forked from pool/vkquake
Accepting request 977489 from home:mnhauke:games
- Update to version 1.13.1: * GUI scale is now relative to screen height (scr_relativescale 0 to disable). * Crosshair is selectable from menu and added option for dot instead of cross. * Improved compatibility with latest Quake Steam re-release version. * Various smaller bug fixes - Update to version 1.13.0: * GPU lightmap update and smooth dynamic light interpolation * Various bug fixes * Improved compatibility with 2021 Quake re-release Known issues: * Some entities don't animate smoothly with FTE protocol extensions. cl_nopext 1 is a workaround right now. Same bug exists in QSS. OBS-URL: https://build.opensuse.org/request/show/977489 OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=27
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version https://git-lfs.github.com/spec/v1
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oid sha256:6ce6d44dbc13d8d9b689efa32b19b2765257f3b859becf34cb2e894751ea046e
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size 13748314
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3
vkQuake-1.13.1.tar.gz
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vkQuake-1.13.1.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:ceb9ee46135309f7caf94267539cae70b47ef8edf104e3901b89d3aee7b0b874
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size 14143092
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-------------------------------------------------------------------
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Mon May 16 08:14:35 UTC 2022 - Martin Hauke <mardnh@gmx.de>
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- Update to version 1.13.1:
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* GUI scale is now relative to screen height (scr_relativescale 0
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to disable).
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* Crosshair is selectable from menu and added option for dot
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instead of cross.
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* Improved compatibility with latest Quake Steam re-release
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version.
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* Various smaller bug fixes
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- Update to version 1.13.0:
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* GPU lightmap update and smooth dynamic light interpolation
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* Various bug fixes
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* Improved compatibility with 2021 Quake re-release
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Known issues:
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* Some entities don't animate smoothly with FTE protocol
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extensions. cl_nopext 1 is a workaround right now.
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Same bug exists in QSS.
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-------------------------------------------------------------------
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Fri Feb 18 12:55:29 UTC 2022 - Matthias Mailänder <mailaender@opensuse.org>
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@ -18,7 +18,7 @@
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Name: vkquake
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Version: 1.12.2
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Version: 1.13.1
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Release: 0
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Summary: Quake 1 port using Vulkan instead of OpenGL for rendering
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License: GPL-2.0-or-later
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