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forked from pool/vkquake
Commit Graph

24 Commits

Author SHA256 Message Date
Martin Hauke
fb33948442 Accepting request 1071513 from home:bobbie424242:branches:games
- removed patch fix-aarch64-build.patch, not needed anymore
- requires vulkan-devel >= 1.2.162
- Update to version 1.33.0
  * Support for remastered models (Needs data from remastered Quake)
  * Support for dynamic lightmap shadows (requires an RT capable GPU)
  * Reworked all option menus
  * Support for modern HUD style
  * Transparency sorting (thanks @temx)
  * Dynamic lights are now computed in world instead of texel space for more consistent light sizes
  * New GPU memory allocator
  * Improved level load times

OBS-URL: https://build.opensuse.org/request/show/1071513
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=33
2023-03-14 20:29:18 +00:00
Martin Hauke
71730cbb66 Accepting request 1042464 from home:bobbie424242:branches:games
- added patch fix-aarch64-build.patch
- Update to version 1.22.3
  * Mouse support in menus
  * Support for binding weapons in controls menu
- Update to version 1.22.1
  * Fix potential crashes on vid_restart
  * Fix validation error complaining that VK_FORMAT_R32_UINT doesn't
    support linear sampling
- Update to version 1.22.0
  * GPU driven rendering (r_indirect) - much better performance in
    certain scenes (thanks @temx)
  * Windows installer, detects existing Quake installations
  * vkquake.pak is embedded into the executable, external file no longer
    used
  * Configuration is now saved to vkQuake.cfg instead of config.cfg
  * Demo seek support (arrow keys seek 10s, shift+arrows seek 30s,
    seek command bindable to function keys: bind F1 "seek -3")
  * Demo recording is no longer interrupted when loading savegames
  * fastload command loads savegame without reloading level
    (bind F6 "save quick"; bind F9 "fastload quick")
  * Underwater sound filter (snd_waterfx 0 to disable)
  * viewsize 130 for clean screenshots (+/- keys to quickly select)
  * Built-in zooming support (togglezoom, +zoom/-zoom, zoom_fov, zoom_speed)
  * Model .scale support for mods/maps
  * Lightstyles no longer saturate at 2x brightness
  * CPU/GPU optimizations for maps with very large geometry/lightmap
    footprints
  * Fixed pitch-black entities in some Arcane Dimension levels
  * r_speeds works again, r_showbboxes shows edict numbers
  * Various other bug fixes

OBS-URL: https://build.opensuse.org/request/show/1042464
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=31
2022-12-12 21:44:57 +00:00
Dmitriy Perlow
7130455f00 Accepting request 994893 from home:bobbie424242:branches:games
Update to version 1.20.3

OBS-URL: https://build.opensuse.org/request/show/994893
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=29
2022-08-17 12:19:49 +00:00
Dirk Stoecker
917d3ae242 Accepting request 977489 from home:mnhauke:games
- Update to version 1.13.1:
  * GUI scale is now relative to screen height (scr_relativescale 0
    to disable).
  * Crosshair is selectable from menu and added option for dot
    instead of cross.
  * Improved compatibility with latest Quake Steam re-release
    version.
  * Various smaller bug fixes
- Update to version 1.13.0:
  * GPU lightmap update and smooth dynamic light interpolation
  * Various bug fixes
  * Improved compatibility with 2021 Quake re-release
  Known issues:
  * Some entities don't animate smoothly with FTE protocol
    extensions. cl_nopext 1 is a workaround right now.
    Same bug exists in QSS.

OBS-URL: https://build.opensuse.org/request/show/977489
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=27
2022-05-17 09:02:25 +00:00
Matthias Mailänder
b875d6af78 OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=26 2022-02-18 12:55:48 +00:00
Matthias Mailänder
924a83c8ea OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=25 2022-02-18 12:55:21 +00:00
Martin Hauke
6062e1254b Accepting request 948497 from home:dirkmueller:Factory
- update to 1.12.2:
  * Improved compatibility with the 2021 Quake re-release
  * Various bug fixes
  * Small performance improvements
  * Improved support for non power of two textures
  * Updated SDL to 2.0.18 
- remove 0001-Fix-format-overflow-warning-with-32-bit-gcc.patch: upstream

OBS-URL: https://build.opensuse.org/request/show/948497
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=24
2022-01-24 22:15:54 +00:00
Dirk Stoecker
20d5203d11 Accepting request 936116 from home:mnhauke:games
- Add patch:
  * 0001-Fix-format-overflow-warning-with-32-bit-gcc.patch

OBS-URL: https://build.opensuse.org/request/show/936116
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=23
2021-12-07 09:27:19 +00:00
Matthias Mailänder
e46a36c6dc Accepting request 934106 from home:mnhauke:games
- Fix source url

OBS-URL: https://build.opensuse.org/request/show/934106
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=22
2021-11-27 08:26:19 +00:00
Matthias Mailänder
a551339edd Accepting request 934009 from home:mnhauke:games
- Update to version 1.12.1
  * Bugfix release

- Update to version 1.12.0
  * Support for scriptable particles ported from QuakeSpasm-Spiked
    (e.g. for Arcane Dimensions). If vanilla behavior is wanted
    they can be diabled with r_fteparticles 0

OBS-URL: https://build.opensuse.org/request/show/934009
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=21
2021-11-26 12:52:29 +00:00
Ferdinand Thiessen
b2d2bc1a74 Accepting request 927338 from home:mnhauke:games
- Update to version 1.11.1
  * Improved compatibility with 2021 Quake re-release
  Known issues:
  * Some entities don't animate smoothly with FTE protocol
   extensions. cl_nopext 1 is a workaround right now. Same bug
   exists in QSS.

OBS-URL: https://build.opensuse.org/request/show/927338
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=20
2021-10-26 07:28:00 +00:00
Dirk Stoecker
17bb068b2e Accepting request 916852 from home:mnhauke:games
- Update to version 1.11.0
  * Initial support for Quake 2021 re-release
  * External vis file support
- Update to version 1.10.0
  * Merged protocol extensions from QuakeSpasm-Spiked. This fixes
    non smooth movement on elevators in certain cases.
  * Custom HUD client side QuakeC support for Arcane Dimensions
    (disable with cl_nocsqc 1).
  * SIMD CPU optimizations from Andrei Drexler - especially helpful
    in complex levels like ad_tears.
  * Stencil buffer optimizations for sky rendering reducing
    overdraw.
  * Resolution scaling to 1/2 1/4 or 1/8th resolution.
  * Added support for r_fullbright & r_lightmap.
  * Implemented full r_showtris support.
  * Option in menu to set max frame rate.
  * Higher precision game time and precise frame rate throttling.
  * Fix exclusive full screen alt+tab issues.
  * Bumped default heap size to 384MB.
  Changes from beta1:
  * Fixed potential issue with Intel GPUs and render scale.
  * Renamed "filter" to "textures" in menu to make it more clear
    what the option does.
  * Fixed missing gun icons in HUD.
  Changes from beta2:
  * Fixes ambient sounds.
  * Multiple memory corruption fixes.
  * Fix compatibility with some mods.
- Update to version 1.05.3
  * Fixed dynamic lights not updating properly.

OBS-URL: https://build.opensuse.org/request/show/916852
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=19
2021-09-04 16:17:04 +00:00
Matthias Mailänder
d9dfed1646 Accepting request 891357 from home:susnux:branches:games
Update to version 1.05.2

OBS-URL: https://build.opensuse.org/request/show/891357
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=17
2021-05-23 17:13:52 +00:00
Matthias Mailänder
4ac157a5bf OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=15 2020-12-26 23:23:28 +00:00
Matthias Mailänder
2c117862c1 OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=14 2020-12-26 22:43:19 +00:00
Matthias Mailänder
1ae4c10434 Accepting request 857861 from home:daemonspudguy:branches:games
This is an updated build.

OBS-URL: https://build.opensuse.org/request/show/857861
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=13
2020-12-24 12:09:29 +00:00
Dirk Stoecker
02405afd3b Accepting request 834137 from home:cgiboudeaux:branches:games
- Add upstream patch to fix the factory build:
  * 0001-Remove-use-of-VK_DYNAMIC_STATE_RANGE_SIZE.patch

OBS-URL: https://build.opensuse.org/request/show/834137
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=11
2020-09-14 10:58:07 +00:00
Dirk Stoecker
da1a8f7693 Accepting request 789246 from home:cgiboudeaux:branches:games
- Update to 1.04.1. Changes since 1.02.0:
  * Lots of Vulkan fixes
  * Frame rates over 72 Hz don't break physics anymore
  * Default maximum frame rate raised to 200 Hz.
  * Fix crashes with some Intel drivers and anti aliasing
  * Fix crash "out of dynamic vertex buffer space"
    in some very large custom maps
  * Fix gun position being different than in QuakeSpasm
    when status bar alpha is 0
  * Fixed alpha tested alias models
  * Fixed too large dynamic buffer allocations
  * Lightmaps are now dynamically allocated (from QuakeSpasm)
  * Particles are now rendered as quads instead of triangles
    by default (r_quadparticles) like in QuakeSpasm.
  * Fix alpha tested geo not testing depth
  * Fix issue where wrong push constants were being
    set if render size is smaller than window
  * Fixed certain UI elementes being rendered with alpha
    blending instead of alpha testing like in QS
  * Fix issue with Intel GPUs crashing when leaving full screen
  * Updated to latest QuakeSpasm code
  * Fix particle alpha being affected by fog

OBS-URL: https://build.opensuse.org/request/show/789246
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=9
2020-03-30 15:24:06 +00:00
Michael Vetter
efeb2eb082 Accepting request 710427 from home:mnhauke:games
- Update to version 1.02.0
  + Frame rates over 72 Hz don't break physics anymore (from
    QuakeSpasm spiked)
  + Default maximum frame rate raised to 200 Hz.
  + Fix crashes with some Intel drivers and anti aliasing
  + Fix crash "out of dynamic vertex buffer space" in some very
    large custom maps
  + Fix gun position being different than in QuakeSpasm when status
    bar alpha is 0
  + Other minor Vulkan fixes
- Update to version 1.01.0
  + Extremely large textures should now work
  + Fixed alpha blending issue in some maps
    (e.g. xmasjam2018_bloodshot)
  + Partial support for r_showTris (world and particles)
  + Update to latest QuakeSpasm code

OBS-URL: https://build.opensuse.org/request/show/710427
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=7
2019-06-18 07:37:18 +00:00
Dirk Stoecker
ec30420b1d Accepting request 641897 from home:seanlew:branches:games
Update vkquale to 1.00.0

OBS-URL: https://build.opensuse.org/request/show/641897
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=5
2018-10-14 06:44:05 +00:00
Dominique Leuenberger
3c2d5516c4 Accepting request 506587 from games
OBS-URL: https://build.opensuse.org/request/show/506587
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/vkquake?expand=0&rev=1
2017-08-24 16:31:33 +00:00
Luke Jones
299eb509ea Accepting request 506586 from home:luke_nukem:branches:games
OBS-URL: https://build.opensuse.org/request/show/506586
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=3
2017-06-27 22:52:12 +00:00
Matthias Mailänder
f2774e9a9e OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=2 2017-06-16 17:44:50 +00:00
Matthias Mailänder
ba754e76f7 Accepting request 503754 from home:luke_nukem
Last update to package (hopefully).

OBS-URL: https://build.opensuse.org/request/show/503754
OBS-URL: https://build.opensuse.org/package/show/games/vkquake?expand=0&rev=1
2017-06-16 17:44:29 +00:00