* Avoid automatically replacing external tilesets with "similar" ones
* Fixed copying and capturing stamps on staggered maps (#2874)
* Fixed possible crash in Tile Animation Editor
* Fixed data loss when saving maps with tilesets that failed to load (#3106)
* Fixed creating multi-layer tile stamp from selection (#2899)
* Scripting: Automatically reset object ID when adding to avoid duplicate IDs
* Linux: Possible workaround for crash in clipboard manager
* Updated to Sentry 0.4.12
* Updated Italian translation
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=70
* Don't save export target and format to exported files
* Fixed crashes resulting from the Tile Animation Editor
* Fixed possible crash when pasting multi-layer stamp (#3097)
* Fixed possible crash when restoring expanded layers in Objects view
* Fixed parallax factor getting lost when layer is cloned (#3077)
* Fixed an issue with synchronizing selected tiles to current stamp (#3095)
* Commands: Fixed possible crash in Edit Commands window
* Commands: Automatically quote the command executable
* Commands: Improved starting directory for executable file chooser
* Commands: Fixed the 'Clear' button to reset the shortcut
* Updated to Sentry 0.4.11
* Updated French translation
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=69
* Added basic "major grid" option with stronger lines (with Ilya Arkhanhelsky, #3032)
* Added ability to rearrange tiles in a tileset (with José Miguel Sánchez García, #2983)
* Added option to choose background fade color (with SchmidtWC, #3031)
* Added portable mode, enabled when a "tiled.ini" is detected alongside the Tiled executable (#2945)
* Disable project extensions by default, for security reasons (#3058)
* Render selection preview and hovered item highlight above labels (#3036)
* Changed the donation reminder to be non-modal
* docs: Generate scripting API documentation using TypeDoc (with Erik Schilling (#2965) and MrMasterplan (#3040, #3041, #3045))
* QMake/Qbs: Added a way to disable DBus support (with Dmitry Marakasov, #3039)
* Scripting: Fixed 'mouseLeft' callback for scripted tools (#3050)
* Scripting: Fixed loading of icons with explicit "ext:" prefix (#3048)
* Scripting: Made TileMap coordinate conversion functions always work (#3054)
* tBIN plugin: Convert 'color', 'object' and 'file' properties on save
* Python plugin: Added Layer.offset and Layer.setOffset (with sverx, #3073)
* Python plugin: Linux AppImage now supports Python 3.6 instead of 3.5
* Fixed possible crash in Properties view when switching files
* Fixed watching/unwatching of folders when adding/removing from project (#3035)
* Fixed determining desired file format by extension on export
* Fixed compilation issue with GCC 10 (#3037)
* Updated Bulgarian, Portuguese (Portugal), Russian and Turkish translations
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=66
* Added object selection preview
* Added toggle to select enclosed rather than touched objects (#3023)
* Added Sentry crash handler to Linux AppImage (disabled by default)
* Added %tileid variable for custom commands on tilesets (#3026)
* Added option to lock the position of views and tool bars
* Added toggle to show/hide other maps in the same world (#2859)
* Added a helpful text to Terrain Sets view when it is empty (#3015)
* Allow opening projects from the File menu (#3000)
* Made the terrains list in the Terrain Sets view not collapsible (#3015)
* Automatically select the first terrain when selecting a Terrain Set (#3015)
* When duplicating objects, place the duplicates next to the originals (#2998)
* Tweaked selection outlines to be a little fatter and adjust to DPI
* Write --export-formats output to stdout instead of stderr (#3002)
* Allow hiding objects in the Tile Collision Editor
* Scripting: Added missing Tileset.transparentColor property
* Fixed 'Detach templates' export option to add tilesets when needed
* Fixed Terrain Brush behavior on map edges
* Fixed Terrain Brush behavior for sets transitioning to nothing
* Fixed loss of edit focus when hovering tileset while assigning terrain (#3015)
* Fixed shortcuts for flipping or rotating the current terrain pattern
* Fixed switching to Terrain Brush when clicked terrain is already selected (#3015)
* Fixed state of "dynamic wrapping" toggle button on startup
* Fixed parallax layer positioning when reordering layers (#3009)
* Windows: Fixed Swedish translation missing from installer
* Windows: Re-enabled code signing by SignPath (was missing for Tiled 1.5)
* snap: Added 'removable-media' plug, for accessing USB drives
* snap: "Open Containing Folder" action now also selects the file
* JSON plugin: Write out "version" property as string (#3033)
* YY plugin: Fixed plugin loading issue for qmake builds
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=62
* Unified Wang and Terrain tools (backwards incompatible change!)
* Added support for a per-layer parallax scrolling factor (#2951[1])
* Added export to GameMaker Studio 2.3 (#1642[2])
* Added option to change object selection behavior (#2865[3])
* Added Monospace option to the multi-line text editor
* Added option to auto-scroll on middle click
* Added smooth scrolling option for arrow keys
* Added a 'Convert to Polygon' action for rectangle objects
* Added support for drawing with a blob tileset
* Added 'Duplicate Terrain Set' action
* Added Terrain Set type (Corner, Edge or Mixed)
* Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4])
* Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6])
* Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7])
* Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8])
* Automatically add .world extension to new World files
* Shape Fill Tool now displays the size of the current shape (#2808[9])
* Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10])
* Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10])
* Tilesets view: Added "Edit Tileset" action to tab context menu
* Tilesets view: Added "Add External Tileset" action to tilesets menu
* Scripting: Added initial API for creating and modifying Terrain Sets
* Scripting: Added API for working with images (#2787[11])
* Scripting: Added API for launching other processes (#2783[12])
* Scripting: Added MapView.center property
* Scripting: Added missing Layer.id and Layer.parentLayer properties
* Scripting: Enable extending most context menus
* Scripting: Fixed reset of file formats on script reload (#2911[13])
* Scripting: Fixed missing GroupLayer and ImageLayer constructors
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=60
* Improved error message when adding external tileset
* Tile Collision Editor: Fixed invisible tile for isometric
oriented tileset (#2892)
* Fixed Object Alignment not getting set when reloading a tileset
* Ignore attempts to replace a tileset with itself
* qmake: Support linking to system Zstd on all UNIX-like systems
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=58
* Reverted the default layer data format back to CSV
(was changed to Zstd by accident in 1.4.0)
* Added ability to draw lines using click+drag
(in addition to click and click) when holding Shift
* Improved positioning when adding maps to world via context menu
* Disable instead of hide the "Save As Template" action when using embedded tilesets
* Made Ctrl turn off snapping if Snap to Fine Grid is enabled (#2061)
* Set minimum value of tile width and height to 1
* Fixed Select Same Tile tool behavior for empty tiles
* Fixed clickability of the dot in point objects
* Fixed adjusting of terrain images when tileset width changes
* Worlds: Fixed potential data loss when opening .world file
* tmxrasterizer: Added --show-layer option (by Matthias Varnholt, #2858)
* tmxrasterizer: Added parameter to advance animations (by Sean Ballew, #2868)
* Scripting: Initialize tile layer size to map size upon add (#2879)
* Windows installer: Made creation of the desktop shortcut optional
* Windows installer: Made the launching of Tiled optional
* Updated Qt to 5.12.9 on all platforms except Windows XP and snap releases
* snap: Fixed issues with storing the default session (#2852)
* snap: Enabled support for Zstandard (#2850)
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=56
* When opening a .world file, load the world and open its first map
* When opening an object template, show it in the Template Editor
* Fixed crash on trying to export using the command-line (#2842[1])
* Fixed crash when deleting multiple objects with manual drawing order (#2844[2])
* Fixed potential crash when removing a tileset
* Fixed potential scaling happening for maps used as tilesets (#2843[3])
* Fixed positioning of map view when switching between maps in a world
* Fixed file dialog start location
* Scripting: Fixed issues with absolute file paths on Windows (#2841[4])
* Lua plugin: Fixed syntax used for object properties (#2839[5])
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=54
* Added support for projects (#1665[1])
* Added object reference property type (with Steve Le Roy Harris and
Phlosioneer, #707[2])
* Added world editing tool for adding/removing and moving around maps in a
world (with Nils Kübler, #2208[3])
* Added a quick "Open file in Project" (Ctrl+P) action
* Added new Object Alignment property to Tileset (with Phlosioneer, #91[4])
* Added layer tint color (by Gnumaru, #2687[5])
* Added support for using maps as images (with Phlosioneer, #2708[6])
* Added 'Open with System Editor' action for custom file properties
(#2172[7])
* Added option to render object names when exporting as image (#2216[8])
* Added 'Replace Tileset' action to Tilesets view
* Added shortcut to tooltips for all registered actions
* Added automatic reloading of object templates (by Phlosioneer, #2699[9])
* Added 'Clear Console' button and context menu action (#2220[10])
* Added 'Reopen Closed File' (Ctrl+Shift+T) action
* Added status bar button to toggle the Console view
* Added a border around the tile selection highlight
* Switch current tileset tab if all selected tiles are from the same
tileset (by Mitch Curtis, #2792[11])
* Made tileset dynamic wrapping toggle persistent
* Properties view: Added action for adding a property to context menu
(#2796[12])
* Optimized loading of CSV tile layer data (by Phlosioneer, #2701[13])
* Improved map positioning when toggling 'Clear View'
* Remember the preferred format used for saving
* Normalize rotation values when rotating objects (#2775[14])
* Removed the Maps view (replaced by Project view)
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=52
* Fixed initialization and restoring of map view (#2779)
* Fixed skewed tile terrain/Wang overlays for non-square tiles (#1943)
* Fixed link color on dark theme
* Fixed small issue when right-clicking embedded tileset tab
* Fixed Wang Sets toggle to also appear in the Tileset menu
* Scripting: Fixed issue when closing/committing BinaryFile (#2801)
* Scripting: Fixed "Safe writing of files" when writing with TextFile
* Updated Qt to 5.12.8 on all platforms
* Small translation updates to Bulgarian, French and Portuguese
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=50
* Fixed automatic reload issues when editing object types (regression in 1.3.1,
#2768)
* Scripting: Added methods to get tileset's image size (backported from 1.4, #2733)
* Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled
* Fixed the "Fix Tileset" button in the Template Editor
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=48
* Fixed loading of compression level (#2753)
* Fixed default value for Hex Side Length property
* Fixed hiding of status bar text for some tools
* Fixed removing of object labels when removing a group layer
* GmxPlugin: Fixed compatibility with GameMaker 1.4.9999
* Scripting: Made TextFile.commit and BinaryFile.commit close as well
* Scripting: Fixed crashes when modifying certain new objects (#2747)
* Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified
* Scripting: Fixed potential crash when accessing Tool.preview
* Scripting: Fixed loading of images from extensions folder
* Scripting: Reload extensions also when files are added/removed
* Updated Bulgarian translation
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=46
* Fixed initialization of selected layers (#2719)
* Fixed stamp action shortcuts not being configurable (#2684)
* Fixed the tileset view to respect the 'wheel zooms by default' preference
* Fixed insertion position when using drag-n-drop to rearrange layers
* Fixed displayed layer data format in Properties
* Fixed repeating of export when map is saved by a custom command (#2709)
* Fixed issue when multiple worlds are loaded that use pattern matching
* Issues view can now be hidden by clicking the status bar counters
* macOS: Fixed black toolbar when enabling OpenGL rendering (#1839)
* Windows: Fixed context menus activating first item on release (#2693)
* Windows installer: Include the 'defoldcollection' plugin (#2677)
* libtiled: Avoid inheriting Properties from QVariantMap (#2679)
* docs: Added some notes to Python and JavaScript pages (#2725)
* Updated Qt from 5.12.5 to 5.12.6
* Updated Finnish translation (by Tuomas Lähteenmäki and odamite)
* Updated part of Italian translation (by Katia Piazza)
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=44
* Added reloading of object types when changed externally (by Jacob Coughenour, #2674)
* Added a status bar to the startup screen
* Made the shortcuts for the tools configurable (#2666)
* Made Undo/Redo shortcuts configurable (#2669)
* Fixed importing of keyboard settings (.kms files) (#2671)
* Fixed small window showing up on startup for a split second
* Windows: Fixed the shipped version of OpenSSL (fixes new version notification)
* Tiled Quick: Don't compile/install by default (#2673)
- Remove tiled-1.3.0-disable-quick.patch: upstreamed
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=42
* Added support for extending Tiled with JavaScript (#949)
* Added error and warning counts to the status bar
* Added Issues view where you can see warnings and errors and interact with them
* Added configuration of keyboard shortcuts (#215)
* Added status bar notification on new releases (replacing Sparkle and WinSparkle)
* Added option to show tile collision shapes on the map (#799)
* Added switching current layer with Ctrl + Right Click in map view
* Added search filter to the Objects view (#1467)
* Added icons to objects in the Objects view
* Added dynamic wrapping mode to the tileset view (#1241)
* Added a *.world file filter when opening a world file
* Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067)
* Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087)
* Added actions to show/hide and lock/unlock the selected layers
* Added toggle button for "Highlight Current Layer" action
* Added custom output chunk size option to map properties (by Markus, #2130)
* Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888)
* Added option to minimize output on export (#944)
* Added export to Defold .collection files (by CodeSpartan, #2084)
* Added a warning when custom file properties point to non-existing files (#2080)
* Added shortcuts for next/previous tileset (#1238)
* Added saving of the last export target and format in the map/tileset file (#1610)
* Added option to repeat the last export on save (#1610)
* Added Fit Map in View action (by Mateo de Mayo, #2206)
* Tile Collision Editor: Added objects list view
* Changed the Type property from a text box to an editable combo box (#823)
* Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050)
* Changed the shortcut for AutoMap from A to Ctrl+M
* AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141)
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
* Fixed view boundaries to take into account layer offsets
* Fixed map size when switching infinite off
* Fixed the image cache to check file modification time
* Fixed updating a few things when changing tileset drawing offset
* Fixed position of tile object outline on isometric maps
* Fixed saving of tile stamps when using the Shape Fill Tool
* tBIN plugin: Fixed loading of some tilesets on Linux
* tBIN plugin: Fixed possible crash when images can't be found
* Python plugin: Disable this plugin by default, to avoid crashes on startup
* JSON plugin: Fixed writing of position for objects without ID
* Added Swedish translation
Changelog from 1.2.3:
* Fixed cut/copy in Tile Collision Editor
* Fixed crash when trying to add Wang colors without a selected Wang set
* tBIN plugin: Fixed hang when locating missing tileset image
* CSV plugin: Fixed exporting of grouped tile layers
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=39
* Added 'json1' plugin that exports to the old JSON format (#2058)
* Enable the adding of point objects in Tile Collision Editor (#2043)
* Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997)
* Fixed remembering of last used export filter
* Fixed label color to update when object layer color is changed (by Justin Zheng, #1976)
* Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996)
* Fixed misbehavior when trying to open non-existing files
* Fixed mini-map bounds when layer offsets are used in combination with group layers
* Fixed Templates view missing from the Views menu (#2054)
* Fixed Copy Path / Open Folder actions for embedded tilesets (#2059)
* Python plugin: Made the API more complete (#1867)
* Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=37
* Fixed JSON templates not being visible in Templates view (#2009[1])
* Fixed Maps view to show all readable map formats
* Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014[2])
* Fixed crash after a world file failed to load
* Fixed Select None action to be enabled when there is any selection
* Fixed disappearing of tile types on export/import of a tileset (#2023[3])
* Fixed tool shortcuts when using Spanish translation
* Fixed saving of the "Justify" alignment option for text objects (#2026[4])
* Changed Cut, Copy and Delete actions to apply based on selected layer types
* Updated Russian translation (by Rafael Osipov, #2017[5
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=35
* Added multi-layer selection, including multi-layer tile layer editing
* Added support for multi-map worlds (#1669[1])
* Added ability to extend existing polylines (with Ketan Gupta, #1683[2])
* Added option to highlight the hovered object (#1190[3])
* Added news from website to the status bar (#1898[4])
* Added option to show object labels for hovered objects
* Added option to embed tilesets on export (#1850[5])
* Added option to detach templates on export (#1850[5])
* Added option to resolve object types and properties on export (#1850[5])
* Added Escape for switching to the Select Objects tool and for clearing the selection
* Added Escape to cancel the current action in all object layer tools
* Added double-click on polygon objects to switch to Edit Polygons tool
* Added interaction with segments for polygons, for selection and dragging
* Added double-clicking a polygon segment for inserting a new point at that location
* Added action to lock/unlock all other layers (by kralle333, #1883[6])
* Added --export-tileset command line argument (by Josh Bramlett, #1872[7])
* Added unique persistent layer IDs (#1892[8])
* Added 'version' and 'tiledversion' to external tileset files
* Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9])
* Create Object Tools: Show preview already on hover (#537[10])
* Objects view: Only center view on object on press or activation
* Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11])
* Unified the Create Polygon and Create Polyline tools
* JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12])
* Tile Collision Editor: Allowed using object templates
* Templates view: Don't allow hiding the template object
* Python plugin: Updated to Python 3 (by Samuli Tuomola)
* Python plugin: Fixed startup messages not appearing in debug console
* Python plugin: Fixed file change watching for main script files
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=33
* Fixed Terrain Brush issue on staggered isometric maps (#1951)
* Fixed objects to stay selected when moving them between layers
* Fixed small tab bar rendering issue on high DPI displays
* Fixed rendering of arrows on scroll bar buttons
* Fixed object labels to adjust properly to the font DPI
* Fixed resize handle locations for multiple zero-sized objects
* Fixed handling of arrow keys on focused layer combo box (#1973)
* Tile Collision Editor: Fixed handling of tile offset (#1955)
* Tile Collision Editor: Fixed potential crash on Undo (#1965)
* Python plugin: Added some missing API to the Cell class
* Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=31
* Fixed erasing mode of the Terrain Brush
* Fixed crash after editing a template
* Fixed rendering of eye/lock icons in Layers view
* Fixed object index when undoing Move Object to Layer action (#1932[1])
* Fixed shortcuts for flipping and rotating objects (#1926[2])
* Fixed dynamic retranslation of tools and tool actions
* Fixed possible crash when undoing/redoing Wang color changes
* Fixed handling of sub-properties in Object Type Editor (#1936[3])
* Fixed crash when deleting an object right before dragging it (#1933[4])
* Adjust Wang tile data when tileset column count changes (#1851[5])
* Improved fill behavior in case of selection on infinite map (#1921[6])
* Removed ability to hide tile collision objects (#1929[7])
* Remove tile collision layer along with the last object (#1230[8])
* JSON plugin: Made the reader more strict about object types (#1922[9])
* JSON plugin: Added support for Wang sets
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=29
* Fixed exporting of external tilesets to JSON or TSX formats
* Fixed problem with embedding or exporting tilesets with Wang sets
* Fixed tiles placed by the terrain tool being considered different (#1913[1])
* Fixed text alignment values appearing at random in Properties view (#1767[2])
* Re-enabled Space for toggling layer visibility
* Migrate properties set on tile collision layer to the tile (#1912[3])
* Don't reset stamp brush state when pressing Alt
* Automapping: Apply rules to selected area when there is one
* Windows and Linux: Updated builds to Qt 5.10.1
* Linux: Indicate Tiled can open multiple files at once in desktop file
* Lowered the minimum supported version of Qt to 5.5
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=27
* Fixed crash when removing a tileset referenced by multiple objects
* Fixed crash on paste when it introduced more than one new tileset
* Fixed Invert Selection for non-infinite maps
* Fixed Select All to not select objects on locked layers
* Fixed logic determining the tilesets used by a tile layer
* Fixed copy/paste changing object order (#1896[1])
* Fixed tileset getting loaded twice when used by the map and a template
* Fixed repainting issues on undo/redo for new maps (#1887[2])
* JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3])
* Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=25
* Fixed possible crash while editing polygons
* Fixed hang when loading map file with empty compressed layer data
* Fixed selection of tile stamp to work on mouse click
* Fixed tools not being up to date on modifier keys after activation
* Fixed "Offset Map" action for infinite maps (#1866)
* Templates view: Keep template centered when resizing view
* Tile Collision Editor: Keep tile centered when resizing view
* Tile Collision Editor: Display tool info text in status bar
* JSON plugin: Fixed reading of infinite maps (#1858)
* libtiled-java: Fixed some bugs (by Henry Wang, #1840)
* libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)
- Remove upstreamed tiled-1.1.0-empty-return.patch
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=23
* Added support for infinite maps (by Ketan Gupta, #260)
* Added support for Wang tiles and related tools (by Benjamin Trotter)
* Added support for reusable object templates (by Mohamed Thabet)
* Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
* Added ability to reorder terrain types (by Justin Jacobs, #1603)
* Added support for custom input formats and TMX output to the --export-map command-line option
* Added island RPG example based on Beach tileset by finalbossblues
* Added file-related context menu actions to tileset tabs
* Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
* Improved polygon node handles and drag behavior
* Fixed %executablepath variable for executables found in PATH (#1648)
* Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
* Fixed crash when saving two new maps using the same file name (#1734)
* Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
* Fixed potential crash after deleting object or group layers
* Automapping: Don't fail if an input/inputnot layer isn't found
* Automapping: Added a "StrictEmpty" flag to input layers
* GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
* GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
* tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
* libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
* libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
* Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
* plugin: Various changes (by Justin Jacobs, #1781)
* TMW plugin: Removed since it is no longer needed
* Updated translations
- Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function'
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=20
* Fixed crash on reload map (#1659[1], #1694[2])
* Fixed possible crash on undo/redo in collision editor (#1695[3])
* Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4])
* Fixed the display of the image source property for tilesets
* Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
* JSON plugin: Fixed reading of tileset column count
* JSON plugin: Fixed reading of custom properties on tile collision object group
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=18
* Added support for editing external tilesets (#242)
* Added a text object with configurable font and wrapping (#1429)
* Added layer grouping (#1038)
* Added Tile.type and inherit tile object properties from the tile (#436, #1248)
* Added a start page
* Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
* Added an option to disable safe writing of files (#1402, #1404)
* Added invert selection action (by Leon Moctezuma, #1423)
* Added support for isometric terrain overlays and tile collision objects (#419, #757)
* Added 180-degree symmetry mode to terrain brush with Alt modifier
* Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
* Added Swap Tiles action (by Alexander Münch, #866)
* Added tileset background color property (#227)
* Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
* Added a check for duplicates when adding tiles (by Simião, #1227)
* Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
* Added custom shortcuts for commands (by Ketan Gupta, #1456)
* Added optional ID and Position columns to objects view (by i-ka, #1462)
* Added an executable picker for custom commands (by Ketan Gupta, #942)
* Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
* Added all open tilesets to the Tilesets view
* Added auto-show/hide all views (Clear View) action (by erem2k, #563)
* Added minimap in the resizing dialog (by Yuriy, #1516)
* Added drag-n-drop support in Layers view (#178)
* Added support for storing object type definitions in JSON format (#1313)
* Added cut/copy/paste actions for custom properties (#515)
* Allow changing the tile of tile objects (by Mohamed Thabet, #409)
* Allow selecting a folder to fix multiple broken links at once
* Added support for dragging external tilesets into the Tilesets dock
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=16
- Update to 1.0.0:
* Added support for editing external tilesets (#242)
* Added a text object with configurable font and wrapping (#1429)
* Added layer grouping (#1038)
* Added Tile.type and inherit tile object properties from the tile (#436, #1248)
* Added a start page
* Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
* Added an option to disable safe writing of files (#1402, #1404)
* Added invert selection action (by Leon Moctezuma, #1423)
* Added support for isometric terrain overlays and tile collision objects (#419, #757)
* Added 180-degree symmetry mode to terrain brush with Alt modifier
* Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
* Added Swap Tiles action (by Alexander Münch, #866)
* Added tileset background color property (#227)
* Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
* Added a check for duplicates when adding tiles (by Simião, #1227)
* Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
* Added custom shortcuts for commands (by Ketan Gupta, #1456)
* Added optional ID and Position columns to objects view (by i-ka, #1462)
* Added an executable picker for custom commands (by Ketan Gupta, #942)
* Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
* Added all open tilesets to the Tilesets view
* Added auto-show/hide all views (Clear View) action (by erem2k, #563)
* Added minimap in the resizing dialog (by Yuriy, #1516)
* Added drag-n-drop support in Layers view (#178)
* Added support for storing object type definitions in JSON format (#1313)
* Added cut/copy/paste actions for custom properties (#515)
* Allow changing the tile of tile objects (by Mohamed Thabet, #409)
* Allow selecting a folder to fix multiple broken links at once
* Added support for dragging external tilesets into the Tilesets dock
OBS-URL: https://build.opensuse.org/request/show/498515
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=15
- Update to 0.18.2:
* Fixed crash when deleting multiple selected objects
* Fixed crash when moving multiple selected objects to another object layer
* Fixed updating of values displayed in Objects and Layers views
* GmxPlugin: Added support for image collection tilesets
* Object Types Editor: Improved behavior when adding new types
* Linux: Fixed shipping of image format plugins in AppImage releases
OBS-URL: https://build.opensuse.org/request/show/477487
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=13
- Update to 0.18.1:
* Fixed terrain brush for isometric staggered maps (by Clyde)
* Fixed crash when resizing map causes objects to get removed
* Fixed crash when duplicating an object layer
* Fixed position of image layer after Resize or Offset Map
* Fixed the quality of the minimap on HiDpi displays
* Fixed Alt-drag behavior to not override resize handles
* When adding a new layer, insert it above the current one
* GmxPlugin: Fixed positioning for non-tile objects and support scaling
* GmxPlugin: Export tile objects without a type as tiles
* GmxPlugin: Support horizontal and vertical flipping
* Updated Chinese translation (by Clyde)
OBS-URL: https://build.opensuse.org/request/show/452911
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=9
- Fix plugin detection:
We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and
doesn't look relative to the executables path.
Without this exporting to lua, json etc never worked.
- Update to version 0.18.0:
* Added Layer via Copy/Cut actions
* Added support for Paste in Place action for tile layers
* Added context menu to change custom property type (by Dmitry Hrabrov)
* Added support for higher precision for custom floating point properties
* Added %mappath variable to commands (by Jack Roper)
* Added snapping to pixels (by Mamed Ibrahimov)
* Added right-click to clear the tile selection
* Added a context menu action to reset the size of tile objects
* Added exporter for Game Maker Studio room files (by Jones Blunt)
* Added Move Up/Down buttons to Objects view (by iskolbin)
* Added pixel coordinates to status bar for object tools (by iskolbin)
* Added Sticker Knight platformer example (by Ponywolf)
* tmxrasterizer: Added --size argument and support local file URLs
* tmxrasterizer: Use smooth pixmap transform by default
* Linux: Register tmxrasterizer as thumbnail generator for TMX files
* Allow scrolling past map edges with mouse wheel
* Enabled HiDpi scaling and improved the quality of some icons
* Reversed the order of the objects in the Objects view
* JSON plugin: Added Node.js support to the JavaScript export
* Updated TMX schema definition (by assofohdz)
* Fixed unfinished objects getting saved
* Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
* Fixed Remove and Rename actions for predefined properties
* Windows: Fixed console output
OBS-URL: https://build.opensuse.org/request/show/447206
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=7