- Update to 2.5.1
General:
* Ported ResidualVM GUI theme to remastered version.
* Fixed edge case for Punycode.
* Fixed checking for savegame overwrite in autosave slot.
* Fixed moving savegame to new slot for most engines.
* Scalers are now supported with the OpenGL graphics mode.
AGOS:
* Fixed old Waxworks AdLib music regression.
AGS:
* Detection list updates.
Grim:
* Fixed default "Talk Speed" option value.
* Fixed black screen while entering save game name.
* OpenGL without shaders is preferred as default for Grim Fandango.
Kyra:
* Fixed graphical glitch in Legend of Kyrandia 3.
SAGA:
* Fixed digitized music not looping in Inherit the Earth.
SCUMM:
* Improved support for the high-resolution text in the 16-color Macintosh versions of Loom and Indiana Jones and the Last Crusade.
* Improved OPL3 sound emulation for Sam&Max.
* Fixed music not looping in The Dig.
* Fixed crash when loading savegames from Humongous Entertainment games.
Sherlock:
* Fixed crash using matches on lab table.
* Fixed character animation in Rose Tattoo.
* Fixed glitch opening map in Rose Tattoo.
* Fixed bell pull and fog horn sounds in Serrated Scalpel.
* Fixed inventory not updating in Serrated Scalpel after examining watch.
* Fixed fog overlay at Cleopatra's Needle in Rose Tattoo.
* Fixed graphic issues in Serrated Scalpel looking at items whilst inventory is open.
* Made Serrated Scalpel darts closer in speed to the original.
* Fixed crash when moving cursor past end of string in Rose Tattoo save dialog.
* Process pending key presses in the order they were made, not the most recent first.
* Fixed crash when using Delete key in Rose Tattoo save dialog.
* Fixed rare conversation bug in Serrated Scalpel that would happen when Lord Brumwell started talking to you while the inventory window was open.
* Resume animations in Serrated Scalpel after conversations. This fixes the bug where Jock Mahoney or Nobby Charleton would get stuck indefinitely, refusing to talk to you.
* Fixed various user interface glitches in both games.
Stark:
* Added OpenGL renderer (without shaders).
* Added TinyGL renderer.
* Fixed autosave handling.
TwinE:
* Numerous bugfixes and stability improvements.
Xeen:
* Fixed crash on startup loading constants from xeen.ccs.
* Fixed spell selection aborting when characters were switched.
* Fixed some bad memory accesses.
* Various sound fixes.
* Fixed the monster item drop probabilities.
OBS-URL: https://build.opensuse.org/request/show/946818
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=69
- Update to 2.5.0
New games:
* Added support for Grim Fandango.
* Added support for The Longest Journey (only on some desktop platforms).
* Added support for Myst 3: Exile (only on some desktop platforms).
* Added support for Little Big Adventure.
* Added support for Red Comrades 1: Save the Galaxy.
* Added support for Red Comrades 2: For the Great Justice.
* Added support for Transylvania.
* Added support for Crimson Crown.
* Added support for OO-Topos.
* Added support for Glulx interactive fiction games.
* Added support for Lure of the Temptress Konami release.
* Added support for Private Eye.
* Added support for Spanish Blue Force.
* Added support for Spanish Ringworld.
* Added support for Spanish Amazon: Guardians of Eden.
* Added support for AGS Games versions 2.5+.
* Added support for Nightlong: Union City Conspiracy.
* Added support for The Journeyman Project 2: Buried in Time.
* Added support for Crusader: No Remorse.
* Added support for L-ZONE.
* Added support for Spaceship Warlock.
New ports:
* The Nintendo DS port got a major rewrite.
General:
* Switched ScummVM GUI output to UTF-32.
* Updated the Roland MT-32 emulation code to the Munt project’s mt32emu 2.5.1.
* Updated Dropbox Cloud Storage to use the new Dropbox OAuth workflow.
* Major extension to the number of supported graphics scalers.
* Display path to scummvm configuration file in GUI -> Options -> Paths.
* Added new optional dependency, giflib >= 5.0.0. Used by some version of LBA.
* Added HiDPI support to the ScummVM GUI.
* Added command line option --window-size for specifying ScummVM window size,
* applicable only to the OpenGL renderer.
* Fixed switching to the default graphics mode. This was sometimes not applied
* until restarting ScummVM or starting a game.
* ScummVM GUI has been fully translated into Korean and Japanese.
* Added GUI option for enabling and disabling the Discord RPC integration.
ADL:
* Added support for Mystery House French translation.
* Added support for several game variants.
AGI:
* Added support for Russian versions. Input now works.
AGOS:
* Added support for the Japanese PC-98 version of Elvira 1.
CGE:
* Added option to use Text To Speech for Soltys.
CGE2:
* Added option to use Text To Speech for Sfinx.
Cine:
* Added detection for Future Wars CD version with French translation patch.
* Added detection for Italian Amiga Operation Stealth.
* Fixed crash before entering secret base.
* Fixed space missing in verb line.
* Fixed vertically overflowing message boxes.
Dreamweb:
* Rendering fixes for Russian fan translation.
Glk:
* Fixed savegame issues with several subengines.
* Fixed memory overrun in Level9 game detector.
* Added detections for 2020 IF Comp games.
* Enabled Glulx sub-engine.
Gob:
* Added support for Bargon Attack Russian translation.
* Added support for Woodruff Russian translation.
Griffon:
* Fixed Return to Launcher from The Griffon Legend.
* Added option to use Text To Speech in The Griffon Legend
Grim:
* Added support for Brazillian Portuguese Grim Fandango.
Kyra:
* Added support for the Japanese Sega-CD version of Eye of the Beholder.
* Added support for the Hebrew fan translation of Legend of Kyrandia.
* Added support for the Hebrew fan translation of Legend of Kyrandia 2.
* Added support for the Simplified Chinese version of Legend of Kyrandia 3.
* Added support for the playable demo of Lands of Lore.
Lure:
* Fixed fire animation in first room when loading saves.
* Fixed AdLib support.
* Fixed MT-32 support.
Pegasus:
* Added support for DVD/GOG.com release.
Queen:
* Added support for German Amiga floppy release.
SAGA:
* Added support for ITE GOG Mac CD v1.1.
* Added support for ITE PC-98 Japanese.
SCI:
* Added RGB rendering mode (16/32bpp) for SCI0 - SCI1.1 games, which addresses palette
* issues in screen transitions and avoids mode changes when playing Mac QuickTime videos.
* Added custom palette mods for SQ3 and LSL2 from the FreeSCI project.
When enabled, the mods improve the visuals
* in these two games.
* Added support for Macintosh version of Gabriel Knight 1.
* Added support for CD-Audio version of Mixed-Up Mother Goose.
* Added support for Korean fan translations from the scummkor project: Castle of Dr. Brain,
* EcoQuest 1, Gabriel Knight 1, King’s Quest 1, 5, and 6, Laura Bow 2, and Space Quest 4.
* Added support for Space Quest 4 Update 1.3 by New Rising Sun.
* Added support for French LSL1VGA.
* Added support for Hebrew QFG1VGA.
* Added support for Hebrew GK1.
* Added support for Russian Longbow.
* Added support for Russian LSL6.
* Added support for alternate Russian LSL7.
* Added support for alternate Polish LSL7 including files packaged with InstallShield.
* Added support for alternate Russian SQ5.
* Added support for alternate Russian Torin’s Passage.
* Added support for fan game Soulshade Asylum.
* SCI1.1 views are now scaled accurately.
* Fixed sounds not stopping or restarting correctly.
* Fixed sound issues when restoring SCI0 games.
* Fixed corruption when “Prefer digital sound effects” was disabled in SCI1 games.
* Space Quest 4 CD sound effects now match the selected platform.
* Added option to enable Windows cursors in CD versions of King’s Quest 5 and Space Quest 4.
* Fixed “Girl In The Tower” song not playing at the end of King’s Quest 6 CD.
* Fixed King’s Quest 5 Amiga beach error that prevented completing the game.
* Fixed over 30 script bugs in GK1, HOYLE4, KQ1DEMO, KQ5, KQ6, KQ7, LB1,
* LSL3, PEPPER, PQ3, QFG3, SQ1, SQ4, and SQ6.
* Unlocked JANE easter egg in Gabriel Knight 1.
SCUMM:
* Fixed Chinese, Japanese and Korean text display for The Dig and for
The Curse of Monkey Island. These fixes
* also include some improvements to the common text display (mainly the formatting of wrapped texts).
* Fixed display of Chinese, Japanese and Korean pause and restart dialogs.
* Added support for numerous Korean translations from scummkor project.
* Added support for Russobit-M versions of Pajama2 and SpyOzone.
* Fixed speech playback in Akella version of COMI.
* Added support for Discord and Humble Bundle versions of Indiana Jones and the Fate of Atlantis.
* Added smooth scrolling for FM-TOWNS versions of games.
* Added optional trimming to 200 pixels for some FM-TOWNS games, so aspect-ratio correction is possible.
* Fixed audio distortion in Loom for PC-Engine.
* Added support for the high resolution font and cursor in the 16-color Macintosh version of Loom.
* Added support for Japanese Mac version of The Dig.
* Added partial support for the high resolution fonts and cursor in the
* 16-color Macintosh version of Indiana Jones and the Last Crusade.
* Fixed missing instruments in the m68k Mac versions of Monkey Island 2
* and Indiana Jones and the Fate of Atlantis.
* Added “Macintosh b/w” render mode for the 16-color Macintosh versions of
* Loom and Indiana Jones and the Last Crusade.
* Enabled difficulty selection in the version of Monkey Island 2 that was
* included on the LucasArts Mac CD Game Pack II compilation. (It had been
* disabled along with the copy protection.)
* Repaired clumsy crack in Maniac Mansion (enhanced)'s keypad script.
* This means that the GOG and Steam versions will no longer accept incorrect
* numbers, e.g. for Edna’s phone number. (Why are they selling a cracked
* version anyway?!)
* Added support for Low quality music in Macintosh version of Loom.
* Improved Digital iMUSE accuracy for Full Throttle and The Curse of Monkey Island.
These improvements also fix several audio related bugs for both games.
* Fixed a very old regression in the walk code for Full Throttle which softlocked the game.
* Improved the accuracy of the walk code for The Dig and The Curse of Monkey Island.
* Fixed a bug in The Curse of Monkey Island which prevented, during the cannon minigame
in Part 1, the destruction of one of the three destroyable turrets in the fort.
* Added animated cigar smoke to the close-up of captain Smirk in the CD
* version of Monkey Island 1. It was present in earlier versions.
* Restored some missing Lemonhead lines in the English, Italian, German and Spanish CD
* versions as well as the English Macintosh, FM-Towns and Sega CD versions
* of Monkey Island 1.
* Made the clock tower in Monkey Island 1 behave the same in the CD version
* as in earlier versions, i.e. after examining it you have to leave the
* room and come back again for its description to change.
Tinsel:
* Enabled the Return to Launcher feature.
Titanic:
* Fixed crashes when asking bots what I should do.
TsAGE:
* Added support for uninstalled floppy version.
Stark:
* Added support for Hungarian translation.
Supernova:
* Added Italian translation for part 1.
Sword25:
* Made the extracted version working.
* Fixed crash when selecting Croatian language.
Ultima:
* Ultima 4: Added several debugger commands.
* Ultima 4: Allow Enter key to exit ZStats display.
* Ultima 8: Fixed several animation bugs for events and objects.
* Ultima 8: Restored original text for the Spell of Resurrection book.
Xeen:
* Fixed occasional border corruption during fights.
* Improvements to cutscenes to better match the original games.
* Fixes for character selection, deselection, and dismissing to better match original.
* Added support for Russian version.
AmigaOS port:
* Added native system file browser feature.
* Re-activated nuked OPL Adlib driver.
Big-endian ports:
* Fixed crashes or rendering issues with the Blazing Dragons, Duckman and
* Full Pipe games.
iOS port:
* Fixed using arrow keys on physical keyboard in iOS 15.
* Fixed rotating the device while ScummVM is inactive.
* Added support for upside down portrait orientation.
macOS port:
* Added support for Dark Mode.
* Use OpenGL renderer by default, providing better support for HiDPI displays.
MorphOS port:
* Added native system file browser feature.
* Added Cloud feature.
* Re-activate nuked OPL Adlib driver.
* Added CAMD MIDI driver support.
Windows port:
* Use OpenGL renderer by default, providing better support for HiDPI displays.
- Drop all patches to fix build with fluidsynth 2.2 (0001-0006)
- enable build with libmpeg2
- add BuildRequires: liba52-devel libSDL2_net-devel libcurl-devel libspeechd-devel
fribidi-devel giflib-devel glew-devel
OBS-URL: https://build.opensuse.org/request/show/934062
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=67
- Update to version 2.0.0
New Games:
* Added support for Full Pipe.
* Added support for Hi-Res Adventure #3: Cranston Manor.
* Added support for Hi-Res Adventure #4: Ulysses and the Golden Fleece.
* Added support for Hi-Res Adventure #5: Time Zone.
* Added support for Hi-Res Adventure #6: The Dark Crystal.
* Added support for Riven.
* Added support for Starship Titanic English & German.
New Games (Sierra SCI2 - SCI3):
* Added support for Gabriel Knight.
* Added support for Gabriel Knight 2.
* Added support for King's Quest VII.
* Added support for King's Questions.
* Added support for Leisure Suit Larry 6 (hires).
* Added support for Leisure Suit Larry 7.
* Added support for Lighthouse.
* Added support for Mixed-Up Mother Goose Deluxe.
* Added support for Phantasmagoria.
* Added support for Phantasmagoria 2.
* Added support for Police Quest 4.
* Added support for RAMA.
* Added support for Shivers.
* Added support for Space Quest 6.
* Added support for Torin's Passage.
General:
* Added bilinear filtering option for SDL2 fullscreen mode.
* Fixed a bug that caused a crash in the options dialog of the GUI.
* Added a command-line option to automatically scan for supported games in
the current or a specified directory.
OBS-URL: https://build.opensuse.org/request/show/557941
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=48
* New Games:
- Added support for 3 Skulls of the Toltecs.
- Added support for Eye of the Beholder.
- Added support for Eye of the Beholder II: The Legend of Darkmoon.
- Added support for Hopkins FBI.
- Added support for Tony Tough and the Night of Roasted Moths.
- Added support for The Journeyman Project: Pegasus Prime.
- Added support for the Macintosh version of Discworld 1.
* General:
- Added a new save/load chooser based on a grid of thumbnails. This is only
supported for resolutions bigger than 640x400. The old chooser is still
available and used for games without thumbnail support. It is possible to
select the old one as default too.
- Rewrote VideoDecoder subsystem.
- Added Galician translation.
- Added Finnish translation.
- Added Belarusian translation.
- Using the mouse wheel on a slider widget now changes the value by the
smallest possible amount. This is more predictable than the old behaviour,
which was to change the value by "one pixel" which would sometimes not
change it at all.
- Updated MT-32 emulation code to latest munt project snapshot.
- Added FluidSynth settings dialog, mainly for reverb and chorus settings.
- Fixed crash on certain Smacker movies.
* Cine:
- Improved audio support for Amiga and AtariST versions of Future Wars.
Now music fades out slowly instead of stopping immediately. Sound
effects are now properly panned, when requested by the game.
* CGE:
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=33
* New Games:
- Added support for Backyard Baseball 2003.
- Added support for Blue Force.
- Added support for Darby the Dragon.
- Added support for Dreamweb.
- Added support for Geisha.
- Added support for Gregory and the Hot Air Balloon.
- Added support for Magic Tales: Liam Finds a Story.
- Added support for Once Upon A Time: Little Red Riding Hood
- Added support for Sleeping Cub's Test of Courage.
- Added support for Soltys.
- Added support for The Princess and the Crab.
* General:
- Updated MT-32 emulation code to latest munt project snapshot.
The emulation improved dramatically.
- Implemented support for TrueType fonts via FreeType2 in our
GUI. Along with it GNU FreeFont was also added to our modern
theme. Note that not all ports take advantage of this.
- Added Basque translation.
- Added custom game and engine options in the AGI, DREAMWEB,
KYRA, QUEEN, SKY and SCI engines. It is now possible to
toggle these options via the Engine tab when adding or
editing a configuration for a game. In most cases, you will
have to run each game once or readd them all in ScummVM's
launcher in order to get the custom options tab.
- Improved predictive dialog look.
- Various GUI improvements.
* Broken Sword 1:
- Fixed incorrect sound effects in the DOS/Windows demo.
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=29
* General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
Instead ScummVM should pick up a suitable alternative device.
* Mohawk:
- Added detection entries for more variants of some Living Books
games.
* Tinsel:
- Fixed a regression that made Discworld uncompletable.
* SAGA:
- Fixed a regression in Inherit the Earth's dragon walk code which
was causing crashes there.
- Fixed a regression causing various crashes in I Have No Mouth and
I Must Scream.
* SCI:
- Added detection entries for some Macintosh game versions.
- Audio settings are now stored correctly for the CD version of EcoQuest 1.
* SCUMM:
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=23
* New Games:
- Added support for Backyard Baseball.
- Added support for Backyard Baseball 2001.
- Added support for Urban Runner.
- Added support for Playtoons: Bambou le Sauveur de la Jungle.
- Added support for Toonstruck.
- Added support for Living Books v1 and v2 games.
- Added support for Hugo's House of Horrors, Hugo 2: Whodunit?
and Hugo 3: Jungle of Doom.
- Added support for Amiga SCI games (except Conquests of the
Longbow).
- Added support for Macintosh SCI1 games.
* General
- Added Danish translation.
- Added Norwegian Bokmaal translation.
- Added Norwegian Nynorsk translation.
- Added Swedish translation.
- Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche
and Tucker Engines.
- Closed significant memory leaks. RTL should now be more
usable.
* AGOS:
- Closed memory leaks in Simon 2 and Feeble Files.
* Cine:
- Corrected memory leaks and invalid memory accesses.
Future Wars should be more stable.
- Made Operation Stealth completable, though significant
graphical glitches remain so not official supported.
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=21
* General
- Add Hungarian translation.
- Add Brazilian Portuguese translation.
* Cruise:
- Fixed a problem with Raoul appearing when examining the Book
* Groovie:
- Fixed a regression that made the Russian version of T7G crash.
* Lure:
- Fixed several NPC movement bugs
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=19