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ddnet/ddnet.spec

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#
# spec file for package ddnet
#
Accepting request 946678 from home:Kieltux:branches:games - Update to version 15.8.1 * [Client] Support GUI/Cmd key and use it as equivalent to Ctrl in default shortcuts * [Client] Add cl_run_on_join to set command to execute when joining server (e.g. "showall 1") * [Client] Fix Unicode path/link/argument handling * [Client] Remove ping filter in serverbrowser * [Client] Adopt vanilla scrollbar colors and sizes * [Client] Center timer in HUD * [Client] Add buttons to open settings file and config directory * [Client] Lower worst/best case frame time calculations * [Client] Fix text selection cursor position after moving window to different screen or resizing * [Client] Support cl_video_show_direction 2 to show your own key presses when recording * [Client] Remove gfx_asyncrender_old on macOS to crash less when resizing/moving window * [Editor] No wasd moving when dialog is open * [Editor] Fix enter behavior when creating new folder * [Editor] Fix save typing when server settings are open * [All] Skip UTF-8 BOM on all read text files * [All] Add console_enable_colors 0 to turn off colors * [All] Use dbg_asserts in Release builds again * [Server] Don't shut down server when SQL queries haven't finished * [Server] More fixes for /swap * [Server] Make /rescue handle switch freeze too * [Server] Consider initial chat delays as normal mutes, implement unmuteid * [Server] Fix badly cut-off user names when name is too long * [Server] Fix crash with switchers * [Server] Don't clear client version on map change * [Server] Some fixes for super * [Server] Add target clientid to antibot's OnHammerHit OBS-URL: https://build.opensuse.org/request/show/946678 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=10
2022-01-17 16:43:29 +01:00
# Copyright (c) 2022 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Accepting request 919766 from home:Kieltux:branches:games - Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner OBS-URL: https://build.opensuse.org/request/show/919766 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
2021-09-20 21:55:07 +02:00
Name: ddnet
Accepting request 967141 from home:Kieltux:branches:games - Update to version 16.0.3 - [Client] New Vulkan graphics renderer for more FPS (enable in Graphics Settings) - [Client] Improved demo renderer performance - [Client] New players join Tutorial servers by default - [Client] Replace browser icons with font icons - [Editor] Quad knife tool - [Client] Automatic font size in menu - [Client] Make hook collision line size adjustable - [Client] Automatically select search string on Ctrl+F - [Client] Add optional save_replay parameter (filename) - [Client] Improvement of the automatic completion of player names in chat - [Client] Fix duplicated team messages with dummy - [Client] Fix binds, fix sounds and demo playback for violent gametypes - [Client] Fix sound bug on large maps (like Back in Time 3) - [Client] Fix dummy connect on some vanilla servers - [Client] Show key presses in nameplates - [Client] Update local hook collision line every frame - [Client] Allow the ghost to carry any weapon - [Client] Show correct server address when connecting - [Client] Drop non-RGBA image-support in skins - [Client] Fix listbox item double click behaviour - [Client] Fix bindings with modifiers - [Client] Support saving any size binds - [Client] HTTP Serverbrowser: Quit faster - [Client] Remove the totally unsafe editor undo - [Client] Fix client freezes if server sends funny ticks - [Client] Fix wrong warnings with saved config file - [Client] Fix integer overflow in CHud when server time exceeds around 248 days - [Client] Don't print binds into F1 - [Client] Fix player death effect color - [Server] Do not mute if spam protection is off - [Server] Write log to disk on assert - [Server] Fix specteam 1 not showing teammates while spectating/freecam in solo - [Server] Fix logging into rcon with dummy - [Server] No chat messages for live freeze - [Server] Make spawn position independent of players in other teams - [Server] Record player_ready event in Teehistorian - [Server] Fix recording server-side demos - [Server] Fix laser clipping - [Tools] Fixed bad DataReader loop on map_replace_image - [Client+Server] Support NO_COLOR environment variable - Add BuildRequires pkgconfig(vulkan) and glslang-devel for the new Vulkan graphics renderer OBS-URL: https://build.opensuse.org/request/show/967141 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=12
2022-04-08 08:29:23 +02:00
Version: 16.0.3
Release: 0
Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
License: Zlib AND CC-BY-SA-3.0 AND Apache-2.0 AND MIT AND SUSE-Public-Domain
Accepting request 919766 from home:Kieltux:branches:games - Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner OBS-URL: https://build.opensuse.org/request/show/919766 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
2021-09-20 21:55:07 +02:00
Group: Amusements/Games/Action/Race
URL: https://ddnet.tw/
Source: https://github.com/ddnet/ddnet/archive/%{version}/%{name}-%{version}.tar.gz
Accepting request 919766 from home:Kieltux:branches:games - Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner OBS-URL: https://build.opensuse.org/request/show/919766 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
2021-09-20 21:55:07 +02:00
BuildRequires: Mesa-libGLESv3-devel
BuildRequires: appstream-glib
BuildRequires: cmake
BuildRequires: desktop-file-utils
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: hicolor-icon-theme
Accepting request 919766 from home:Kieltux:branches:games - Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner OBS-URL: https://build.opensuse.org/request/show/919766 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
2021-09-20 21:55:07 +02:00
BuildRequires: libminiupnpc-devel
BuildRequires: pkgconfig
BuildRequires: pnglite-devel
Accepting request 967141 from home:Kieltux:branches:games - Update to version 16.0.3 - [Client] New Vulkan graphics renderer for more FPS (enable in Graphics Settings) - [Client] Improved demo renderer performance - [Client] New players join Tutorial servers by default - [Client] Replace browser icons with font icons - [Editor] Quad knife tool - [Client] Automatic font size in menu - [Client] Make hook collision line size adjustable - [Client] Automatically select search string on Ctrl+F - [Client] Add optional save_replay parameter (filename) - [Client] Improvement of the automatic completion of player names in chat - [Client] Fix duplicated team messages with dummy - [Client] Fix binds, fix sounds and demo playback for violent gametypes - [Client] Fix sound bug on large maps (like Back in Time 3) - [Client] Fix dummy connect on some vanilla servers - [Client] Show key presses in nameplates - [Client] Update local hook collision line every frame - [Client] Allow the ghost to carry any weapon - [Client] Show correct server address when connecting - [Client] Drop non-RGBA image-support in skins - [Client] Fix listbox item double click behaviour - [Client] Fix bindings with modifiers - [Client] Support saving any size binds - [Client] HTTP Serverbrowser: Quit faster - [Client] Remove the totally unsafe editor undo - [Client] Fix client freezes if server sends funny ticks - [Client] Fix wrong warnings with saved config file - [Client] Fix integer overflow in CHud when server time exceeds around 248 days - [Client] Don't print binds into F1 - [Client] Fix player death effect color - [Server] Do not mute if spam protection is off - [Server] Write log to disk on assert - [Server] Fix specteam 1 not showing teammates while spectating/freecam in solo - [Server] Fix logging into rcon with dummy - [Server] No chat messages for live freeze - [Server] Make spawn position independent of players in other teams - [Server] Record player_ready event in Teehistorian - [Server] Fix recording server-side demos - [Server] Fix laser clipping - [Tools] Fixed bad DataReader loop on map_replace_image - [Client+Server] Support NO_COLOR environment variable - Add BuildRequires pkgconfig(vulkan) and glslang-devel for the new Vulkan graphics renderer OBS-URL: https://build.opensuse.org/request/show/967141 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=12
2022-04-08 08:29:23 +02:00
BuildRequires: glslang-devel
BuildRequires: python3
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(gtest)
BuildRequires: pkgconfig(libcurl)
Accepting request 919766 from home:Kieltux:branches:games - Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner OBS-URL: https://build.opensuse.org/request/show/919766 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
2021-09-20 21:55:07 +02:00
BuildRequires: pkgconfig(libnotify)
BuildRequires: pkgconfig(ogg)
BuildRequires: pkgconfig(openssl)
BuildRequires: pkgconfig(opus)
BuildRequires: pkgconfig(opusfile)
BuildRequires: pkgconfig(sdl2)
Accepting request 919766 from home:Kieltux:branches:games - Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner OBS-URL: https://build.opensuse.org/request/show/919766 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
2021-09-20 21:55:07 +02:00
BuildRequires: pkgconfig(sqlite3)
BuildRequires: pkgconfig(wavpack)
Accepting request 967141 from home:Kieltux:branches:games - Update to version 16.0.3 - [Client] New Vulkan graphics renderer for more FPS (enable in Graphics Settings) - [Client] Improved demo renderer performance - [Client] New players join Tutorial servers by default - [Client] Replace browser icons with font icons - [Editor] Quad knife tool - [Client] Automatic font size in menu - [Client] Make hook collision line size adjustable - [Client] Automatically select search string on Ctrl+F - [Client] Add optional save_replay parameter (filename) - [Client] Improvement of the automatic completion of player names in chat - [Client] Fix duplicated team messages with dummy - [Client] Fix binds, fix sounds and demo playback for violent gametypes - [Client] Fix sound bug on large maps (like Back in Time 3) - [Client] Fix dummy connect on some vanilla servers - [Client] Show key presses in nameplates - [Client] Update local hook collision line every frame - [Client] Allow the ghost to carry any weapon - [Client] Show correct server address when connecting - [Client] Drop non-RGBA image-support in skins - [Client] Fix listbox item double click behaviour - [Client] Fix bindings with modifiers - [Client] Support saving any size binds - [Client] HTTP Serverbrowser: Quit faster - [Client] Remove the totally unsafe editor undo - [Client] Fix client freezes if server sends funny ticks - [Client] Fix wrong warnings with saved config file - [Client] Fix integer overflow in CHud when server time exceeds around 248 days - [Client] Don't print binds into F1 - [Client] Fix player death effect color - [Server] Do not mute if spam protection is off - [Server] Write log to disk on assert - [Server] Fix specteam 1 not showing teammates while spectating/freecam in solo - [Server] Fix logging into rcon with dummy - [Server] No chat messages for live freeze - [Server] Make spawn position independent of players in other teams - [Server] Record player_ready event in Teehistorian - [Server] Fix recording server-side demos - [Server] Fix laser clipping - [Tools] Fixed bad DataReader loop on map_replace_image - [Client+Server] Support NO_COLOR environment variable - Add BuildRequires pkgconfig(vulkan) and glslang-devel for the new Vulkan graphics renderer OBS-URL: https://build.opensuse.org/request/show/967141 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=12
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BuildRequires: pkgconfig(vulkan)
BuildRequires: pkgconfig(zlib)
Requires: %{name}-data = %{version}-%{release}
%description
DDraceNetwork (DDNet) is an actively maintained version of DDRace,
a Teeworlds modification with a unique cooperative gameplay.
Help each other play through custom maps with up to 64 players,
compete against the best in international tournaments, design your
own maps, or run your own server.
%package data
Summary: Data files for %{name}
Requires: %{name} = %{version}-%{release}
Requires: hicolor-icon-theme
BuildArch: noarch
%description data
Data files for DDraceNetwork (DDNet).
%package server
Summary: Standalone server for %{name}
Requires: %{name}%{?_isa} = %{version}-%{release}
%description server
Standalone server for DDraceNetwork (DDNet).
%prep
%autosetup -p1
%build
%cmake \
-DPREFER_BUNDLED_LIBS=OFF \
-DAUTOUPDATE=OFF \
-DANTIBOT=ON \
-DUPNP=ON \
Accepting request 967141 from home:Kieltux:branches:games - Update to version 16.0.3 - [Client] New Vulkan graphics renderer for more FPS (enable in Graphics Settings) - [Client] Improved demo renderer performance - [Client] New players join Tutorial servers by default - [Client] Replace browser icons with font icons - [Editor] Quad knife tool - [Client] Automatic font size in menu - [Client] Make hook collision line size adjustable - [Client] Automatically select search string on Ctrl+F - [Client] Add optional save_replay parameter (filename) - [Client] Improvement of the automatic completion of player names in chat - [Client] Fix duplicated team messages with dummy - [Client] Fix binds, fix sounds and demo playback for violent gametypes - [Client] Fix sound bug on large maps (like Back in Time 3) - [Client] Fix dummy connect on some vanilla servers - [Client] Show key presses in nameplates - [Client] Update local hook collision line every frame - [Client] Allow the ghost to carry any weapon - [Client] Show correct server address when connecting - [Client] Drop non-RGBA image-support in skins - [Client] Fix listbox item double click behaviour - [Client] Fix bindings with modifiers - [Client] Support saving any size binds - [Client] HTTP Serverbrowser: Quit faster - [Client] Remove the totally unsafe editor undo - [Client] Fix client freezes if server sends funny ticks - [Client] Fix wrong warnings with saved config file - [Client] Fix integer overflow in CHud when server time exceeds around 248 days - [Client] Don't print binds into F1 - [Client] Fix player death effect color - [Server] Do not mute if spam protection is off - [Server] Write log to disk on assert - [Server] Fix specteam 1 not showing teammates while spectating/freecam in solo - [Server] Fix logging into rcon with dummy - [Server] No chat messages for live freeze - [Server] Make spawn position independent of players in other teams - [Server] Record player_ready event in Teehistorian - [Server] Fix recording server-side demos - [Server] Fix laser clipping - [Tools] Fixed bad DataReader loop on map_replace_image - [Client+Server] Support NO_COLOR environment variable - Add BuildRequires pkgconfig(vulkan) and glslang-devel for the new Vulkan graphics renderer OBS-URL: https://build.opensuse.org/request/show/967141 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=12
2022-04-08 08:29:23 +02:00
-DSTEAM=OFF \
-DVIDEORECORDER=OFF
%cmake_build
%install
%cmake_install
install -Dp -m 0644 man/DDNet.6 %{buildroot}%{_mandir}/man6/DDNet.6
install -Dp -m 0644 man/DDNet-Server.6 %{buildroot}%{_mandir}/man6/DDNet-Server.6
%fdupes %{buildroot}%{_datadir}
%files
%license license.txt
%doc README.md
%{_mandir}/man6/DDNet.6%{?ext_man}
%{_bindir}/DDNet
%{_libdir}/%{name}/
%{_datadir}/applications/%{name}.desktop
%{_datadir}/icons/hicolor/*/apps/%{name}.png
%{_datadir}/metainfo/*.appdata.xml
%files data
%{_datadir}/%{name}/
%files server
%{_mandir}/man6/DDNet-Server.6%{?ext_man}
%{_bindir}/DDNet-Server
Accepting request 956089 from home:Kieltux:branches:games - Update to version 15.9.1 * [Server] Live freeze tiles (cannot move or jump, but can use hook and weapons) * [Server] Add teleport/tp chat command to teleport yourself to another player or spectated location (requires /practice) * [Client] Add new icons and macOS installer graphics * [Client] Add windowed fullscreen mode on Windows * [Client] Support 128 players in server browser * [Client] Adjustable prediction margin (cl_prediction_margin) * [Client] Improve projectile prediction * [Client] Use power button to quit (hopefully more clear) * [Client] Implement "reset" command to reset specific config values to default value * [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs that throttle specific ports * [Client] Remove compatible version filter * [Client] Display more relevant version numbers on command line * [Client] Fix bullet rendered through walls * [Client] Fix ARM-specific crash in macOS when moving screen * [Client] Fix console line offsets when resizing * [Client] Fix changing resolution in fullscreen * [Client] Improved double click handling * [Client] Reduce default ambient volume to 30 * [Client] Update score HUD immediately when switching dummy * [Client] Allow multiple commands when adding vote in UI * [Client] Allow "zoom" command to take smaller/larger values * [Client] Improve super prediction * [Client] Improve preformance when listing directories * [Client] Lower chance of losing config files * [Editor] Support enter and escape keys in editor when confirming save * [Editor] Don't react to server settings shortcuts when dialog is open * [Server] 255 jump tile acts as no double jump * [Server] Fail database queries faster * [Server] Improve database writes during shutdown and bad network * [Server] Also switch rescue tees when swapping * [Server] Implement sv_min_team_size to prevent too small teams counting as team finishes * [Server] Default players to being AFK when joining * [Server] Fix warnings to only warn every 3 seconds when touching start line * [Server] Reload map when changing sv_sixup * [Client+Server] Handle signals (SIGINT, SIGTERM) * [Client+Server] Fix lots of undefined behavior OBS-URL: https://build.opensuse.org/request/show/956089 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=11
2022-02-23 17:02:16 +01:00
%{_datadir}/icons/hicolor/*/apps/%{name}-server.png
%changelog