2020-09-01 10:04:37 +02:00
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#
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# spec file for package ddnet
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#
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Accepting request 1136626 from home:Kieltux:branches:games
- Update to version 17.4.2:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started
from client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4.1:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position
you did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.3:
* [Client] Automatic multi-view for players in team
* [Client] Indicator on pause/unpause in demo player
* [Client] Demo search bar
* [Client] Directly render cut to video
* [Client] Golden angle to generate unique team colors
* [Client] Overhauled demo player skipping UI
* [Client] Overhauled server browser filter/details/friends
* [Client] Color vote if you votes yes/no
* [Editor] Generate pixelart from images
* [Client] Improved default skin
* [Client] Updated countryflags (GP, MN, MQ, MW, PY, RE)
* [Client] Improve dbg_tuning and other debug HUD
* [Client] Button to reload entities background
* [Client] Improve Windows pipe (FIFO) support
* [Client] Fix rendering long lines in console
* [Client] Disable prediction when game is paused
* [Client] Fix long console commands help
* [Client] Don't send empty chat messages
* [Client] Fix crash with too many votes
* [Client] Fix crash using goto_tele
* [Client] macOS server launcher fix
* [Client] No box selection when panning
* [Client] Detect server being stopped on Linux again
* [Client] Release mouse for X11 when LLDB breakpoint is hit
* [Client] Fix camera zooming when exiting multiview
* [Client] Fix lineinput selection cursor desync
* [Client] Fix chat history with cl_showchat 1
* [Client] Fix countryflag scrolling
* [Client] Fix chat clipping with OpenGL backend
* [Client] Improve skin cleaning
* [Editor] ctrl+f to load map prompt
* [Editor] Move automap rule files to subfolder
* [Editor] Progress spinner when saving
* [Editor] Scaling for envelopes
* [Editor] Keep brush when loading another map
* [Editor] Fix right-clicking envelope points
* [Editor] Warn about unsaved changes when dragging map file
into game
* [Editor] Fix envelope saving
* [Server] Testing commands: unninja, solo, deep
* [Server] Fix 0.7 clients being able to join after slot change
* [Server] NO_SKIN_CHANGE_FOR_FROZEN game info flag
* [Server] Fix everyone's swap getting reset
* [Server] Fix /load from backup database
* [Server] Fix scoreboard time reset when using /timecp
* [Server] Fix SQLite connection failure assertion
* [Server] Don't reigster to ipv6 when sv_ipv4only is enabled
* [Server] Record antibot events in teehistorian
* [Server] Record join events in teehistorian
* [Server] Shut down DB connection pool on errors
- Use gcc11 for openSUSE Leap
OBS-URL: https://build.opensuse.org/request/show/1136626
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=31
2024-01-04 08:27:51 +01:00
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# Copyright (c) 2024 SUSE LLC
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2020-09-01 10:04:37 +02:00
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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2021-09-20 21:55:07 +02:00
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2020-09-01 10:04:37 +02:00
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Name: ddnet
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2024-06-17 13:04:28 +02:00
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Version: 18.3
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2020-09-01 10:04:37 +02:00
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Release: 0
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Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
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2022-07-24 12:49:23 +02:00
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License: Apache-2.0 AND CC-BY-SA-3.0 AND Zlib AND MIT AND SUSE-Public-Domain
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2021-09-20 21:55:07 +02:00
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Group: Amusements/Games/Action/Race
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2022-11-15 22:10:28 +01:00
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URL: https://ddnet.org/
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Accepting request 1063520 from home:Kieltux:branches:games
- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning
OBS-URL: https://build.opensuse.org/request/show/1063520
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 07:31:24 +01:00
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Source0: https://github.com/ddnet/ddnet/archive/%{version}/%{name}-%{version}.tar.gz
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Source1: vendor.tar.xz
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2023-02-09 06:58:55 +01:00
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Source2: cargo_config
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2021-09-20 21:55:07 +02:00
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BuildRequires: Mesa-libGLESv3-devel
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BuildRequires: appstream-glib
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Accepting request 1063520 from home:Kieltux:branches:games
- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning
OBS-URL: https://build.opensuse.org/request/show/1063520
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 07:31:24 +01:00
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BuildRequires: cargo
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2020-09-01 10:04:37 +02:00
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BuildRequires: cmake
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BuildRequires: desktop-file-utils
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2021-05-07 14:36:05 +02:00
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BuildRequires: fdupes
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2022-07-24 12:49:23 +02:00
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BuildRequires: glslang-devel
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2021-05-07 14:36:05 +02:00
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BuildRequires: hicolor-icon-theme
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2021-09-20 21:55:07 +02:00
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BuildRequires: libminiupnpc-devel
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2020-09-01 10:04:37 +02:00
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BuildRequires: pkgconfig
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BuildRequires: pnglite-devel
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BuildRequires: python3
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Accepting request 1063520 from home:Kieltux:branches:games
- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning
OBS-URL: https://build.opensuse.org/request/show/1063520
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 07:31:24 +01:00
|
|
|
BuildRequires: rust
|
|
|
|
BuildRequires: rust-std
|
2020-09-01 10:04:37 +02:00
|
|
|
BuildRequires: pkgconfig(freetype2)
|
|
|
|
BuildRequires: pkgconfig(glew)
|
|
|
|
BuildRequires: pkgconfig(gtest)
|
|
|
|
BuildRequires: pkgconfig(libcurl)
|
2021-09-20 21:55:07 +02:00
|
|
|
BuildRequires: pkgconfig(libnotify)
|
2022-11-15 22:10:28 +01:00
|
|
|
BuildRequires: pkgconfig(libpng)
|
2020-09-01 10:04:37 +02:00
|
|
|
BuildRequires: pkgconfig(ogg)
|
|
|
|
BuildRequires: pkgconfig(openssl)
|
|
|
|
BuildRequires: pkgconfig(opus)
|
|
|
|
BuildRequires: pkgconfig(opusfile)
|
|
|
|
BuildRequires: pkgconfig(sdl2)
|
2021-09-20 21:55:07 +02:00
|
|
|
BuildRequires: pkgconfig(sqlite3)
|
2022-07-24 12:49:23 +02:00
|
|
|
BuildRequires: pkgconfig(vulkan)
|
2020-09-01 10:04:37 +02:00
|
|
|
BuildRequires: pkgconfig(wavpack)
|
|
|
|
BuildRequires: pkgconfig(zlib)
|
|
|
|
Requires: %{name}-data = %{version}-%{release}
|
Accepting request 1136626 from home:Kieltux:branches:games
- Update to version 17.4.2:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started
from client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4.1:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position
you did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.3:
* [Client] Automatic multi-view for players in team
* [Client] Indicator on pause/unpause in demo player
* [Client] Demo search bar
* [Client] Directly render cut to video
* [Client] Golden angle to generate unique team colors
* [Client] Overhauled demo player skipping UI
* [Client] Overhauled server browser filter/details/friends
* [Client] Color vote if you votes yes/no
* [Editor] Generate pixelart from images
* [Client] Improved default skin
* [Client] Updated countryflags (GP, MN, MQ, MW, PY, RE)
* [Client] Improve dbg_tuning and other debug HUD
* [Client] Button to reload entities background
* [Client] Improve Windows pipe (FIFO) support
* [Client] Fix rendering long lines in console
* [Client] Disable prediction when game is paused
* [Client] Fix long console commands help
* [Client] Don't send empty chat messages
* [Client] Fix crash with too many votes
* [Client] Fix crash using goto_tele
* [Client] macOS server launcher fix
* [Client] No box selection when panning
* [Client] Detect server being stopped on Linux again
* [Client] Release mouse for X11 when LLDB breakpoint is hit
* [Client] Fix camera zooming when exiting multiview
* [Client] Fix lineinput selection cursor desync
* [Client] Fix chat history with cl_showchat 1
* [Client] Fix countryflag scrolling
* [Client] Fix chat clipping with OpenGL backend
* [Client] Improve skin cleaning
* [Editor] ctrl+f to load map prompt
* [Editor] Move automap rule files to subfolder
* [Editor] Progress spinner when saving
* [Editor] Scaling for envelopes
* [Editor] Keep brush when loading another map
* [Editor] Fix right-clicking envelope points
* [Editor] Warn about unsaved changes when dragging map file
into game
* [Editor] Fix envelope saving
* [Server] Testing commands: unninja, solo, deep
* [Server] Fix 0.7 clients being able to join after slot change
* [Server] NO_SKIN_CHANGE_FOR_FROZEN game info flag
* [Server] Fix everyone's swap getting reset
* [Server] Fix /load from backup database
* [Server] Fix scoreboard time reset when using /timecp
* [Server] Fix SQLite connection failure assertion
* [Server] Don't reigster to ipv6 when sv_ipv4only is enabled
* [Server] Record antibot events in teehistorian
* [Server] Record join events in teehistorian
* [Server] Shut down DB connection pool on errors
- Use gcc11 for openSUSE Leap
OBS-URL: https://build.opensuse.org/request/show/1136626
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=31
2024-01-04 08:27:51 +01:00
|
|
|
%if 0%{?sle_version} >= 150400 && 0%{?sle_version} < 160000 && 0%{?is_opensuse}
|
|
|
|
BuildRequires: gcc11
|
|
|
|
BuildRequires: gcc11-c++
|
|
|
|
%else
|
|
|
|
BuildRequires: gcc-c++
|
|
|
|
%endif
|
2020-09-01 10:04:37 +02:00
|
|
|
|
|
|
|
%description
|
|
|
|
DDraceNetwork (DDNet) is an actively maintained version of DDRace,
|
|
|
|
a Teeworlds modification with a unique cooperative gameplay.
|
|
|
|
Help each other play through custom maps with up to 64 players,
|
|
|
|
compete against the best in international tournaments, design your
|
|
|
|
own maps, or run your own server.
|
|
|
|
|
|
|
|
%package data
|
|
|
|
Summary: Data files for %{name}
|
|
|
|
Requires: %{name} = %{version}-%{release}
|
|
|
|
BuildArch: noarch
|
|
|
|
|
|
|
|
%description data
|
|
|
|
Data files for DDraceNetwork (DDNet).
|
|
|
|
|
|
|
|
%package server
|
|
|
|
Summary: Standalone server for %{name}
|
|
|
|
Requires: %{name}%{?_isa} = %{version}-%{release}
|
|
|
|
|
|
|
|
%description server
|
|
|
|
Standalone server for DDraceNetwork (DDNet).
|
|
|
|
|
|
|
|
%prep
|
Accepting request 1063520 from home:Kieltux:branches:games
- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning
OBS-URL: https://build.opensuse.org/request/show/1063520
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 07:31:24 +01:00
|
|
|
%setup -qa1
|
|
|
|
|
|
|
|
mkdir cargo-home
|
|
|
|
cat >cargo-home/config <<EOF
|
|
|
|
[source.crates-io]
|
|
|
|
registry = 'https://github.com/rust-lang/crates.io-index'
|
|
|
|
replace-with = 'vendored-sources'
|
|
|
|
[source."https://github.com/selaux/android-ndk-rs"]
|
|
|
|
git = "https://github.com/selaux/android-ndk-rs"
|
|
|
|
replace-with = "vendored-sources"
|
|
|
|
|
|
|
|
[source.vendored-sources]
|
|
|
|
directory = './vendor'
|
|
|
|
EOF
|
2020-09-01 10:04:37 +02:00
|
|
|
|
|
|
|
%build
|
Accepting request 1136626 from home:Kieltux:branches:games
- Update to version 17.4.2:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started
from client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4.1:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position
you did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.3:
* [Client] Automatic multi-view for players in team
* [Client] Indicator on pause/unpause in demo player
* [Client] Demo search bar
* [Client] Directly render cut to video
* [Client] Golden angle to generate unique team colors
* [Client] Overhauled demo player skipping UI
* [Client] Overhauled server browser filter/details/friends
* [Client] Color vote if you votes yes/no
* [Editor] Generate pixelart from images
* [Client] Improved default skin
* [Client] Updated countryflags (GP, MN, MQ, MW, PY, RE)
* [Client] Improve dbg_tuning and other debug HUD
* [Client] Button to reload entities background
* [Client] Improve Windows pipe (FIFO) support
* [Client] Fix rendering long lines in console
* [Client] Disable prediction when game is paused
* [Client] Fix long console commands help
* [Client] Don't send empty chat messages
* [Client] Fix crash with too many votes
* [Client] Fix crash using goto_tele
* [Client] macOS server launcher fix
* [Client] No box selection when panning
* [Client] Detect server being stopped on Linux again
* [Client] Release mouse for X11 when LLDB breakpoint is hit
* [Client] Fix camera zooming when exiting multiview
* [Client] Fix lineinput selection cursor desync
* [Client] Fix chat history with cl_showchat 1
* [Client] Fix countryflag scrolling
* [Client] Fix chat clipping with OpenGL backend
* [Client] Improve skin cleaning
* [Editor] ctrl+f to load map prompt
* [Editor] Move automap rule files to subfolder
* [Editor] Progress spinner when saving
* [Editor] Scaling for envelopes
* [Editor] Keep brush when loading another map
* [Editor] Fix right-clicking envelope points
* [Editor] Warn about unsaved changes when dragging map file
into game
* [Editor] Fix envelope saving
* [Server] Testing commands: unninja, solo, deep
* [Server] Fix 0.7 clients being able to join after slot change
* [Server] NO_SKIN_CHANGE_FOR_FROZEN game info flag
* [Server] Fix everyone's swap getting reset
* [Server] Fix /load from backup database
* [Server] Fix scoreboard time reset when using /timecp
* [Server] Fix SQLite connection failure assertion
* [Server] Don't reigster to ipv6 when sv_ipv4only is enabled
* [Server] Record antibot events in teehistorian
* [Server] Record join events in teehistorian
* [Server] Shut down DB connection pool on errors
- Use gcc11 for openSUSE Leap
OBS-URL: https://build.opensuse.org/request/show/1136626
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=31
2024-01-04 08:27:51 +01:00
|
|
|
%if 0%{?sle_version} >= 150400 && 0%{?sle_version} < 160000 && 0%{?is_opensuse}
|
|
|
|
export CC="gcc-11"
|
|
|
|
export CXX="g++-11"
|
|
|
|
%endif
|
Accepting request 1063520 from home:Kieltux:branches:games
- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning
OBS-URL: https://build.opensuse.org/request/show/1063520
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 07:31:24 +01:00
|
|
|
export CARGO_HOME=`pwd`/cargo-home/
|
|
|
|
mkdir -p build && cd build
|
|
|
|
# NOTE that %%cmake macro breaks linking.
|
|
|
|
cmake .. \
|
|
|
|
-DCMAKE_BUILD_TYPE=Release \
|
|
|
|
-DCMAKE_INSTALL_PREFIX=%{_prefix} \
|
|
|
|
-DPREFER_BUNDLED_LIBS=OFF \
|
|
|
|
-DAUTOUPDATE=OFF \
|
|
|
|
-DANTIBOT=ON \
|
|
|
|
-DUPNP=ON \
|
|
|
|
-DSTEAM=OFF \
|
|
|
|
-DVIDEORECORDER=OFF
|
2020-09-01 10:04:37 +02:00
|
|
|
|
Accepting request 1136626 from home:Kieltux:branches:games
- Update to version 17.4.2:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started
from client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4.1:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position
you did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.4:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don't disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on
official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started from
client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated
and valid UTF-8
* [Client] Fix large FPS drop rendering server details of
favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player's latency if menu is open
* [Client] Improve performance of menus checker background,
improve server browser performance
* [Client] Don't use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps
(no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you
did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands
- Changes in version 17.3:
* [Client] Automatic multi-view for players in team
* [Client] Indicator on pause/unpause in demo player
* [Client] Demo search bar
* [Client] Directly render cut to video
* [Client] Golden angle to generate unique team colors
* [Client] Overhauled demo player skipping UI
* [Client] Overhauled server browser filter/details/friends
* [Client] Color vote if you votes yes/no
* [Editor] Generate pixelart from images
* [Client] Improved default skin
* [Client] Updated countryflags (GP, MN, MQ, MW, PY, RE)
* [Client] Improve dbg_tuning and other debug HUD
* [Client] Button to reload entities background
* [Client] Improve Windows pipe (FIFO) support
* [Client] Fix rendering long lines in console
* [Client] Disable prediction when game is paused
* [Client] Fix long console commands help
* [Client] Don't send empty chat messages
* [Client] Fix crash with too many votes
* [Client] Fix crash using goto_tele
* [Client] macOS server launcher fix
* [Client] No box selection when panning
* [Client] Detect server being stopped on Linux again
* [Client] Release mouse for X11 when LLDB breakpoint is hit
* [Client] Fix camera zooming when exiting multiview
* [Client] Fix lineinput selection cursor desync
* [Client] Fix chat history with cl_showchat 1
* [Client] Fix countryflag scrolling
* [Client] Fix chat clipping with OpenGL backend
* [Client] Improve skin cleaning
* [Editor] ctrl+f to load map prompt
* [Editor] Move automap rule files to subfolder
* [Editor] Progress spinner when saving
* [Editor] Scaling for envelopes
* [Editor] Keep brush when loading another map
* [Editor] Fix right-clicking envelope points
* [Editor] Warn about unsaved changes when dragging map file
into game
* [Editor] Fix envelope saving
* [Server] Testing commands: unninja, solo, deep
* [Server] Fix 0.7 clients being able to join after slot change
* [Server] NO_SKIN_CHANGE_FOR_FROZEN game info flag
* [Server] Fix everyone's swap getting reset
* [Server] Fix /load from backup database
* [Server] Fix scoreboard time reset when using /timecp
* [Server] Fix SQLite connection failure assertion
* [Server] Don't reigster to ipv6 when sv_ipv4only is enabled
* [Server] Record antibot events in teehistorian
* [Server] Record join events in teehistorian
* [Server] Shut down DB connection pool on errors
- Use gcc11 for openSUSE Leap
OBS-URL: https://build.opensuse.org/request/show/1136626
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=31
2024-01-04 08:27:51 +01:00
|
|
|
# Fix for "error: failed to run custom build command for `link-cplusplus v1.0.6` - error occurred: Failed to find tool. Is `c++` installed?"
|
|
|
|
%make_build \
|
|
|
|
OPTFLAGS="%{optflags} -std=gnu++17"
|
|
|
|
|
2020-09-01 10:04:37 +02:00
|
|
|
%install
|
Accepting request 1063520 from home:Kieltux:branches:games
- Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and
handle errors
* [Client] Implement exact matches in search and exclude
strings using "" in serverbrowser
* [Client] Render bar below server browser to show loading
progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when
"Filter connecting players" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal
hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its
displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories
and files
* [Editor] Add separate ed_limit_max_zoom_level for editor,
fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox
is active
* [Editor] Fix issues when closing multiple editor popups at
the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining
the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change,
fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from
command line
* [Client] Fix heap-buffer-overflow in DDNetLaser
prediction code
* [Client] Fix incorrect cursor position after exiting
pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot
command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are
very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
improvement to tile details popup layout
* [Editor] Add "Tools > Remove unused envelopes"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and
switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to
another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding
in editor, show selection dialog if multiple files with the
same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of
game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong
up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty
sounds/images lists
* [Editor] Fix text input not working when entering editor with
bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given
as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and
utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning
OBS-URL: https://build.opensuse.org/request/show/1063520
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 07:31:24 +01:00
|
|
|
export CARGO_HOME=`pwd`/cargo-home/
|
2020-09-01 10:04:37 +02:00
|
|
|
%cmake_install
|
|
|
|
install -Dp -m 0644 man/DDNet.6 %{buildroot}%{_mandir}/man6/DDNet.6
|
|
|
|
install -Dp -m 0644 man/DDNet-Server.6 %{buildroot}%{_mandir}/man6/DDNet-Server.6
|
|
|
|
|
|
|
|
%fdupes %{buildroot}%{_datadir}
|
|
|
|
|
|
|
|
%files
|
|
|
|
%license license.txt
|
|
|
|
%doc README.md
|
|
|
|
%{_mandir}/man6/DDNet.6%{?ext_man}
|
|
|
|
%{_bindir}/DDNet
|
|
|
|
%{_libdir}/%{name}/
|
|
|
|
%{_datadir}/applications/%{name}.desktop
|
2021-05-07 14:36:05 +02:00
|
|
|
%{_datadir}/icons/hicolor/*/apps/%{name}.png
|
2020-09-01 10:04:37 +02:00
|
|
|
|
|
|
|
%files data
|
|
|
|
%{_datadir}/%{name}/
|
|
|
|
|
|
|
|
%files server
|
|
|
|
%{_mandir}/man6/DDNet-Server.6%{?ext_man}
|
|
|
|
%{_bindir}/DDNet-Server
|
2022-02-23 17:02:16 +01:00
|
|
|
%{_datadir}/icons/hicolor/*/apps/%{name}-server.png
|
2020-09-01 10:04:37 +02:00
|
|
|
|
|
|
|
%changelog
|