forked from pool/vkquake
Accepting request 994893 from home:bobbie424242:branches:games
Update to version 1.20.3 OBS-URL: https://build.opensuse.org/request/show/994893 OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=29
This commit is contained in:
parent
917d3ae242
commit
7130455f00
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:ceb9ee46135309f7caf94267539cae70b47ef8edf104e3901b89d3aee7b0b874
|
||||
size 14143092
|
3
vkQuake-1.20.3.tar.gz
Normal file
3
vkQuake-1.20.3.tar.gz
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:7ff480c00513ac7a9c47864c5296d487444bc5b35a4c6c39affc3a5601888339
|
||||
size 33396356
|
@ -1,3 +1,25 @@
|
||||
-------------------------------------------------------------------
|
||||
Sat Aug 13 14:21:37 UTC 2022 - Michael Pujos <pujos.michael@gmail.com>
|
||||
|
||||
- Update to version 1.20.3
|
||||
* Fixed multiple parallelism bugs
|
||||
* 8-bit mode now has dithering
|
||||
- Update to version 1.20.2
|
||||
* Fixed a crash on startup with re-release Quake data
|
||||
* Fixed crash with small stack sized on Unix (e.g. musl libc)
|
||||
- Update to version 1.20.1
|
||||
* Fix a bug that could cause random lockups with 1.20.0
|
||||
* Fix screenshot crash
|
||||
* Fix corruption if new vkquake.pak is missing or old one is still in place
|
||||
- Update to version 1.20.0
|
||||
* Parallelized renderer for significantly higher performance
|
||||
* Parallelized texture mip generation for faster load times
|
||||
* SIMD code optimizations
|
||||
* "8-bit" color mode emulation
|
||||
* Scaling is now less blurry
|
||||
* Mods menu
|
||||
* Completely replaced memory management (no more -heapsize)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon May 16 08:14:35 UTC 2022 - Martin Hauke <mardnh@gmx.de>
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
|
||||
|
||||
Name: vkquake
|
||||
Version: 1.13.1
|
||||
Version: 1.20.3
|
||||
Release: 0
|
||||
Summary: Quake 1 port using Vulkan instead of OpenGL for rendering
|
||||
License: GPL-2.0-or-later
|
||||
|
Loading…
Reference in New Issue
Block a user