54 Commits

Author SHA256 Message Date
fa1a2e86f4 - Update to 1.10.2:
* Added support for setting custom properties on the project (with dogboydog, #2903)
  * Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
  * Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
  * Display the image base name for unnamed tile objects referring to single images
  * Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
  * Scripting: Added file dialog API (with dogboydog, #3782)
  * Scripting: Support erasing tiles in Tool.preview and TileMap.merge
  * Scripting: Added Geometry interface with line and ellipse helpers
  * Scripting: Added WangSet.effectiveTypeForColor
  * Fixed crash when changing file property of custom class (#3783)
  * Fixed loading of invalid color properties (#3793)
  * Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
  * Fixed object preview position with parallax factor on group layer (#3669)
  * Fixed hover highlight rendering with active parallax factor (#3669)
  * Fixed updating of object selection outlines when changing parallax factor (#3669)
  * Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
  * Fixed several issues with drawing ellipses (#3776)
  * Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
  * Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
  * AppImage: Updated to Sentry 0.6.5
  * Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=91
2023-08-04 16:12:10 +00:00
084d3927d5 - Update to 1.10.1:
* Make panning with Space require pressing a mouse button as well (#3626)
  * Scripting: Added read-only access to Project properties (by dogboydog, #3622)
  * Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)
  * Fixed object labels to adjust to application font changes
  * Fixed grid rendering for odd Hex Side Length values (#3623)
  * Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
  * JSON plugin: Fixed loading of empty tilesets created by script (#3542)
  * Godot 4 plugin: Removed depth limit for .godot project file (#3612)
  * Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
  * Removed "Add Folder to Project" button from the startup page
  * Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
  * Qt 6 / Linux: Fixed long startup time for some icon themes
  * snap: Updated from core20 to core22 (now uses Qt 5.15)
  * Qbs: Added projects.Tiled.libDir option (#3613)
- Remove tiled-1.10.0-lib.patch

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=89
2023-04-04 13:06:00 +00:00
94760b34da Accepting request 1075323 from home:iznogood:branches:games:tools
- Bump qbs setup-toolchains call to gcc++-13 now that we are using
  gcc13 as default compiler. Fixes build in Tumbleweed.

OBS-URL: https://build.opensuse.org/request/show/1075323
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=87
2023-03-29 21:14:16 +00:00
1e8495e80c Move so files into corresponding directories
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=85
2023-03-15 12:15:03 +00:00
a711798545 - Add tiled-1.10.0-lib.patch:
Put so files into /usr/lib/64 directories

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=84
2023-03-15 12:01:49 +00:00
871985601e OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=83 2023-03-14 18:30:42 +00:00
55c45af09e OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=82 2023-03-14 14:24:56 +00:00
7e8e2266ed OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=81 2023-03-14 12:41:27 +00:00
4116a20e98 - Update to 1.10.0:
* Restored Tiled 1.8 file format compatibility by default (#3560)
  * Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)
  * Added Godot 4 export plugin (by Rick Yorgason, #3550)
  * Added file system actions also for tileset image based tilesets (#3448)
  * Added custom class option to disable drawing fill for objects (with dogboydog, #3312)
  * Added option to choose a custom interface font (#3589)
  * Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)
  * Fixed new layer names to be always unique (by Logan Higinbotham, #3452)
  * Fixed broken tile images after importing/exporting a tileset
  * AutoMapping: Added support for output set probability (#3179)
  * AutoMapping: When input regions are defined, match in order by default (#3559)
  * AutoMapping: Skip locked layers when applying rules (#3544)
  * AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)
  * AutoMapping: Fixed automatic output regions for object output (#3473)
  * AutoMapping: Fixed crash on undo when output layers have properties
  * Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)
  * Scripting: Added tiled.projectFilePath
  * Scripting: Added tiled.versionLessThan
  * Scripting: Added TileMap.toImage (#3519)
  * Scripting: Added Tool.targetLayerType (#3248)
  * Scripting: Added region.contiguousRegions() (#3576)
  * Scripting: Added tiled.compress and tiled.decompress (#3153)
  * Scripting: Added Base64 encoding and decoding API (#3153)
  * Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)
  * Scripting: Allow changing the items in a combo box added to a dialog
  * Scripting: Fixed painting issues after changing TileLayer size (#3481)
  * Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)
  * Defold plugin: Allow overriding z value also when exporting to .collection (#3214)
  * Qt 6: Fixed invisible tileset tabs when only a single tileset is open

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=80
2023-03-11 06:34:31 +00:00
f403d252b1 - Update to 1.9.2:
* Allow adding maps to image collection tilesets (#3447)
  * Auto-detect JSON file format when importing custom types (#3472)
  * Added file system actions to the tile context menu (#3448)
  * Fixed possible crash in Custom Types Editor (#3465)
  * Fixed display of overridden values from a nested class
  * Fixed ability to reset nested string and file properties (#3409)
  * Fixed changing nested property values for multiple objects (#3344)
  * Fixed resolving of class properties on export to affect all data types (#3470)
  * Fixed possible duplication of Automapping Rules Tileset (#3462)
  * Fixed case where object labels could become visible for hidden layer (#3442)
  * Fixed updating of custom property colors when changing style
  * Scripting: Added Tileset.findTile
  * AutoMapping: Fixed applying of rule probability (#3425)
  * Defold plugin: Assign incrementing z values and allow specifying tile_set (#3214)
  * Updates to German translation

- Update to 1.9.1:
  * Fixed properties-related crash when having no project loaded
  * Fixed loading of custom tile image rectangles (#3405)
  * Fixed loading of member values for nested classes (#3414)
  * Fixed visibility of "Move Object to Layer" sub-menu (#3417)
  * Fixed shadow offset for other maps in a world (#3429)
  * Fixed class dropdown to update immediately when changing custom types (#3398)
  * Fixed deleting an overridden property to not make it disappear (#3409)
  * Scripting: Added TilesetsView.currentTilesetChanged
  * JSON plugin: Fixed loading image layer "repeatx/y" properties #3428)
  * snap: Fixed startup error due to missing libQt5Concurrent.so.5 (#3408)
  * AppImage: Use custom AppRun that can call all binaries (#3415)
  * AppImage: Updated to Sentry 0.5.0

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=79
2022-09-18 11:45:02 +00:00
46e517f0af - Update to 1.8.6:
* Keep references between objects when copy/pasting or duplicating (#3361)
  * Improved default translation used in case of multiple options
  * Terrain Brush: Update preview on mouse release (#3381)
  * Fixed 'Add Variation' action in Tile Stamps context menu (#3362)
  * Fixed importing of removed shortcuts (#3367)
  * Fixed breaking of alternative shortcuts on import or reset (#3367)
  * Fixed conflict detection to handle alternative shortcuts (#3368)
  * Fixed locking up UI on property type name conflict (#3380)
  * Scripting: Fixed possible crash when accessing Layer.map
  * Defold plugins: Added support for rotated tiles (#3369)
  * Updates to German translation

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=77
2022-06-15 08:50:02 +00:00
3ca1af72a2 - Update to 1.8.5:
* Made expanded group layers persistent (#3282)
  * Improved snapping behavior for scalable objects on staggered maps
  * Allow setting a shortcut on the 'Edit Tileset' action
  * Always select first entry while using the Open File in Project action
  * Improved Add Property dialog layout in case of long type names (#3302)
  * Fixed restoring of window layout when maximized (#590)
  * Fixed snapping when dragging templates into a map (#3326)
  * Fixed map selection rectangle in world for infinite maps (#3340)
  * Fixed 'Merge Layer Down' action for infinite maps
  * Fixed several small issues in the image color picker (#3348)
  * Fixed missing name for undo commands that add/remove maps from world
  * Fixed selection issues for tile objects with a non-zero tile offset
  * Fixed hover indicator sometimes overlapping selection indicator
  * Fixed removal of terrain info when removing tiles from a collection
  * Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
  * Scripting: Layer.tintColor is now #ffffff when not set
  * Updated Chinese (Simplified) and Portuguese (Portugal) translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=75
2022-05-24 08:01:22 +00:00
7344a3699b - Update to 1.8.4:
* Fixed crash when trying to create an object
  * Fixed handling of deleted session file

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=73
2022-04-01 13:30:11 +00:00
54b9bada70 - Update to 1.8.2:
* Fixed deactivating of tools when no layer is selected (avoids crash)
  * Fixed ability to reset custom 'color' and 'object' properties (#3270)
  * Fixed updating of layer positions when changing parallax factor of a group (#3175)
  * Scripting: Fixed crash when assigning null to the MapObject.tile property
  * Scripting: Fixed adding of tilesets when adding layers to a loaded map (#3268)
  * JSON format: Fixed layer locked status not getting saved (#2877)

- Update to 1.8.1
  * Fixed pasted objects not getting selected if a tile layer was also copied
  * Fixed possible crash when trying to determine whether OpenGL is used
  * Fixed possible crash when using the Insert Tile tool
  * Fixed possible crash in tile stamp preview
  * AutoMapping: Fixed crash when an input layer does not exist (#3269)
  * Scripting: Automatically add tilesets to the map where needed (#3268)
  * snap: Updated from core18 to core20 (now uses Qt 5.12)
  * AppImage: Updated to Sentry 0.4.15

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=72
2022-02-18 16:02:46 +00:00
ccc456abe8 - Update to 1.8.0:
* Added support for custom enum properties (with svipal, #2941)
  * Added support for custom class properties (#489)
  * Added parallax origin property to the map (with krukai, #3209)
  * Added Repeat X/Y properties to Image Layers (with krukai, #3205)
  * Added an action for selecting all layers (Ctrl+Alt+A) (#3081)
  * Added actions to select or add tilesets to Project view context menu
  * Added cut/copy/paste actions to Tile Animation Editor
  * Improved undo behavior by merging sequential edits to the same property (#3103)
  * Improved multi-layer painting behavior (#3094)
  * Separated the X and Y components of the major grid option (#3208)
  * Added automatic fading out of the grid when zooming out a lot
  * AutoMapping: Made it find layers within groups (#1771)
  * AutoMapping: regions layer can now be used alongside region_input/output layers
  * AutoMapping: Recognize "//" layer name prefix for ignoring layers (#3262)
  * AutoMapping: Allow setting a rule map as project rules file (#3221)
  * Tweaked focus behavior in the Template Editor
  * Changed the default Terrain Brush shortcut back to T
  * Reset tile animations when disabling playback and when exporting as image
  * Don't require saving maps upon creation (#1902)
  * Apply transformation actions to the preview while placing tiles (#3091)
  * Allow using object context menu in object creation tools
  * Reduced the step size for the parallax factor property
  * Improved the logic for automatically switching tools (#2807)
  * Ignore selection changes when marking a file as modified (#3194)
  * Use the tileset background color in the collision editor (with Benja Appel, #3163)
  * Show the read error when using --export-map/tileset
  * Avoid deselecting all layers when clicking empty area in Layers view (#2806)
  * Scripting: Added File API
  * Scripting: Added support for loading JavaScript .mjs modules (#3261)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=71
2022-02-11 07:31:01 +00:00
29d8dbcfc8 - Update to 1.7.2:
* Avoid automatically replacing external tilesets with "similar" ones
  * Fixed copying and capturing stamps on staggered maps (#2874)
  * Fixed possible crash in Tile Animation Editor
  * Fixed data loss when saving maps with tilesets that failed to load (#3106)
  * Fixed creating multi-layer tile stamp from selection (#2899)
  * Scripting: Automatically reset object ID when adding to avoid duplicate IDs
  * Linux: Possible workaround for crash in clipboard manager
  * Updated to Sentry 0.4.12
  * Updated Italian translation

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=70
2021-08-16 06:52:16 +00:00
df05d134cf - Update to 1.7.1:
* Don't save export target and format to exported files
  * Fixed crashes resulting from the Tile Animation Editor
  * Fixed possible crash when pasting multi-layer stamp (#3097)
  * Fixed possible crash when restoring expanded layers in Objects view
  * Fixed parallax factor getting lost when layer is cloned (#3077)
  * Fixed an issue with synchronizing selected tiles to current stamp (#3095)
  * Commands: Fixed possible crash in Edit Commands window
  * Commands: Automatically quote the command executable
  * Commands: Improved starting directory for executable file chooser
  * Commands: Fixed the 'Clear' button to reset the shortcut
  * Updated to Sentry 0.4.11
  * Updated French translation

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=69
2021-07-12 07:03:26 +00:00
5b0bd53f18 - Update to 1.7.0:
* Added basic "major grid" option with stronger lines (with Ilya Arkhanhelsky, #3032)
  * Added ability to rearrange tiles in a tileset (with José Miguel Sánchez García, #2983)
  * Added option to choose background fade color (with SchmidtWC, #3031)
  * Added portable mode, enabled when a "tiled.ini" is detected alongside the Tiled executable (#2945)
  * Disable project extensions by default, for security reasons (#3058)
  * Render selection preview and hovered item highlight above labels (#3036)
  * Changed the donation reminder to be non-modal
  * docs: Generate scripting API documentation using TypeDoc (with Erik Schilling (#2965) and MrMasterplan (#3040, #3041, #3045))
  * QMake/Qbs: Added a way to disable DBus support (with Dmitry Marakasov, #3039)
  * Scripting: Fixed 'mouseLeft' callback for scripted tools (#3050)
  * Scripting: Fixed loading of icons with explicit "ext:" prefix (#3048)
  * Scripting: Made TileMap coordinate conversion functions always work (#3054)
  * tBIN plugin: Convert 'color', 'object' and 'file' properties on save
  * Python plugin: Added Layer.offset and Layer.setOffset (with sverx, #3073)
  * Python plugin: Linux AppImage now supports Python 3.6 instead of 3.5
  * Fixed possible crash in Properties view when switching files
  * Fixed watching/unwatching of folders when adding/removing from project (#3035)
  * Fixed determining desired file format by extension on export
  * Fixed compilation issue with GCC 10 (#3037)
  * Updated Bulgarian, Portuguese (Portugal), Russian and Turkish translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=66
2021-06-07 18:19:37 +00:00
549474322d - Update to 1.6.0:
* Added object selection preview
  * Added toggle to select enclosed rather than touched objects (#3023)
  * Added Sentry crash handler to Linux AppImage (disabled by default)
  * Added %tileid variable for custom commands on tilesets (#3026)
  * Added option to lock the position of views and tool bars
  * Added toggle to show/hide other maps in the same world (#2859)
  * Added a helpful text to Terrain Sets view when it is empty (#3015)
  * Allow opening projects from the File menu (#3000)
  * Made the terrains list in the Terrain Sets view not collapsible (#3015)
  * Automatically select the first terrain when selecting a Terrain Set (#3015)
  * When duplicating objects, place the duplicates next to the originals (#2998)
  * Tweaked selection outlines to be a little fatter and adjust to DPI
  * Write --export-formats output to stdout instead of stderr (#3002)
  * Allow hiding objects in the Tile Collision Editor
  * Scripting: Added missing Tileset.transparentColor property
  * Fixed 'Detach templates' export option to add tilesets when needed
  * Fixed Terrain Brush behavior on map edges
  * Fixed Terrain Brush behavior for sets transitioning to nothing
  * Fixed loss of edit focus when hovering tileset while assigning terrain (#3015)
  * Fixed shortcuts for flipping or rotating the current terrain pattern
  * Fixed switching to Terrain Brush when clicked terrain is already selected (#3015)
  * Fixed state of "dynamic wrapping" toggle button on startup
  * Fixed parallax layer positioning when reordering layers (#3009)
  * Windows: Fixed Swedish translation missing from installer
  * Windows: Re-enabled code signing by SignPath (was missing for Tiled 1.5)
  * snap: Added 'removable-media' plug, for accessing USB drives
  * snap: "Open Containing Folder" action now also selects the file
  * JSON plugin: Write out "version" property as string (#3033)
  * YY plugin: Fixed plugin loading issue for qmake builds

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=62
2021-04-26 18:11:26 +00:00
3e7387ac83 - Update to 1.5.0:
* Unified Wang and Terrain tools (backwards incompatible change!)
  * Added support for a per-layer parallax scrolling factor (#2951[1])
  * Added export to GameMaker Studio 2.3 (#1642[2])
  * Added option to change object selection behavior (#2865[3])
  * Added Monospace option to the multi-line text editor
  * Added option to auto-scroll on middle click
  * Added smooth scrolling option for arrow keys
  * Added a 'Convert to Polygon' action for rectangle objects
  * Added support for drawing with a blob tileset
  * Added 'Duplicate Terrain Set' action
  * Added Terrain Set type (Corner, Edge or Mixed)
  * Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4])
  * Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6])
  * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7])
  * Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8])
  * Automatically add .world extension to new World files
  * Shape Fill Tool now displays the size of the current shape (#2808[9])
  * Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10])
  * Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10])
  * Tilesets view: Added "Edit Tileset" action to tab context menu
  * Tilesets view: Added "Add External Tileset" action to tilesets menu
  * Scripting: Added initial API for creating and modifying Terrain Sets
  * Scripting: Added API for working with images (#2787[11])
  * Scripting: Added API for launching other processes (#2783[12])
  * Scripting: Added MapView.center property
  * Scripting: Added missing Layer.id and Layer.parentLayer properties
  * Scripting: Enable extending most context menus
  * Scripting: Fixed reset of file formats on script reload (#2911[13])
  * Scripting: Fixed missing GroupLayer and ImageLayer constructors

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=60
2021-03-29 11:07:56 +00:00
5e942a5342 - Update to 1.4.3:
* Improved error message when adding external tileset
  * Tile Collision Editor: Fixed invisible tile for isometric
    oriented tileset (#2892)
  * Fixed Object Alignment not getting set when reloading a tileset
  * Ignore attempts to replace a tileset with itself
  * qmake: Support linking to system Zstd on all UNIX-like systems

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=58
2020-11-17 08:27:49 +00:00
c83f7fa46d - Update to 1.4.2:
* Reverted the default layer data format back to CSV
    (was changed to Zstd by accident in 1.4.0)
  * Added ability to draw lines using click+drag
    (in addition to click and click) when holding Shift
  * Improved positioning when adding maps to world via context menu
  * Disable instead of hide the "Save As Template" action when using embedded tilesets
  * Made Ctrl turn off snapping if Snap to Fine Grid is enabled (#2061)
  * Set minimum value of tile width and height to 1
  * Fixed Select Same Tile tool behavior for empty tiles
  * Fixed clickability of the dot in point objects
  * Fixed adjusting of terrain images when tileset width changes
  * Worlds: Fixed potential data loss when opening .world file
  * tmxrasterizer: Added --show-layer option (by Matthias Varnholt, #2858)
  * tmxrasterizer: Added parameter to advance animations (by Sean Ballew, #2868)
  * Scripting: Initialize tile layer size to map size upon add (#2879)
  * Windows installer: Made creation of the desktop shortcut optional
  * Windows installer: Made the launching of Tiled optional
  * Updated Qt to 5.12.9 on all platforms except Windows XP and snap releases
  * snap: Fixed issues with storing the default session (#2852)
  * snap: Enabled support for Zstandard (#2850)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=56
2020-08-06 05:55:16 +00:00
fbc6b03567 - Update to 1.4.1:
* When opening a .world file, load the world and open its first map
  * When opening an object template, show it in the Template Editor
  * Fixed crash on trying to export using the command-line (#2842[1])
  * Fixed crash when deleting multiple objects with manual drawing order (#2844[2])
  * Fixed potential crash when removing a tileset
  * Fixed potential scaling happening for maps used as tilesets (#2843[3])
  * Fixed positioning of map view when switching between maps in a world
  * Fixed file dialog start location
  * Scripting: Fixed issues with absolute file paths on Windows (#2841[4])
  * Lua plugin: Fixed syntax used for object properties (#2839[5])

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=54
2020-06-26 06:31:52 +00:00
4d2236b8ea - Update to 1.4.0:
* Added support for projects (#1665[1])
  * Added object reference property type (with Steve Le Roy Harris and
  Phlosioneer, #707[2])
  * Added world editing tool for adding/removing and moving around maps in a
  world (with Nils Kübler, #2208[3])
  * Added a quick "Open file in Project" (Ctrl+P) action
  * Added new Object Alignment property to Tileset (with Phlosioneer, #91[4])
  * Added layer tint color (by Gnumaru, #2687[5])
  * Added support for using maps as images (with Phlosioneer, #2708[6])
  * Added 'Open with System Editor' action for custom file properties
  (#2172[7])
  * Added option to render object names when exporting as image (#2216[8])
  * Added 'Replace Tileset' action to Tilesets view
  * Added shortcut to tooltips for all registered actions
  * Added automatic reloading of object templates (by Phlosioneer, #2699[9])
  * Added 'Clear Console' button and context menu action (#2220[10])
  * Added 'Reopen Closed File' (Ctrl+Shift+T) action
  * Added status bar button to toggle the Console view
  * Added a border around the tile selection highlight
  * Switch current tileset tab if all selected tiles are from the same
  tileset (by Mitch Curtis, #2792[11])
  * Made tileset dynamic wrapping toggle persistent
  * Properties view: Added action for adding a property to context menu
  (#2796[12])
  * Optimized loading of CSV tile layer data (by Phlosioneer, #2701[13])
  * Improved map positioning when toggling 'Clear View'
  * Remember the preferred format used for saving
  * Normalize rotation values when rotating objects (#2775[14])
  * Removed the Maps view (replaced by Project view)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=52
2020-06-18 09:00:09 +00:00
40cdd2f2a5 - Update to 1.3.5:
* Fixed initialization and restoring of map view (#2779)
  * Fixed skewed tile terrain/Wang overlays for non-square tiles (#1943)
  * Fixed link color on dark theme
  * Fixed small issue when right-clicking embedded tileset tab
  * Fixed Wang Sets toggle to also appear in the Tileset menu
  * Scripting: Fixed issue when closing/committing BinaryFile (#2801)
  * Scripting: Fixed "Safe writing of files" when writing with TextFile
  * Updated Qt to 5.12.8 on all platforms
  * Small translation updates to Bulgarian, French and Portuguese

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=50
2020-05-27 20:32:51 +00:00
d20d6e8a8f - Update to 1.3.4:
* Fixed automatic reload issues when editing object types (regression in 1.3.1,
  #2768)
  * Scripting: Added methods to get tileset's image size (backported from 1.4, #2733)
  * Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled
  * Fixed the "Fix Tileset" button in the Template Editor

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=48
2020-04-15 04:35:35 +00:00
aa61c1437b - Update to 1.3.3:
* Fixed loading of compression level (#2753)
  * Fixed default value for Hex Side Length property
  * Fixed hiding of status bar text for some tools
  * Fixed removing of object labels when removing a group layer
  * GmxPlugin: Fixed compatibility with GameMaker 1.4.9999
  * Scripting: Made TextFile.commit and BinaryFile.commit close as well
  * Scripting: Fixed crashes when modifying certain new objects (#2747)
  * Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified
  * Scripting: Fixed potential crash when accessing Tool.preview
  * Scripting: Fixed loading of images from extensions folder
  * Scripting: Reload extensions also when files are added/removed
  * Updated Bulgarian translation

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=46
2020-03-04 06:35:47 +00:00
e18b9d455e - Update to 1.3.2:
* Fixed initialization of selected layers (#2719)
  * Fixed stamp action shortcuts not being configurable (#2684)
  * Fixed the tileset view to respect the 'wheel zooms by default' preference
  * Fixed insertion position when using drag-n-drop to rearrange layers
  * Fixed displayed layer data format in Properties
  * Fixed repeating of export when map is saved by a custom command (#2709)
  * Fixed issue when multiple worlds are loaded that use pattern matching
  * Issues view can now be hidden by clicking the status bar counters
  * macOS: Fixed black toolbar when enabling OpenGL rendering (#1839)
  * Windows: Fixed context menus activating first item on release (#2693)
  * Windows installer: Include the 'defoldcollection' plugin (#2677)
  * libtiled: Avoid inheriting Properties from QVariantMap (#2679)
  * docs: Added some notes to Python and JavaScript pages (#2725)
  * Updated Qt from 5.12.5 to 5.12.6
  * Updated Finnish translation (by Tuomas Lähteenmäki and odamite)
  * Updated part of Italian translation (by Katia Piazza)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=44
2020-01-22 14:02:52 +00:00
4f2fab8573 - Update to 1.3.1:
* Added reloading of object types when changed externally (by Jacob Coughenour, #2674)
  * Added a status bar to the startup screen
  * Made the shortcuts for the tools configurable (#2666)
  * Made Undo/Redo shortcuts configurable (#2669)
  * Fixed importing of keyboard settings (.kms files) (#2671)
  * Fixed small window showing up on startup for a split second
  * Windows: Fixed the shipped version of OpenSSL (fixes new version notification)
  * Tiled Quick: Don't compile/install by default (#2673)
- Remove tiled-1.3.0-disable-quick.patch: upstreamed

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=42
2019-11-20 14:43:37 +00:00
5d1d566bf3 - Update to 1.3.0:
* Added support for extending Tiled with JavaScript (#949)
  * Added error and warning counts to the status bar
  * Added Issues view where you can see warnings and errors and interact with them
  * Added configuration of keyboard shortcuts (#215)
  * Added status bar notification on new releases (replacing Sparkle and WinSparkle)
  * Added option to show tile collision shapes on the map (#799)
  * Added switching current layer with Ctrl + Right Click in map view
  * Added search filter to the Objects view (#1467)
  * Added icons to objects in the Objects view
  * Added dynamic wrapping mode to the tileset view (#1241)
  * Added a *.world file filter when opening a world file
  * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067)
  * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087)
  * Added actions to show/hide and lock/unlock the selected layers
  * Added toggle button for "Highlight Current Layer" action
  * Added custom output chunk size option to map properties (by Markus, #2130)
  * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888)
  * Added option to minimize output on export (#944)
  * Added export to Defold .collection files (by CodeSpartan, #2084)
  * Added a warning when custom file properties point to non-existing files (#2080)
  * Added shortcuts for next/previous tileset (#1238)
  * Added saving of the last export target and format in the map/tileset file (#1610)
  * Added option to repeat the last export on save (#1610)
  * Added Fit Map in View action (by Mateo de Mayo, #2206)
  * Tile Collision Editor: Added objects list view
  * Changed the Type property from a text box to an editable combo box (#823)
  * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050)
  * Changed the shortcut for AutoMap from A to Ctrl+M
  * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141)

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
80d6d031c7 - Update to 1.2.4:
* Fixed view boundaries to take into account layer offsets
  * Fixed map size when switching infinite off
  * Fixed the image cache to check file modification time
  * Fixed updating a few things when changing tileset drawing offset
  * Fixed position of tile object outline on isometric maps
  * Fixed saving of tile stamps when using the Shape Fill Tool
  * tBIN plugin: Fixed loading of some tilesets on Linux
  * tBIN plugin: Fixed possible crash when images can't be found
  * Python plugin: Disable this plugin by default, to avoid crashes on startup
  * JSON plugin: Fixed writing of position for objects without ID
  * Added Swedish translation
  Changelog from 1.2.3:
  * Fixed cut/copy in Tile Collision Editor
  * Fixed crash when trying to add Wang colors without a selected Wang set
  * tBIN plugin: Fixed hang when locating missing tileset image
  * CSV plugin: Fixed exporting of grouped tile layers

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=39
2019-05-22 08:45:18 +00:00
40f5a5eb54 - Update to 1.2.2:
* Added 'json1' plugin that exports to the old JSON format (#2058)
  * Enable the adding of point objects in Tile Collision Editor (#2043)
  * Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997)
  * Fixed remembering of last used export filter
  * Fixed label color to update when object layer color is changed (by Justin Zheng, #1976)
  * Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996)
  * Fixed misbehavior when trying to open non-existing files
  * Fixed mini-map bounds when layer offsets are used in combination with group layers
  * Fixed Templates view missing from the Views menu (#2054)
  * Fixed Copy Path / Open Folder actions for embedded tilesets (#2059)
  * Python plugin: Made the API more complete (#1867)
  * Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=37
2019-02-11 09:14:27 +00:00
d2ed4cc832 - Update to 1.2.1:
* Fixed JSON templates not being visible in Templates view (#2009[1])
  * Fixed Maps view to show all readable map formats
  * Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014[2])
  * Fixed crash after a world file failed to load
  * Fixed Select None action to be enabled when there is any selection
  * Fixed disappearing of tile types on export/import of a tileset (#2023[3])
  * Fixed tool shortcuts when using Spanish translation
  * Fixed saving of the "Justify" alignment option for text objects (#2026[4])
  * Changed Cut, Copy and Delete actions to apply based on selected layer types
  * Updated Russian translation (by Rafael Osipov, #2017[5

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=35
2018-11-20 09:15:05 +00:00
70d897c695 - Update to 1.2.0:
* Added multi-layer selection, including multi-layer tile layer editing
  * Added support for multi-map worlds (#1669[1])
  * Added ability to extend existing polylines (with Ketan Gupta, #1683[2])
  * Added option to highlight the hovered object (#1190[3])
  * Added news from website to the status bar (#1898[4])
  * Added option to show object labels for hovered objects
  * Added option to embed tilesets on export (#1850[5])
  * Added option to detach templates on export (#1850[5])
  * Added option to resolve object types and properties on export (#1850[5])
  * Added Escape for switching to the Select Objects tool and for clearing the selection
  * Added Escape to cancel the current action in all object layer tools
  * Added double-click on polygon objects to switch to Edit Polygons tool
  * Added interaction with segments for polygons, for selection and dragging
  * Added double-clicking a polygon segment for inserting a new point at that location
  * Added action to lock/unlock all other layers (by kralle333, #1883[6])
  * Added --export-tileset command line argument (by Josh Bramlett, #1872[7])
  * Added unique persistent layer IDs (#1892[8])
  * Added 'version' and 'tiledversion' to external tileset files
  * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9])
  * Create Object Tools: Show preview already on hover (#537[10])
  * Objects view: Only center view on object on press or activation
  * Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11])
  * Unified the Create Polygon and Create Polyline tools
  * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12])
  * Tile Collision Editor: Allowed using object templates
  * Templates view: Don't allow hiding the template object
  * Python plugin: Updated to Python 3 (by Samuli Tuomola)
  * Python plugin: Fixed startup messages not appearing in debug console
  * Python plugin: Fixed file change watching for main script files

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=33
2018-09-24 12:23:01 +00:00
8da84f04eb - Update to 1.1.6:
* Fixed Terrain Brush issue on staggered isometric maps (#1951)
  * Fixed objects to stay selected when moving them between layers
  * Fixed small tab bar rendering issue on high DPI displays
  * Fixed rendering of arrows on scroll bar buttons
  * Fixed object labels to adjust properly to the font DPI
  * Fixed resize handle locations for multiple zero-sized objects
  * Fixed handling of arrow keys on focused layer combo box (#1973)
  * Tile Collision Editor: Fixed handling of tile offset (#1955)
  * Tile Collision Editor: Fixed potential crash on Undo (#1965)
  * Python plugin: Added some missing API to the Cell class
  * Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=31
2018-07-17 16:36:20 +00:00
839c95e308 - Update to 1.1.5:
* Fixed erasing mode of the Terrain Brush
  * Fixed crash after editing a template
  * Fixed rendering of eye/lock icons in Layers view
  * Fixed object index when undoing Move Object to Layer action (#1932[1])
  * Fixed shortcuts for flipping and rotating objects (#1926[2])
  * Fixed dynamic retranslation of tools and tool actions
  * Fixed possible crash when undoing/redoing Wang color changes
  * Fixed handling of sub-properties in Object Type Editor (#1936[3])
  * Fixed crash when deleting an object right before dragging it (#1933[4])
  * Adjust Wang tile data when tileset column count changes (#1851[5])
  * Improved fill behavior in case of selection on infinite map (#1921[6])
  * Removed ability to hide tile collision objects (#1929[7])
  * Remove tile collision layer along with the last object (#1230[8])
  * JSON plugin: Made the reader more strict about object types (#1922[9])
  * JSON plugin: Added support for Wang sets

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=29
2018-04-26 09:27:04 +00:00
39fedff885 - Update to 1.1.4:
* Fixed exporting of external tilesets to JSON or TSX formats
	* Fixed problem with embedding or exporting tilesets with Wang sets
	* Fixed tiles placed by the terrain tool being considered different (#1913[1])
	* Fixed text alignment values appearing at random in Properties view (#1767[2])
	* Re-enabled Space for toggling layer visibility
	* Migrate properties set on tile collision layer to the tile (#1912[3])
	* Don't reset stamp brush state when pressing Alt
	* Automapping: Apply rules to selected area when there is one
	* Windows and Linux: Updated builds to Qt 5.10.1
	* Linux: Indicate Tiled can open multiple files at once in desktop file
	* Lowered the minimum supported version of Qt to 5.5

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=27
2018-03-28 10:51:08 +00:00
f678512cea - Update to 1.1.3:
* Fixed crash when removing a tileset referenced by multiple objects
  * Fixed crash on paste when it introduced more than one new tileset
  * Fixed Invert Selection for non-infinite maps
  * Fixed Select All to not select objects on locked layers
  * Fixed logic determining the tilesets used by a tile layer
  * Fixed copy/paste changing object order (#1896[1])
  * Fixed tileset getting loaded twice when used by the map and a template
  * Fixed repainting issues on undo/redo for new maps (#1887[2])
  * JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3])
  * Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=25
2018-03-07 09:36:32 +00:00
c0f1e7b6d5 - Update to 1.1.2:
* Fixed possible crash while editing polygons
  * Fixed hang when loading map file with empty compressed layer data
  * Fixed selection of tile stamp to work on mouse click
  * Fixed tools not being up to date on modifier keys after activation
  * Fixed "Offset Map" action for infinite maps (#1866)
  * Templates view: Keep template centered when resizing view
  * Tile Collision Editor: Keep tile centered when resizing view
  * Tile Collision Editor: Display tool info text in status bar
  * JSON plugin: Fixed reading of infinite maps (#1858)
  * libtiled-java: Fixed some bugs (by Henry Wang, #1840)
  * libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)
- Remove upstreamed tiled-1.1.0-empty-return.patch

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=23
2018-01-31 10:20:29 +00:00
d6cb4623a6 - Update to 1.1.1:
* Fixed crash on load for template instances of non-tile objects

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=21
2018-01-05 09:50:15 +00:00
132c36361b - Update to 1.1.0:
* Added support for infinite maps (by Ketan Gupta, #260)
  * Added support for Wang tiles and related tools (by Benjamin Trotter)
  * Added support for reusable object templates (by Mohamed Thabet)
  * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
  * Added ability to reorder terrain types (by Justin Jacobs, #1603)
  * Added support for custom input formats and TMX output to the --export-map command-line option
  * Added island RPG example based on Beach tileset by finalbossblues
  * Added file-related context menu actions to tileset tabs
  * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
  * Improved polygon node handles and drag behavior
  * Fixed %executablepath variable for executables found in PATH (#1648)
  * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
  * Fixed crash when saving two new maps using the same file name (#1734)
  * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
  * Fixed potential crash after deleting object or group layers
  * Automapping: Don't fail if an input/inputnot layer isn't found
  * Automapping: Added a "StrictEmpty" flag to input layers
  * GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
  * GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
  * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
  * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
  * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
  * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
  *  plugin: Various changes (by Justin Jacobs, #1781)
  * TMW plugin: Removed since it is no longer needed
  * Updated translations
- Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function'

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=20
2018-01-04 11:31:37 +00:00
ea23b67ef5 - Update to 1.0.3:
* Fixed crash on reload map (#1659[1], #1694[2])
  * Fixed possible crash on undo/redo in collision editor (#1695[3])
  * Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4])
  * Fixed the display of the image source property for tilesets
  * Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
  * JSON plugin: Fixed reading of tileset column count
  * JSON plugin: Fixed reading of custom properties on tile collision object group

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=18
2017-08-29 14:33:29 +00:00
8259f13295 - Update to 1.0.0:
* Added support for editing external tilesets (#242)
  * Added a text object with configurable font and wrapping (#1429)
  * Added layer grouping (#1038)
  * Added Tile.type and inherit tile object properties from the tile (#436, #1248)
  * Added a start page
  * Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
  * Added an option to disable safe writing of files (#1402, #1404)
  * Added invert selection action (by Leon Moctezuma, #1423)
  * Added support for isometric terrain overlays and tile collision objects (#419, #757)
  * Added 180-degree symmetry mode to terrain brush with Alt modifier
  * Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
  * Added Swap Tiles action (by Alexander Münch, #866)
  * Added tileset background color property (#227)
  * Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
  * Added a check for duplicates when adding tiles (by Simião, #1227)
  * Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
  * Added custom shortcuts for commands (by Ketan Gupta, #1456)
  * Added optional ID and Position columns to objects view (by i-ka, #1462)
  * Added an executable picker for custom commands (by Ketan Gupta, #942)
  * Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
  * Added all open tilesets to the Tilesets view
  * Added auto-show/hide all views (Clear View) action (by erem2k, #563)
  * Added minimap in the resizing dialog (by Yuriy, #1516)
  * Added drag-n-drop support in Layers view (#178)
  * Added support for storing object type definitions in JSON format (#1313)
  * Added cut/copy/paste actions for custom properties (#515)
  * Allow changing the tile of tile objects (by Mohamed Thabet, #409)
  * Allow selecting a folder to fix multiple broken links at once
  * Added support for dragging external tilesets into the Tilesets dock

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=16
2017-06-14 09:50:04 +00:00
Matthias Mailänder
c9c98653d6 Accepting request 498515 from home:jubalh:branches:games:tools
- Update to 1.0.0:
  * Added support for editing external tilesets (#242)
  * Added a text object with configurable font and wrapping (#1429)
  * Added layer grouping (#1038)
  * Added Tile.type and inherit tile object properties from the tile (#436, #1248)
  * Added a start page
  * Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
  * Added an option to disable safe writing of files (#1402, #1404)
  * Added invert selection action (by Leon Moctezuma, #1423)
  * Added support for isometric terrain overlays and tile collision objects (#419, #757)
  * Added 180-degree symmetry mode to terrain brush with Alt modifier
  * Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
  * Added Swap Tiles action (by Alexander Münch, #866)
  * Added tileset background color property (#227)
  * Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
  * Added a check for duplicates when adding tiles (by Simião, #1227)
  * Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
  * Added custom shortcuts for commands (by Ketan Gupta, #1456)
  * Added optional ID and Position columns to objects view (by i-ka, #1462)
  * Added an executable picker for custom commands (by Ketan Gupta, #942)
  * Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
  * Added all open tilesets to the Tilesets view
  * Added auto-show/hide all views (Clear View) action (by erem2k, #563)
  * Added minimap in the resizing dialog (by Yuriy, #1516)
  * Added drag-n-drop support in Layers view (#178)
  * Added support for storing object type definitions in JSON format (#1313)
  * Added cut/copy/paste actions for custom properties (#515)
  * Allow changing the tile of tile objects (by Mohamed Thabet, #409)
  * Allow selecting a folder to fix multiple broken links at once
  * Added support for dragging external tilesets into the Tilesets dock

OBS-URL: https://build.opensuse.org/request/show/498515
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=15
2017-05-26 20:05:31 +00:00
Matthias Mailänder
3dab93394f Accepting request 477487 from home:jubalh:branches:games:tools
- Update to 0.18.2:
  * Fixed crash when deleting multiple selected objects
  * Fixed crash when moving multiple selected objects to another object layer
  * Fixed updating of values displayed in Objects and Layers views
  * GmxPlugin: Added support for image collection tilesets
  * Object Types Editor: Improved behavior when adding new types
  * Linux: Fixed shipping of image format plugins in AppImage releases

OBS-URL: https://build.opensuse.org/request/show/477487
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=13
2017-03-08 18:28:22 +00:00
Marguerite Su
e88734567b Accepting request 454099 from home:jengelh:branches:games:tools
- Trim filler words from description
(package description guidelines)

OBS-URL: https://build.opensuse.org/request/show/454099
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=11
2017-02-02 11:29:18 +00:00
Ferdinand Thiessen
17853d3279 Accepting request 452911 from home:jubalh:branches:games:tools
- Update to 0.18.1:
    * Fixed terrain brush for isometric staggered maps (by Clyde)
    * Fixed crash when resizing map causes objects to get removed
    * Fixed crash when duplicating an object layer
    * Fixed position of image layer after Resize or Offset Map
    * Fixed the quality of the minimap on HiDpi displays
    * Fixed Alt-drag behavior to not override resize handles
    * When adding a new layer, insert it above the current one
    * GmxPlugin: Fixed positioning for non-tile objects and support scaling
    * GmxPlugin: Export tile objects without a type as tiles
    * GmxPlugin: Support horizontal and vertical flipping
    * Updated Chinese translation (by Clyde)

OBS-URL: https://build.opensuse.org/request/show/452911
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=9
2017-01-27 13:09:09 +00:00
Matthias Mailänder
3bb1b2a1f7 Accepting request 447206 from home:jubalh:branches:games:tools
- Fix plugin detection:
  We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and
  doesn't look relative to the executables path.
  Without this exporting to lua, json etc never worked.

- Update to version 0.18.0:
  * Added Layer via Copy/Cut actions
  * Added support for Paste in Place action for tile layers
  * Added context menu to change custom property type (by Dmitry Hrabrov)
  * Added support for higher precision for custom floating point properties
  * Added %mappath variable to commands (by Jack Roper)
  * Added snapping to pixels (by Mamed Ibrahimov)
  * Added right-click to clear the tile selection
  * Added a context menu action to reset the size of tile objects
  * Added exporter for Game Maker Studio room files (by Jones Blunt)
  * Added Move Up/Down buttons to Objects view (by iskolbin)
  * Added pixel coordinates to status bar for object tools (by iskolbin)
  * Added Sticker Knight platformer example (by Ponywolf)
  * tmxrasterizer: Added --size argument and support local file URLs
  * tmxrasterizer: Use smooth pixmap transform by default
  * Linux: Register tmxrasterizer as thumbnail generator for TMX files
  * Allow scrolling past map edges with mouse wheel
  * Enabled HiDpi scaling and improved the quality of some icons
  * Reversed the order of the objects in the Objects view
  * JSON plugin: Added Node.js support to the JavaScript export
  * Updated TMX schema definition (by assofohdz)
  * Fixed unfinished objects getting saved
  * Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
  * Fixed Remove and Rename actions for predefined properties
  * Windows: Fixed console output

OBS-URL: https://build.opensuse.org/request/show/447206
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=7
2016-12-24 05:52:57 +00:00
d6718689c3 Accepting request 434398 from home:Mailaender:branches:games:tools
new upstream release, please forward to Factory

OBS-URL: https://build.opensuse.org/request/show/434398
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=6
2016-10-12 08:02:30 +00:00
Matthias Mailänder
5ea66fec37 Accepting request 395126 from home:susnux:branches:games:tools
Bugfix release 0.16.1

OBS-URL: https://build.opensuse.org/request/show/395126
OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=5
2016-05-14 13:35:14 +00:00