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forked from pool/vkquake
Dominique Leuenberger 2024-08-14 12:16:11 +00:00 committed by Git OBS Bridge
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4 changed files with 23 additions and 4 deletions

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vkQuake-1.31.1.1.tar.gz Normal file
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-------------------------------------------------------------------
Fri Aug 2 17:46:31 UTC 2024 - Michael Pujos <pujos.michael@gmail.com>
- Update to version 1.31.1.1
* Improvements
- Removed option Game > Load last save = fast, replaced by the addition
of Game > Fast loading = on/off applicable to all loading actions:
With Fast loading = on, loading the same level over and over become
almost instantaneous, even for monster levels, like The Immortal Lock
- Library updates
- Code cleanups
* Fixes
- Various Linux build fixes (makefile)
- Moving Elevators hurting player and monsters, with fixes by @andrei-drexler
(sv_gamefix_elevators CVAR) and others
- Remove Sky_ClipPoly: MAX_CLIP_VERTS hardcoded limit
- Sound resample compute can overflow with very big sounds
- Host_error: ed_alloc: no free edicts due to edicts "leak", showing up on big levels in particular
-------------------------------------------------------------------
Sat Jun 22 14:31:43 UTC 2024 - Michael Pujos <pujos.michael@gmail.com>

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Name: vkquake
Version: 1.31.0
Version: 1.31.1.1
Release: 0
Summary: Quake 1 port using Vulkan instead of OpenGL for rendering
License: GPL-2.0-or-later