in #3936 - Update to 2.4.0 * 2.3.0 -> 2.4.0.dev1 by @illume in #3760 * Fix docs for cursors.Cursor.copy() by @MarcellPerger1 in #3762 * base: Remove pygame_parachute by @illume in #3768 * mouse mouse_get_rel: Fix for SCALED by @illume in #3769 * github: Remove unused files by @illume in #3771 * buildconfig: SDL 2.26.4 by @illume in #3770 * sysfont: Fix sysfont on macos on failure of fc-list by @illume in #3772 * 2.4.0.dev2 by @illume in #3774 * manylinux: Add libxml, wayland, wayland-protocol dependencies by @illume in #3775 * fixed self.pos of move method in GameObject in Moving Multiple Images by @saif-11bit in #3783 * docs: Add Spanish version of MoveIt.rst by @stefpivser in #3810 * docs: Add Spanish version of SpriteIntro.rst by @stefpivser in #3811 * docs: Add Spanish version of SurfarrayIntro.rst by @stefpivser in #3812 * docs: Add Spanish version of tom_games2.rst by @stefpivser in #3813 * docs: Add Spanish version of tom_games3.rst by @stefpivser in #3814 * docs: Add Spanish version of tom_games4.rst by @stefpivser in #3815 * docs: Add Spanish version of tom_games5.rst by @stefpivser in #3816 * docs: Add Spanish version of tom_games6.rst by @stefpivser in #3817 * docs: Add Spanish translation of newbieguide.rst by @stefpivser in #3808 * docs: Add Spanish version of CameraIntro.rst by @stefpivser in #3809 * Add documentation for DualShock 5 by @Aashutosh-922 in #3797 * Fix the signature of midi.get_device_info by @SpeedyOrc-C in #3807 * Fix some docs warnings by @illume in #3825 * base: Document some of the things by @illume in #3826 * Replaced dict with weakset in Sprites groups by @theRealProHacker in #3766 * Weak sprites, part 2 by @illume in #3827 * draw.circle: Fixes when center is -x, and bounding rect by @illume in #3779 - Update to 2.3.0 * 2.2.0 -> 2.3.0.dev1 by @illume in #3736 * Remove :return from sysfont._parse_font_entry_win by @MarcellPerger1 in #3732 * Add special_flags argument to Group.draw by @MarcellPerger1 in #3722 * Add Spanish version of ImportInit.rst by @stefpivser in #3699 * Add Spanish version of DisplayModes.rst by @stefpivser in #3700 * Add Spanish version of CreateGames.rst by @stefpivser in #3714 * buildconfig: Bump SDL version to 2.24.2 on windows by @illume in #3458 * _camera_opencv: Add list_cameras implementation by @illume in #3738 * github sdist: Do not apt-get update by @illume in #3740 * Fixup deprecation error on MacOS 11 by @Tobias-Fischer in #3663 * manylinux-build: Bump SDL2 to version 2.24.2 by @illume in #3741 * _camera_opencv: Add ability to pass VidCapture api_preferences by @illume in #3739 * 2.3.0.dev2 -> 2.3.0.dev3 by @illume in #3742 * camera: Make opencv backend default on win if cv2 imports by @illume in #3743 * Features/rect/scaleby by @dr0id in #3077 * Implement pygame.math.lerp by @JamesC01 in #3362 * Defining rect assignment of floats to Rect properties by @dr0id by @illume in #3745 * Rect: scale_by and scale_by_ip by @dr0id and @mcpalmer1980 by @illume in #3746 * circleci: Remove config by @illume in #3748 * docs: fix move images tutorial final example by @SalimBAhmed in #3747 * Fix drawing of circles there intersect -+INT_MAX by @jhilmer in #3151 * Implementation of Vector2.from_polar and ClassObjectMethod descriptor by @joaquin30 in #3744 * github: Add back apt-get update / upgrade by @illume in #3751 * _sdl2.video: Window.from_window by @Rabbid76 by @illume in #3752 * class method "from_foreign_window" added to class "Window" by @Rabbid76 in #2982 * draw mask: Added unit tests for test_arc and test_angle by @yujyuj by @illume in #3753 * examples: Add grid movement example by @Masonstiller by @illume in #3754 * docs: Fix a few sphinx warnings by @illume in #3759 * Fix segfaults when using display surface after calling pygame.quit by @MarcellPerger1 in #3755 - Update to 2.2.0 * docs: Add experimental feedback links to new APIs by @illume in #3511 * 2.1.4.dev1 by @illume in #3514 * Fix 2.1.4 build by @Starbuck5 in #3529 * Change from clang-format update (needed for CI) by @MyreMylar in #3535 * Fix memory leak for distance_to() by @novialriptide in #3532 * Fixed inconsistency in tp_names, changed all to pygame.module.Type by @Matiiss in #3515 * Add 3.11 classifier by @novialriptide in #3537 * Tracking SSE2 Optimisations by @PurityLake in #3370 * Tweaking version getters for sdl modules and freetype by @oddbookworm in #3379 * Warn when SIMD is usable but not compiled by @ankith26 in #3501 * Changed minor name mismatch by @Matiiss in #3544 * Document SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS by @zoldalma999 in #3546 * Move pg_tuple_from_values_int into header, rename & add triple variant by @MyreMylar in #3530 * mouse.get_pos(), mouse.get_rel() optimizations by @itzpr3d4t0r in #3424 * Minor typo in the "pygame.Color" docs by @pgattic in #3554 * Remove Python < 3.2 compatibility shim by @Starbuck5 in #3553 * docs: fix links by @Linkid in #3549 * Fix typo in music.rst by @winterhazel in #3562 * Delete test_test_.py by @Koswu in #3563 * Add info on viewing pygame docs locally by @novialriptide in #3558 * Modify key compat table to store key-name pairs (fixes a rare bug) by @ankith26 in #3426 * Adjust surface masks to create a proper 24 bit Surface by @Starbuck5 in #3577 * Add vector zero constructor clarification by @novialriptide in #3574 * Minor pygame.math doc enhancements by @Matiiss in #3581 * Improved colliderect() function by @itzpr3d4t0r in #3322 * Add VScode? _headers/ folder to gitignore by @Starbuck5 in #3587 * Remove LGTM badges by @novialriptide in #3599 * Fix list_cameras being empty on linux by @ankith26 in #3594 * Fix some more math memory leaks by @ankith26 in #3590 * Use Python 3.11.0 rather than 3.11rc2 by @Starbuck5 in #3611 * Add quickstart section to docs front page by @Starbuck5 in #3541 * Add premul_alpha method to surface by @MyreMylar in #3276 * Add "window" attribute to DROPFILE and DROPTEXT event by @yunline in #3568 * Fix minor grammar and punctuation mistakes in tom_games6.rst by @cvionis in #3616 * Added __round__ method for vectors by @Matiiss in #3559 * Segfault fix in freetype.get_version by @oddbookworm in #3567 * Convert surface to texture's pixel format in Texture.update by @zoldalma999 in #3548 * Performance improvement for draw.circle by @MightyJosip in #3550 * Fix build errors on win_arm64 by @cgohlke in #3583 * Consolidate SSE2 and NEON code paths by @Starbuck5 in #3588 * Correct set_(shifts/masks) docs and cleanup code by @Starbuck5 in #3620 * Update README.rst by @CodeMaster7000 in #3625 * Deprecate gamma and _sdl2 window brightness functionality by @SSS-Says-Snek in #3622 * Change all (to|from)string to (to|from)bytes in image.c by @Matiiss in #3633 * Update docs generation to sphinx 6.0 by @MyreMylar in #3647 * Raise minimum SDL version to 2.0.8 by @Starbuck5 in #3618 * Replace music.set_pos current error message with SDL_GetError() by @Matiiss in #3641 * Fixed typo in pygame.image.tobytes docs by @oddbookworm in #3657 * Update README.rst by @SmashedFrenzy16 in #3638 * fixed segfault by @oddbookworm in #3666 * Fix event button attr for fast mousewheel by @ankith26 in #3642 * Change casting to list to using copy in pygame.sprite by @Matiiss in #3655 * Removing redudancy in regex by @TheVroum in #3595 * Remove bit of MIR code by @Starbuck5 in #3617 * Fix scrap typing (use only bytes and not AnyStr) by @ankith26 in #3395 * wasm: clean up for #3439 by @pmp-p in #3593 * Syntax highlighting fix by @novialriptide in #3684 * Port SDL_ttf text shaping capability by @Starbuck5 in #3330 * Fix the memory leak by @Starbuck5 in #3649 * Update linter ubuntu version by @MyreMylar in #3689 * Linter run by @novialriptide in #3695 * Correct update statement by @chimosky in #3694 * Update sprite.rst by @Librichard in #3648 * Re-order display fullscreen handling and ensure toggle_fullscreen works for maximized window by @Temmie3754 in #3497 * Fix the fault of stubtest by @yunline in #3703 * Don't set adaptive vsync by default by @fladd in #3609 * Add support for ppc64le by @mgiessing in #3605 * Example games fixed | Fixed UnicodeDecodeError for music_drop_fade.py… by @Vazno in #3387 * Updated README.rst to include feature description by @ChristianKearns in #3710 * pgScancodeWrapper now raises exception when trying to use iter by @PurityLake in #3495 * Suggested improvement to font_init by @PurityLake in #3489 * grayscale for Surfaces and Colors by @ScriptLineStudios in #3556 * "SDL_CreateWindowFrom" in "display" module by @Rabbid76 in #2981 * github build-macos: Add pkg-config dependency by @illume in #3716 * Fix SDL_WINDOWID with SDL by @Rabbid76 by @illume in #3718 * Add grayscale for surfaces and colors by @ScriptLineStudios by @illume in #3717 * 2.1.3 -> 2.2.0.dev1 by @illume in #3711 * Add a simple check for mypy by @illume in #3723 * manylinux: Revert compiling harfbuzz on MacOS by @illume in #3724 * manylinux: Add more pythons to be built with by @illume in #3725 * Fix of inverted boolean of borderless window property by @joaquin30 in #3727 * That time numpy was giving me grief by @illume in #3731 - Remove upstreamed patch adjust-surface-mask.patch. - Switch from %python_{build,install} to %pyproject_{wheel,install} macros. OBS-URL: https://build.opensuse.org/request/show/1103619 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/python-pygame?expand=0&rev=37
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