- Update to 2.5.0:
* New window management and filesystem functions to query monitor
information, deal with clipboard, check directory files info and
even launch a URL with default system web browser. Experimental
High-DPI monitor support has also been added through a compile flag.
* Redesigned Gamepad mechanism, now generic for all platforms and
gamepads, no more specific gamepad configurations.
* Redesigned UWP input system, now raylib supports UWP seamlessly,
previous implementation required a custom input system implemented
in user code.
* rlgl module has been redesigned to support a unique buffer for
shapes drawing batching, including LINES, TRIANGLES, QUADS in the
same indexed buffer, also added support for multi-buffering if required.
Additionally, rlPushMatrix()/rlPopMatrix() functionality has been
reviewed to behave exactly like OpenGL 1.1, models_rlgl_solar_system
example has been added to illustrate this behaviour.
* VR simulator has been reviewed to allow custom configuration of
Head-Mounted-Device parameters and distortion shader, core_vr_simulator
has been properly adapted to showcase this new functionality, now
the VR simulator is a generic configurable stereo rendering system
that allows any VR device simulation with just a few lines of code
or even dynamic tweaking of HMD parameters.
* Support for Unicode text drawing; now raylib processes UTF8
strings on drawing, supporting Unicode codepoints, allowing rendering
mostly any existent language (as long as the font with the glyphs is provided).
* Brand new text management API, with the addition of multiple functions
to deal with string data
* Multiple new shapes and textures drawing functions
* Experimental cubemap support, to automatically load multiple
cubemap layouts (LoadTextureCubemap()).
OBS-URL: https://build.opensuse.org/request/show/706634
OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/raylib?expand=0&rev=18
* Full redesign of audio module to use the mini_al audio library
* Refactor all #define SUPPORT_* into a single config.h
* Reviewed raymath.h for better consistency and performance (inlining)
* New font rendering
* STB support
* New functions for CPU image data manipulation
- Remove raylib-2.0.0-api-version.patch: upstreamed
OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/raylib?expand=0&rev=14
- Update to 2.0.0rc1:
* Complete redesign of audio module to use mini_al audio library
* Support AppVeyor and Travis CI (continuous integration) build
* Reviewed raymath.h for better consistency and performance (inlining)
* Refactor all #define SUPPORT_* into a single config.h
* Support TCC compiler
* For complete list see CHANGELOG file
- Remove BR openal-soft-devel
- Add packageconfig file
- Add raylib-2.0.0-api-version.patch: api version should be 2
- Switch from meson to CMake
OBS-URL: https://build.opensuse.org/request/show/610387
OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/raylib?expand=0&rev=12
* New Image generation functions: Gradient, Checked, Noise, Cellular...
* New Mesh generation functions: Cube, Sphere, Cylinder, Torus, Knot...
* New Shaders and Materials systems to support PBR materials
* Custom Android APK build pipeline with simple Makefile
* Complete review of rlgl layer functionality
* Complete review of raymath functionality
- Remove root-meson.build and src-meson.build: contained in new
release
OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/raylib?expand=0&rev=8