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Dominique Leuenberger 2876ea6de8 Accepting request 1103619 from devel:languages:python
- Update to 2.5.0
  * Wayland oh wayland, goodbye manylinux1, ciao manylinux2010 by @illume in #3841
  * github: Add python 3.12-dev to the test matrix by @illume in #3847
  * mixer: Testing by @illume in #3846
  * Add support for keyboard grab without mouse grab (expose SDL_GetWindowKeyboardGrab) by @Yannik in #3843
  * SDL 2.26.5 by @illume in #3848
  * Updated event_name function to use kwargs by @jonotassia in #3854
  * manylinux: Add Secret Rabbit Code for better sound quality by @illume in #3855
  * base: Some of it documented by @illume in #3856
  * Adding kwarg support to color.c by @jonotassia in #3858
  * Add keyword argument support to display.c by @jonotassia in #3859
  * color: Fix color.c from weird merge issue by @illume in #3862
  * SDL2 mixer 2.6.3 by @illume in #3861
  * Fix types for aliens by @illume in #3864
  * types eventlist by @illume in #3865
  * types midi by @illume in #3866
  * types video by @illume in #3867
  * examples midi: Fix some 3.10isms in the typing by @illume in #3868
  * examples: types textinput by @illume in #3870
  * examples: types scroll by @illume in #3869
  * test mixer: Fix test_play_multiple_times to be more CI friendly by @illume in #3871
  * Overhaul of README for pygame/examples by @bakkary23 in #3873
  * test time: Fix for unrealistic time slice requirement by @illume in #3878
  * time: Document and clean up a few functions by @illume in #3879
  * Added kwarg handling to rect.c by @jonotassia in #3872
  * es docs by @illume in #3884
  * Add Spanish version of bufferproxy.rst by @stefpivser in #3885
  * Add Spanish version of camera.rst by @stefpivser in #3886
  * Add Spanish version of cursors.rst by @stefpivser in #3888
  * Add Spanish version of color.rst by @stefpivser in #3889
  * Add Spanish version of cdrom.rst by @stefpivser in #3890
  * Spanish Version of c_api.rst by @stefpivser in #3893
  * Add Spanish Version of index.rst by @stefpivser in #3894
  * Add Spanish version of logos.rst by @stefpivser in #3895
  * Add Spanish Version of README.md by @stefpivser in #3896
  * Add Spanish Version of color_list.rst by @stefpivser in #3897
  * rwobject.c: Use lseek64(3) only for GNU libc by @saper in #3898
  * manylinux: Add libdecor by @illume in #3900
  * examples/stars: Improve typing by @illume in #3901
  * examples/dropevent: Fix typing issue by @illume in #3902
  * examples/dropevent: A few minor cleanups by @illume in #3904
  * examples/testsprite: Fix a few minor typing and code style issues by @illume in #3903
  * examples: Remove prevent_display_stretching and fix stars typing issue by @illume in #3905
  * es doc references fixups by @illume in #3909
  * 2.5.0.dev2 -> 2.5.0.dev3 by @illume in #3910
  * Update documentation on several events by @RyanNicoletti in #3912
  * setup buildconfig github: Add PYGAME_DETECT_AVX2 to unfsk setup by @illume in #3924
  * github: Bump pypa/cibuildwheel@v2.13.1 by @illume in #3925
  * buildconfig: 3.12 part 2 - the cpython strikes back by @illume in #3927
  * key: Allow list(get_pressed()) again by @illume in #3926
  * Updating "Python Pygame Introduction" by @Ronoc21 in #3918
  * Added "Contribute" section to main README.rst by @gezeebeezee in #3919
  * docs: Remove linenos because it breaks github rendering by @illume in #3928
  * docs: Add sphinx conf for docs/es by @illume in #3929
  * Unit tests added to mixer.music test module by @LegoPCT20 in #3921
  * mixer.music: Add missing unit tests by @LegoPCT20 by @illume in #3931
  * alphablit: Add env var to warning message by @illume in #3935
  * buildconfig: SDL 2.28.0 by @illume in #3936
- Update to 2.4.0
  * 2.3.0 -> 2.4.0.dev1 by @illume in #3760
  * Fix docs for cursors.Cursor.copy() by @MarcellPerger1 in #3762
  * base: Remove pygame_parachute by @illume in #3768
  * mouse mouse_get_rel: Fix for SCALED by @illume in #3769
  * github: Remove unused files by @illume in #3771
  * buildconfig: SDL 2.26.4 by @illume in #3770
  * sysfont: Fix sysfont on macos on failure of fc-list by @illume in #3772
  * 2.4.0.dev2 by @illume in #3774
  * manylinux: Add libxml, wayland, wayland-protocol dependencies by @illume in #3775
  * fixed self.pos of move method in GameObject in Moving Multiple Images by @saif-11bit in #3783
  * docs: Add Spanish version of MoveIt.rst by @stefpivser in #3810
  * docs: Add Spanish version of SpriteIntro.rst by @stefpivser in #3811
  * docs: Add Spanish version of SurfarrayIntro.rst by @stefpivser in #3812
  * docs: Add Spanish version of tom_games2.rst by @stefpivser in #3813
  * docs: Add Spanish version of tom_games3.rst by @stefpivser in #3814
  * docs: Add Spanish version of tom_games4.rst by @stefpivser in #3815
  * docs: Add Spanish version of tom_games5.rst by @stefpivser in #3816
  * docs: Add Spanish version of tom_games6.rst by @stefpivser in #3817
  * docs: Add Spanish translation of newbieguide.rst by @stefpivser in #3808
  * docs: Add Spanish version of CameraIntro.rst by @stefpivser in #3809
  * Add documentation for DualShock 5 by @Aashutosh-922 in #3797
  * Fix the signature of midi.get_device_info by @SpeedyOrc-C in #3807
  * Fix some docs warnings by @illume in #3825
  * base: Document some of the things by @illume in #3826
  * Replaced dict with weakset in Sprites groups by @theRealProHacker in #3766
  * Weak sprites, part 2 by @illume in #3827
  * draw.circle: Fixes when center is -x, and bounding rect by @illume in #3779
- Update to 2.3.0
  * 2.2.0 -> 2.3.0.dev1 by @illume in #3736
  * Remove :return from sysfont._parse_font_entry_win by @MarcellPerger1 in #3732
  * Add special_flags argument to Group.draw by @MarcellPerger1 in #3722
  * Add Spanish version of ImportInit.rst by @stefpivser in #3699
  * Add Spanish version of DisplayModes.rst by @stefpivser in #3700
  * Add Spanish version of CreateGames.rst by @stefpivser in #3714
  * buildconfig: Bump SDL version to 2.24.2 on windows by @illume in #3458
  * _camera_opencv: Add list_cameras implementation by @illume in #3738
  * github sdist: Do not apt-get update by @illume in #3740
  * Fixup deprecation error on MacOS 11 by @Tobias-Fischer in #3663
  * manylinux-build: Bump SDL2 to version 2.24.2 by @illume in #3741
  * _camera_opencv: Add ability to pass VidCapture api_preferences by @illume in #3739
  * 2.3.0.dev2 -> 2.3.0.dev3 by @illume in #3742
  * camera: Make opencv backend default on win if cv2 imports by @illume in #3743
  * Features/rect/scaleby by @dr0id in #3077
  * Implement pygame.math.lerp by @JamesC01 in #3362
  * Defining rect assignment of floats to Rect properties by @dr0id by @illume in #3745
  * Rect: scale_by and scale_by_ip by @dr0id and @mcpalmer1980 by @illume in #3746
  * circleci: Remove config by @illume in #3748
  * docs: fix move images tutorial final example by @SalimBAhmed in #3747
  * Fix drawing of circles there intersect -+INT_MAX by @jhilmer in #3151
  * Implementation of Vector2.from_polar and ClassObjectMethod descriptor by @joaquin30 in #3744
  * github: Add back apt-get update / upgrade by @illume in #3751
  * _sdl2.video: Window.from_window by @Rabbid76 by @illume in #3752
  * class method "from_foreign_window" added to class "Window" by @Rabbid76 in #2982
  * draw mask: Added unit tests for test_arc and test_angle by @yujyuj by @illume in #3753
  * examples: Add grid movement example by @Masonstiller by @illume in #3754
  * docs: Fix a few sphinx warnings by @illume in #3759
  * Fix segfaults when using display surface after calling pygame.quit by @MarcellPerger1 in #3755
- Update to 2.2.0
  * docs: Add experimental feedback links to new APIs by @illume in #3511
  * 2.1.4.dev1 by @illume in #3514
  * Fix 2.1.4 build by @Starbuck5 in #3529
  * Change from clang-format update (needed for CI) by @MyreMylar in #3535
  * Fix memory leak for distance_to() by @novialriptide in #3532
  * Fixed inconsistency in tp_names, changed all to pygame.module.Type by @Matiiss in #3515
  * Add 3.11 classifier by @novialriptide in #3537
  * Tracking SSE2 Optimisations by @PurityLake in #3370
  * Tweaking version getters for sdl modules and freetype by @oddbookworm in #3379
  * Warn when SIMD is usable but not compiled by @ankith26 in #3501
  * Changed minor name mismatch by @Matiiss in #3544
  * Document SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS by @zoldalma999 in #3546
  * Move pg_tuple_from_values_int into header, rename & add triple variant by @MyreMylar in #3530
  * mouse.get_pos(), mouse.get_rel() optimizations by @itzpr3d4t0r in #3424
  * Minor typo in the "pygame.Color" docs by @pgattic in #3554
  * Remove Python < 3.2 compatibility shim by @Starbuck5 in #3553
  * docs: fix links by @Linkid in #3549
  * Fix typo in music.rst by @winterhazel in #3562
  * Delete test_test_.py by @Koswu in #3563
  * Add info on viewing pygame docs locally by @novialriptide in #3558
  * Modify key compat table to store key-name pairs (fixes a rare bug) by @ankith26 in #3426
  * Adjust surface masks to create a proper 24 bit Surface by @Starbuck5 in #3577
  * Add vector zero constructor clarification by @novialriptide in #3574
  * Minor pygame.math doc enhancements by @Matiiss in #3581
  * Improved colliderect() function by @itzpr3d4t0r in #3322
  * Add VScode? _headers/ folder to gitignore by @Starbuck5 in #3587
  * Remove LGTM badges by @novialriptide in #3599
  * Fix list_cameras being empty on linux by @ankith26 in #3594
  * Fix some more math memory leaks by @ankith26 in #3590
  * Use Python 3.11.0 rather than 3.11rc2 by @Starbuck5 in #3611
  * Add quickstart section to docs front page by @Starbuck5 in #3541
  * Add premul_alpha method to surface by @MyreMylar in #3276
  * Add "window" attribute to DROPFILE and DROPTEXT event by @yunline in #3568
  * Fix minor grammar and punctuation mistakes in tom_games6.rst by @cvionis in #3616
  * Added __round__ method for vectors by @Matiiss in #3559
  * Segfault fix in freetype.get_version by @oddbookworm in #3567
  * Convert surface to texture's pixel format in Texture.update by @zoldalma999 in #3548
  * Performance improvement for draw.circle by @MightyJosip in #3550
  * Fix build errors on win_arm64 by @cgohlke in #3583
  * Consolidate SSE2 and NEON code paths by @Starbuck5 in #3588
  * Correct set_(shifts/masks) docs and cleanup code by @Starbuck5 in #3620
  * Update README.rst by @CodeMaster7000 in #3625
  * Deprecate gamma and _sdl2 window brightness functionality by @SSS-Says-Snek in #3622
  * Change all (to|from)string to (to|from)bytes in image.c by @Matiiss in #3633
  * Update docs generation to sphinx 6.0 by @MyreMylar in #3647
  * Raise minimum SDL version to 2.0.8 by @Starbuck5 in #3618
  * Replace music.set_pos current error message with SDL_GetError() by @Matiiss in #3641
  * Fixed typo in pygame.image.tobytes docs by @oddbookworm in #3657
  * Update README.rst by @SmashedFrenzy16 in #3638
  * fixed segfault by @oddbookworm in #3666
  * Fix event button attr for fast mousewheel by @ankith26 in #3642
  * Change casting to list to using copy in pygame.sprite by @Matiiss in #3655
  * Removing redudancy in regex by @TheVroum in #3595
  * Remove bit of MIR code by @Starbuck5 in #3617
  * Fix scrap typing (use only bytes and not AnyStr) by @ankith26 in #3395
  * wasm: clean up for #3439 by @pmp-p in #3593
  * Syntax highlighting fix by @novialriptide in #3684
  * Port SDL_ttf text shaping capability by @Starbuck5 in #3330
  * Fix the memory leak by @Starbuck5 in #3649
  * Update linter ubuntu version by @MyreMylar in #3689
  * Linter run by @novialriptide in #3695
  * Correct update statement by @chimosky in #3694
  * Update sprite.rst by @Librichard in #3648
  * Re-order display fullscreen handling and ensure toggle_fullscreen works for maximized window by @Temmie3754 in #3497
  * Fix the fault of stubtest by @yunline in #3703
  * Don't set adaptive vsync by default by @fladd in #3609
  * Add support for ppc64le by @mgiessing in #3605
  * Example games fixed | Fixed UnicodeDecodeError for music_drop_fade.py… by @Vazno in #3387
  * Updated README.rst to include feature description by @ChristianKearns in #3710
  * pgScancodeWrapper now raises exception when trying to use iter by @PurityLake in #3495
  * Suggested improvement to font_init by @PurityLake in #3489
  * grayscale for Surfaces and Colors by @ScriptLineStudios in #3556
  * "SDL_CreateWindowFrom" in "display" module by @Rabbid76 in #2981
  * github build-macos: Add pkg-config dependency by @illume in #3716
  * Fix SDL_WINDOWID with SDL by @Rabbid76 by @illume in #3718
  * Add grayscale for surfaces and colors by @ScriptLineStudios by @illume in #3717
  * 2.1.3 -> 2.2.0.dev1 by @illume in #3711
  * Add a simple check for mypy by @illume in #3723
  * manylinux: Revert compiling harfbuzz on MacOS by @illume in #3724
  * manylinux: Add more pythons to be built with by @illume in #3725
  * Fix of inverted boolean of borderless window property by @joaquin30 in #3727
  * That time numpy was giving me grief by @illume in #3731
- Remove upstreamed patch adjust-surface-mask.patch.
- Switch from %python_{build,install} to %pyproject_{wheel,install} macros.

OBS-URL: https://build.opensuse.org/request/show/1103619
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/python-pygame?expand=0&rev=37
2023-08-13 17:17:50 +00:00
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